From bdeddde1ffdf456dcfaf50a775e6662fe3188972 Mon Sep 17 00:00:00 2001 From: Chomp Date: Tue, 4 Feb 2025 20:27:51 +0000 Subject: [PATCH] Improved FiR handling of weapon/armors from cultist circle --- project/src/services/CircleOfCultistService.ts | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/project/src/services/CircleOfCultistService.ts b/project/src/services/CircleOfCultistService.ts index 8954220c..2902339f 100644 --- a/project/src/services/CircleOfCultistService.ts +++ b/project/src/services/CircleOfCultistService.ts @@ -403,8 +403,7 @@ export class CircleOfCultistService { this.itemHelper.remapRootItemId(presetAndMods); // Set item as FiR - presetAndMods[0].upd ||= {}; - presetAndMods[0].upd.SpawnedInSession = true; + this.itemHelper.setFoundInRaid(presetAndMods); rewardItemCount++; totalRewardCost += this.itemHelper.getItemPrice(randomItemTplFromPool); @@ -490,8 +489,7 @@ export class CircleOfCultistService { this.itemHelper.remapRootItemId(presetAndMods); // Set item as FiR - presetAndMods[0].upd ||= {}; - presetAndMods[0].upd.SpawnedInSession = true; + this.itemHelper.setFoundInRaid(presetAndMods); rewards.push(presetAndMods);