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mirror of https://github.com/sp-tarkov/server.git synced 2025-02-13 09:50:43 -05:00

Updated PMC difficulty values

This commit is contained in:
Chomp 2024-12-27 15:45:10 +00:00 committed by Refringe
parent 48abbfcba3
commit f953994c27
Signed by: Refringe
SSH Key Fingerprint: SHA256:t865XsQpfTeqPRBMN2G6+N8wlDjkgUCZF3WGW6O9N/k
2 changed files with 662 additions and 269 deletions

File diff suppressed because it is too large Load Diff

View File

@ -375,8 +375,8 @@
"FAR_DIST": 56,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"HEAR_DELAY_WHEN_PEACE": 0,
"LOOK_ONLY_DANGER": true,
"LOOK_ONLY_DANGER_DELTA": 5,
"LOOK_ONLY_DANGER": false,
"LOOK_ONLY_DANGER_DELTA": 9,
"RESET_TIMER_DIST": 17,
"SOUND_DIR_DEEFREE": 30
},
@ -506,7 +506,7 @@
"MIN_SHOOTS_TIME": 2,
"MIN_START_AGGRESION_COEF": 1,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.55,
"PART_PERCENT_TO_HEAL": 0.65,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
@ -519,7 +519,7 @@
"SEC_TO_MORE_DIST_TO_RUN": 10,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 10,
"STANDART_AMBUSH_DIST": 100,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"TALK_WITH_QUERY": true,
"TIME_TO_FIND_ENEMY": 22,
@ -544,7 +544,7 @@
"REACH_DIST": 0.5,
"REACH_DIST_COVER": 2,
"REACH_DIST_RUN": 0.8,
"RUN_IF_CANT_SHOOT": true,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"RUN_TO_COVER_MIN": 2,
"SEC_TO_CHANGE_TO_RUN": 3,
@ -562,7 +562,7 @@
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"CHANGE_WAY_TIME": 75,
"CHANGE_WAY_TIME": 225.1,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"CUT_WAY_MAX_0_1": 0.65,
"CUT_WAY_MIN_0_1": 0.4,
@ -674,7 +674,7 @@
"BOT_MOVE_IF_DELTA": 3.01,
"COEF_FROM_COVER": 0.45,
"COEF_IF_MOVE": 1,
"DAMAGE_PANIC_TIME": 0.01,
"DAMAGE_PANIC_TIME": 15,
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
"DANGER_UP_POINT": 1.3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
@ -684,13 +684,13 @@
"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 60,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"MAX_AIM_PRECICING": 1,
"MAX_AIM_PRECICING": 2,
"MAX_AIM_TIME": 1.5,
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
"NEXT_SHOT_MISS_CHANCE_100": 30,
"NEXT_SHOT_MISS_Y_OFFSET": 0.1,
"NEXT_SHOT_MISS_CHANCE_100": 100,
"NEXT_SHOT_MISS_Y_OFFSET": 1,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"PANIC_ACCURATY_COEF": 1.2,
"PANIC_COEF": 1.2,
@ -717,6 +717,7 @@
"BOSS_DIST_TO_WARNING_SQRT": 625,
"CHANCE_TO_SEND_GRENADE_100": 100,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"COUNT_FOLLOWERS_TO_WARN": 0,
"COVER_TO_SEND": true,
"DELTA_SEARCH_TIME": 18,
"EFFECT_PAINKILLER": true,
@ -797,7 +798,7 @@
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"DIST_CHECK_SFETY": 15,
"DOG_FIGHT_AFTER_LEAVE": 1,
"DOG_FIGHT_AFTER_LEAVE": 3,
"END_HOLD_IF_ENEMY_CLOSE_AND_VISIBLE": 5,
"ENEMY_DIST_TO_GO_OUT": 15,
"GOOD_DIST_TO_POINT_COEF": 9999,
@ -810,22 +811,22 @@
"MAX_DIST_OF_COVER": 4,
"MAX_DIST_OF_COVER_SQR": 16,
"MAX_SPOTTED_TIME_SEC": 90,
"MIN_DEFENCE_LEVEL": 9,
"MIN_DEFENCE_LEVEL": 5,
"MIN_DIST_TO_ENEMY": 9,
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 5,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 1,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 4,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"RUN_IF_FAR": 5,
