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Fix issues around locales (!332)

- Remove locale check for give command (Now handled in the localeService itself)
- Fix variable names/spelling/lowercase in LocaleService.getPlatformForServerLocale (should be no change in behaviour)
- Rewrite LocaleService.getPlatformForClientLocale to not depend on serverSupportedLocales, and instead just use the tables for validity checking
- Expand fallback of client locale handling to include the region code (Handles Czech and Korean locales)
- Write tests for locales

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT-AKI/Server#332
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
This commit is contained in:
DrakiaXYZ 2024-05-13 21:42:58 +00:00 committed by chomp
parent 5254e9753e
commit adab18e3fb
3 changed files with 163 additions and 31 deletions

View File

@ -129,15 +129,6 @@ export class GiveSptCommand implements ISptCommand
try
{
locale = result[4] ? result[4] : this.localeService.getDesiredGameLocale() ?? "en";
if (!this.localeService.getServerSupportedLocales().includes(locale))
{
this.mailSendService.sendUserMessageToPlayer(
sessionId,
commandHandler,
`Unknown locale "${locale}". Use \"help\" for more information.`,
);
return request.dialogId;
}
}
catch (e)
{

View File

@ -1,6 +1,7 @@
import { inject, injectable } from "tsyringe";
import { ConfigTypes } from "@spt-aki/models/enums/ConfigTypes";
import { ILocaleConfig } from "@spt-aki/models/spt/config/ILocaleConfig";
import { ILocaleBase } from "@spt-aki/models/spt/server/ILocaleBase";
import { ILogger } from "@spt-aki/models/spt/utils/ILogger";
import { ConfigServer } from "@spt-aki/servers/ConfigServer";
import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
@ -12,6 +13,7 @@ import { DatabaseServer } from "@spt-aki/servers/DatabaseServer";
export class LocaleService
{
protected localeConfig: ILocaleConfig;
protected localesTable: ILocaleBase;
constructor(
@inject("WinstonLogger") protected logger: ILogger,
@ -20,6 +22,7 @@ export class LocaleService
)
{
this.localeConfig = this.configServer.getConfig(ConfigTypes.LOCALE);
this.localesTable = this.databaseServer.getTables().locales;
}
/**
@ -28,7 +31,7 @@ export class LocaleService
*/
public getLocaleDb(): Record<string, string>
{
const desiredLocale = this.databaseServer.getTables().locales.global[this.getDesiredGameLocale()];
const desiredLocale = this.localesTable.global[this.getDesiredGameLocale()];
if (desiredLocale)
{
return desiredLocale;
@ -38,7 +41,7 @@ export class LocaleService
`Unable to find desired locale file using locale: ${this.getDesiredGameLocale()} from config/locale.json, falling back to 'en'`,
);
return this.databaseServer.getTables().locales.global.en;
return this.localesTable.global.en;
}
/**
@ -95,29 +98,30 @@ export class LocaleService
*/
protected getPlatformForServerLocale(): string
{
const platformLocale = new Intl.Locale(Intl.DateTimeFormat().resolvedOptions().locale);
const platformLocale = this.getPlatformLocale();
if (!platformLocale)
{
this.logger.warning("System langauge could not be found, falling back to english");
this.logger.warning("System language could not be found, falling back to english");
return "en";
}
const localeCode = platformLocale.baseName.toLowerCase();
if (!this.localeConfig.serverSupportedLocales.includes(localeCode))
const baseNameCode = platformLocale.baseName.toLowerCase();
if (!this.localeConfig.serverSupportedLocales.includes(baseNameCode))
{
// Chek if base language (e.g. CN / EN / DE) exists
if (this.localeConfig.serverSupportedLocales.includes(platformLocale.language))
const languageCode = platformLocale.language.toLocaleLowerCase();
if (this.localeConfig.serverSupportedLocales.includes(languageCode))
{
return platformLocale.language;
return languageCode;
}
this.logger.warning(`Unsupported system langauge found: ${localeCode}, falling back to english`);
this.logger.warning(`Unsupported system language found: ${baseNameCode}, falling back to english`);
return "en";
}
return localeCode;
return baseNameCode;
}
/**
@ -126,26 +130,29 @@ export class LocaleService
*/
protected getPlatformForClientLocale(): string
{
const platformLocale = new Intl.Locale(Intl.DateTimeFormat().resolvedOptions().locale);
const platformLocale = this.getPlatformLocale();
if (!platformLocale)
{
this.logger.warning("System langauge could not be found, falling back to english");
this.logger.warning("System language could not be found, falling back to english");
return "en";
}
const langaugeCode = platformLocale.language.toLowerCase();
if (!this.localeConfig.serverSupportedLocales.includes(langaugeCode))
const baseNameCode = platformLocale.baseName?.toLocaleLowerCase();
if (baseNameCode && this.localesTable.global[baseNameCode])
{
this.logger.warning(`Unsupported system langauge found: ${langaugeCode}, falling back to english`);
return "en";
return baseNameCode;
}
// BSG map Czech to CZ for some reason
if (platformLocale.language === "cs")
const languageCode = platformLocale.language?.toLowerCase();
if (languageCode && this.localesTable.global[languageCode])
{
return "cz";
return languageCode;
}
const regionCode = platformLocale.region?.toLocaleLowerCase();
if (regionCode && this.localesTable.global[regionCode])
{
return regionCode;
}
// BSG map DE to GE some reason
@ -154,6 +161,16 @@ export class LocaleService
return "ge";
}
return langaugeCode;
this.logger.warning(`Unsupported system language found: ${languageCode}, falling back to english`);
return "en";
}
/**
* This is in a function so we can overwrite it during testing
* @returns The current platform locale
*/
protected getPlatformLocale(): Intl.Locale
{
return new Intl.Locale(Intl.DateTimeFormat().resolvedOptions().locale);
}
}