"RUN_IF_FAR_SQRT": 25,
"SHOOT_NEAR_SEC_PERIOD": 1,
"SHOOT_NEAR_TO_LEAVE": 7,
"SOUND_TO_GET_SPOTTED": 10,
"SPOTTED_COVERS_RADIUS": 12,
"SPOTTED_GRENADE_RADIUS": 23,
"RUN_IF_FAR": 15,
"RUN_IF_FAR_SQRT": 225,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"SHOOT_NEAR_TO_LEAVE": 2,
"SOUND_TO_GET_SPOTTED": 2,
"SPOTTED_COVERS_RADIUS": 2.5,
"SPOTTED_GRENADE_RADIUS": 16,
"SPOTTED_GRENADE_TIME": 7,
"STATIONARY_CAN_USE": false,
"STATIONARY_SPOTTED_TIMES_TO_LEAVE": 1,
@ -834,7 +835,7 @@
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"TIME_CHECK_SAFE": 2,
"TIME_TO_MOVE_TO_COVER": 10,
"TIME_TO_MOVE_TO_COVER": 15,
"WAIT_INT_COVER_FINDING_ENEMY": 2
},
"Grenade": {
@ -847,7 +848,7 @@
"BE_ATTENTION_COEF": 4,
"CAN_THROW_STRAIGHT_CONTACT": false,
"CHANCE_RUN_FLASHED_100": 100,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 0,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 25,
"CHEAT_START_GRENADE_PLACE": false,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
@ -885,8 +886,8 @@
"WAIT_TIME_TURN_AWAY": 0.2
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 7,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.97,
"BOT_CLOSE_PANIC_DIST": 2,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.87,
"CLOSE_DIST": 10,
"DEAD_BODY_SOUND_RAD": 30,
"DISPERSION_COEF": 10,
@ -894,8 +895,8 @@
"FAR_DIST": 56,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"HEAR_DELAY_WHEN_PEACE": 0,
"LOOK_ONLY_DANGER": true,
"LOOK_ONLY_DANGER_DELTA": 5,
"LOOK_ONLY_DANGER": false,
"LOOK_ONLY_DANGER_DELTA": 9,
"RESET_TIMER_DIST": 17,
"SOUND_DIR_DEEFREE": 30
},
@ -961,7 +962,7 @@
"Mind": {
"AGGRESSOR_LOYALTY_BONUS": 0,
"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": false,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 2.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 100,
@ -995,11 +996,11 @@
"DIST_TO_ENEMY_YO_CAN_HEAL": 60,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 2,
"DOG_FIGHT_OUT": 4,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": true,
"ENEMY_LOOK_AT_ME_ANG": 45,
"ENEMY_LOOK_AT_ME_ANG": 15,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
"FRIENDLY_BOT_TYPES": [],
@ -1007,7 +1008,7 @@
"FRIEND_DEAD_AGR_LOW": -0.2,
"GROUP_ANY_PHRASE_DELAY": 45,
"GROUP_EXACTLY_PHRASE_DELAY": 60,
"HEAL_DELAY_SEC": 1,
"HEAL_DELAY_SEC": 2,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
@ -1035,13 +1036,13 @@
"REVENGE_FOR_SAVAGE_PLAYERS": false,
"SEARCH_TARGET": true,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"SHOOT_INSTEAD_DOG_FIGHT": 0.5,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 10,
"STANDART_AMBUSH_DIST": 100,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"TALK_WITH_QUERY": false,
"TIME_TO_FIND_ENEMY": 8,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 180,
"TIME_TO_FIND_ENEMY": 14,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 80,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": []
},
@ -1095,6 +1096,9 @@
"RESERVE_OUT_TIME": 45,
"RESERVE_TIME_STAY": 12,
"RESERV_CAN_USE_MEDS": true,
"SPRINT_BETWEEN_CACHED_POINTS": 100,
"STAY_AFTER_LOOT_TIME_MAX": 20,
"STAY_AFTER_LOOT_TIME_MIN": 10,
"SUSPETION_PLACE_LIFETIME": 7,
"TALK_DELAY": 120,
"TALK_DELAY_BIG": 240,
@ -1136,7 +1140,7 @@
"Shoot": {
"AGS_17_DIST_TO_LEAVE": 400,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"BASE_AUTOMATIC_TIME": 0.4,
"BASE_AUTOMATIC_TIME": 0.3,
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
"CHANCE_TO_CHANGE_WEAPON": 80,
@ -1706,13 +1710,13 @@
"BOT_MOVE_IF_DELTA": 3.01,
"COEF_FROM_COVER": 0.45,
"COEF_IF_MOVE": 1,
"DAMAGE_PANIC_TIME": 0.01,
"DAMAGE_PANIC_TIME": 7,
"DAMAGE_TO_DISCARD_AIM_0_100": 70,
"DANGER_UP_POINT": 1.3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"DIST_TO_SHOOT_TO_CENTER": 3,
"FIRST_CONTACT_ADD_CHANCE_100": 10,
"FIRST_CONTACT_ADD_SEC": 0.01,
"FIRST_CONTACT_ADD_SEC": 0.05,
"HARD_AIM": 0.75,
"HARD_AIM_CHANCE_100": 80,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
@ -1722,7 +1726,7 @@
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
"NEXT_SHOT_MISS_CHANCE_100": 85,
"NEXT_SHOT_MISS_Y_OFFSET": 0.15,
"NEXT_SHOT_MISS_Y_OFFSET": 0.4,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"PANIC_ACCURATY_COEF": 1.2,
"PANIC_COEF": 1.2,
@ -1749,6 +1753,7 @@
"BOSS_DIST_TO_WARNING_SQRT": 625,
"CHANCE_TO_SEND_GRENADE_100": 100,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"COUNT_FOLLOWERS_TO_WARN": 0,
"COVER_TO_SEND": true,
"DELTA_SEARCH_TIME": 18,
"EFFECT_PAINKILLER": true,
@ -1806,8 +1811,8 @@
"CanGrenade": true,
"CanRun": true,
"DamageCoeff": 1,
"GainSightCoef": 0.07,
"HearingSense": 1.25,
"GainSightCoef": 0.1,
"HearingSense": 2.9,
"PistolFireDistancePref": 35,
"RifleFireDistancePref": 100,
"ScatteringClosePerMeter": 0.12,
@ -1828,7 +1833,7 @@
"DEPENDS_Y_DIST_TO_BOT": false,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"DIST_CHECK_SFETY": 15,
"DIST_CHECK_SFETY": 10,
"DOG_FIGHT_AFTER_LEAVE": 1,
"END_HOLD_IF_ENEMY_CLOSE_AND_VISIBLE": 5,
"ENEMY_DIST_TO_GO_OUT": 15,
@ -1841,8 +1846,8 @@
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"MAX_DIST_OF_COVER": 4,
"MAX_DIST_OF_COVER_SQR": 16,
"MAX_SPOTTED_TIME_SEC": 90,
"MIN_DEFENCE_LEVEL": 9,
"MAX_SPOTTED_TIME_SEC": 80,
"MIN_DEFENCE_LEVEL": 5,
"MIN_DIST_TO_ENEMY": 9,
"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 15,
"MOVE_TO_COVER_WHEN_TARGET": false,
@ -1851,13 +1856,13 @@
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 5,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 1,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"RUN_IF_FAR": 5,
"RUN_IF_FAR_SQRT": 25,
"RUN_IF_FAR": 12,
"RUN_IF_FAR_SQRT": 225,
"SHOOT_NEAR_SEC_PERIOD": 1,
"SHOOT_NEAR_TO_LEAVE": 7,
"SOUND_TO_GET_SPOTTED": 10,
"SPOTTED_COVERS_RADIUS": 12,
"SPOTTED_GRENADE_RADIUS": 23,
"SHOOT_NEAR_TO_LEAVE": 4,
"SOUND_TO_GET_SPOTTED": 3,
"SPOTTED_COVERS_RADIUS": 3,
"SPOTTED_GRENADE_RADIUS": 17,
"SPOTTED_GRENADE_TIME": 7,
"STATIONARY_CAN_USE": false,
"STATIONARY_SPOTTED_TIMES_TO_LEAVE": 1,
@ -1879,7 +1884,7 @@
"BE_ATTENTION_COEF": 4,
"CAN_THROW_STRAIGHT_CONTACT": false,
"CHANCE_RUN_FLASHED_100": 100,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 99,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 85,
"CHEAT_START_GRENADE_PLACE": false,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
@ -1917,17 +1922,17 @@
"WAIT_TIME_TURN_AWAY": 0.2
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 7,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.97,
"CLOSE_DIST": 10,
"BOT_CLOSE_PANIC_DIST": 4,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
"CLOSE_DIST": 15,
"DEAD_BODY_SOUND_RAD": 30,
"DISPERSION_COEF": 10,