View File

@ -0,0 +1,124 @@
import { container } from "tsyringe";
import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
import type { LocaleService } from "@spt-aki/services/LocaleService";
describe("LocaleService", () =>
{
// biome-ignore lint/suspicious/noExplicitAny: <explanation>
let localeService: any; // Using "any" to access private/protected methods without type errors.
beforeEach(() =>
{
localeService = container.resolve<LocaleService>("LocaleService");
});
afterEach(() =>
{
vi.restoreAllMocks();
});
describe("ValidateServerLocale", () =>
{
it("should return 'en' for 'en-US'", () =>
{
// Override the get locale so we control what the input is
localeService.getPlatformLocale = () =>
{
return new Intl.Locale("en-US");
};
expect(localeService.getPlatformForServerLocale()).toBe("en");
});
it("should return 'ko' for 'ko-KR'", () =>
{
// Override the get locale so we control what the input is
localeService.getPlatformLocale = () =>
{
return new Intl.Locale("ko-KR");
};
expect(localeService.getPlatformForServerLocale()).toBe("ko");
});
it("should return 'pt-pt' for 'pt-PT'", () =>
{
// Override the get locale so we control what the input is
localeService.getPlatformLocale = () =>
{
return new Intl.Locale("pt-PT");
};
expect(localeService.getPlatformForServerLocale()).toBe("pt-pt");
});
it("should return 'pt-br' for 'pt-BR'", () =>
{
// Override the get locale so we control what the input is
localeService.getPlatformLocale = () =>
{
return new Intl.Locale("pt-BR");
};
expect(localeService.getPlatformForServerLocale()).toBe("pt-br");
});
});
describe("ValidateClientLocale", () =>
{
it("should return 'en' for 'en-US'", () =>
{
// Override the get locale so we control what the input is
localeService.getPlatformLocale = () =>
{
return new Intl.Locale("en-US");
};
expect(localeService.getPlatformForClientLocale()).toBe("en");
});
it("should return 'kr' for 'ko-KR'", () =>
{
// Override the get locale so we control what the input is
localeService.getPlatformLocale = () =>
{
return new Intl.Locale("ko-KR");
};
expect(localeService.getPlatformForClientLocale()).toBe("kr");
});
it("should return 'es-mx' for 'es-MX'", () =>
{
// Override the get locale so we control what the input is
localeService.getPlatformLocale = () =>
{
return new Intl.Locale("es-MX");
};
expect(localeService.getPlatformForClientLocale()).toBe("es-mx");
});
it("should return 'cz' for 'cs-CZ'", () =>
{
// Override the get locale so we control what the input is
localeService.getPlatformLocale = () =>
{
return new Intl.Locale("cs-CZ");
};
expect(localeService.getPlatformForClientLocale()).toBe("cz");
});
it("should return 'ge' for 'de-DE'", () =>
{
// Override the get locale so we control what the input is
localeService.getPlatformLocale = () =>
{
return new Intl.Locale("de-DE");
};
expect(localeService.getPlatformForClientLocale()).toBe("ge");
});
});
});