"DIST_PLACE_TO_FIND_POINT": 70,
"FAR_DIST": 56,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"HEAR_DELAY_WHEN_PEACE": 0,
"LOOK_ONLY_DANGER": true,
"LOOK_ONLY_DANGER_DELTA": 5,
"LOOK_ONLY_DANGER": false,
"LOOK_ONLY_DANGER_DELTA": 9,
"RESET_TIMER_DIST": 17,
"SOUND_DIR_DEEFREE": 30
},
@ -1991,6 +1996,7 @@
"WAIT_NEW__LOOK_SENSOR": 7.8
},
"Mind": {
"ACTIVE_FOLLOW_PLAYER_EVENTS": false,
"AGGRESSOR_LOYALTY_BONUS": 0,
"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": false,
@ -2024,14 +2030,14 @@
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 60,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 2,
"DOG_FIGHT_OUT": 4,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": true,
"ENEMY_LOOK_AT_ME_ANG": 45,
"ENEMY_LOOK_AT_ME_ANG": 15,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
"FRIENDLY_BOT_TYPES": [],
@ -2052,11 +2058,11 @@
"MAX_SHOOTS_TIME": 4,
"MAX_START_AGGRESION_COEF": 3,
"MAY_BE_CALLED_FOR_HELP": false,
"MIN_DAMAGE_SCARE": 250,
"MIN_DAMAGE_SCARE": 25,
"MIN_SHOOTS_TIME": 2,
"MIN_START_AGGRESION_COEF": 1,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.8,
"PART_PERCENT_TO_HEAL": 0.7,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
@ -2067,13 +2073,13 @@
"REVENGE_FOR_SAVAGE_PLAYERS": false,
"SEARCH_TARGET": true,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"SHOOT_INSTEAD_DOG_FIGHT": 0.5,
"SHOOT_INSTEAD_DOG_FIGHT": 5,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 10,
"STANDART_AMBUSH_DIST": 80,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"TALK_WITH_QUERY": true,
"TIME_TO_FIND_ENEMY": 8,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 180,
"TIME_TO_FIND_ENEMY": 18,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 60,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": []
},
@ -2082,7 +2088,7 @@
"BASE_ROTATE_SPEED": 270,
"BASE_SQRT_START_SERACH": 1225,
"BASE_START_SERACH": 35,
"BREACH_CHANCE_100": 35,
"BREACH_CHANCE_100": 55,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"DELTA_LAST_SEEN_ENEMY": 20,
"DIST_TO_CAN_CHANGE_WAY": 8,
@ -2097,7 +2103,7 @@
"RUN_IF_CANT_SHOOT": true,
"RUN_IF_GAOL_FAR_THEN": 10,
"RUN_TO_COVER_MIN": 2,
"SEC_TO_CHANGE_TO_RUN": 8,
"SEC_TO_CHANGE_TO_RUN": 2,
"SLOW_COEF": 7,
"START_SLOW_DIST": 1.5,
"UPDATE_TIME_RECAL_WAY": 7,
@ -2107,14 +2113,15 @@
"Patrol": {
"CAN_CHECK_MAGAZINE": true,
"CAN_CHOOSE_RESERV": true,
"CAN_LOOK_TO_DEADBODIES": true,
"CAN_WATCH_SECOND_WEAPON": true,
"CHANCE_TO_CHANGE_WAY_0_100": 98,
"CHANCE_TO_CUT_WAY_0_100": 90,
"CHANCE_TO_CHANGE_WAY_0_100": 30,
"CHANCE_TO_CUT_WAY_0_100": 75,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"CHANGE_WAY_TIME": 15,
"CHANGE_WAY_TIME": 75,
"CLOSE_TO_SELECT_RESERV_WAY": 25,
"CUT_WAY_MAX_0_1": 1,
"CUT_WAY_MIN_0_1": 0.65,
"CUT_WAY_MAX_0_1": 0.65,
"CUT_WAY_MIN_0_1": 0.4,
"DO_RANDOM_DROP_ITEM": true,
"FRIEND_SEARCH_SEC": 12,
"LOOK_TIME_BASE": 12,
@ -2130,7 +2137,7 @@
"STAY_AFTER_LOOT_TIME_MAX": 15,
"STAY_AFTER_LOOT_TIME_MIN": 8,
"SUSPETION_PLACE_LIFETIME": 7,
"TALK_DELAY": 15.1,
"TALK_DELAY": 12.1,
"TALK_DELAY_BIG": 25.1,
"VISION_DIST_COEF_PEACE": 0.75
},
@ -2170,7 +2177,7 @@
"Shoot": {
"AGS_17_DIST_TO_LEAVE": 400,
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
"BASE_AUTOMATIC_TIME": 0.4,
"BASE_AUTOMATIC_TIME": 0.3,
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
"CHANCE_TO_CHANGE_WEAPON": 80,