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mirror of https://github.com/sp-tarkov/server.git synced 2025-02-13 09:50:43 -05:00

64 Commits

Author SHA1 Message Date
Chomp
8a9a5a73d8 Updated location data 2024-12-23 09:49:03 +00:00
Chomp
f12a5d3029 Updated location data 2024-12-12 22:31:30 +00:00
6c9e4fd0bb
Custom LFS Sever (#970)
We've created our own Git Large File Storage (LFS) server due to the
excessive cost of GitHub's bandwidth. Did you know all of their Ethernet
cables are actually gold coated diamonds?

This PR reverses the work done in #954 to compress large location JSON
files into a 7zip archive and handle the (de)compression of the archive.

Only JSON files within the `project/assets/database/` directory that are
larger than 5MB have been included in LFS. This translates to all of the
`looseLoot.json` files. The rest are small enough to be included in the
base repo.

A `.lfsconfig` file has been added to the root of the project to alert
git to the presence of the custom LFS server. This public server is
read-only. Write access is only available to developers within the
Single Player Tarkov GitHub organization.

<img
src="https://github.com/user-attachments/assets/7ddfec9b-5a9a-42e6-806d-fd419e4eaa4f"
width="250">
2024-12-06 13:56:05 +00:00
f55861528a
Compress Database Location Files (#954)
Due to LFS storage issues... This PR removes all current LFS files (the
location loot files) and replaces them with a single 7-zip archive. The
archive is stored in LFS, but has decreased in size by roughly 95%.

The location `.json` files are now git-ignored.

There are two new npm commands to aid in working with the archive:
- `npm run database:compress`  
Compresses the JSON files into an archive *which can be committed into
the project*.
- `npm run database:decompress`  
Decompresses the archive into the original JSON files located in the
working directory.

The gulp file that handles builds has been updated to ensure that the
archive files are *always* used when a build is processed, regardless of
if the JSON files are already present in the working directory.
2024-11-28 15:51:53 +00:00
Chomp
cc75864756 Updated locations 2024-11-25 19:25:24 +00:00
Dev
269174fc6d Updated interface with new property + Updated JSONs 2024-11-22 18:07:18 +00:00
77015a97a7 Fix Streets to Labs transit (!432)
- Enable the Streets to Labs transit
- Denying access, and consuming keycard are already implemented in the client

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT/Server#432
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-11-22 08:38:30 +00:00
Dev
6146a84242 Updated location data + reverted customs airdrop chance 2024-11-21 20:22:21 +00:00
Dev
5e067b46f1 Updated location data 2024-11-14 20:44:09 +00:00
Dev
797d681a24 Removed halloween data from location JSONs 2024-11-11 21:16:39 +00:00
Dev
d08c555057 Updated map location data 2024-11-07 17:37:09 +00:00
Dev
e43cee5386 Updated location data + fixed container id collisions 2024-11-06 15:22:31 +00:00
Dev
25794916c1 Updated location data 2024-11-05 15:41:24 +00:00
Dev
88f07bf7db Regenerated statics 2024-11-05 10:13:25 +00:00
Dev
3baf2231ee Updated location data 2024-11-04 15:56:30 +00:00
Dev
3ef91a3b97 Updated BotLocationModifier values for all locations 2024-11-02 12:52:17 +00:00
Dev
0cedc83b84 Updated JSONs 2024-11-01 09:03:28 +00:00
7ae68466e0 Fix loading into raid in 33374 (!419)
- Add new `infected` bots where necessary
- Add new `infected` bot JSON to bots/types, generated from a small set of dumps
- Add infected bots to default PMC enemy list
- Update ZombieInfection values in globals.json from live dump
- Update map data from latest live dump (BossChance, Events, limits and maxItemCountInLocation primarily. A couple maps added missing properties/replaced SpawnPointParams. This was only a partial update though, enough to get in-raid)

Note: `infectedTagilla` is just a copy of `bossTagilla`, as none of the dumps contained that bot type, and it was required to get in-raid
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT/Server#419
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-11-01 08:52:39 +00:00
Dev
70ccacfee2 Updated location data 2024-10-31 09:13:37 +00:00
Dev
454a71213f Updated JSONs and interfaces to match new patch 2024-09-26 17:28:23 +01:00
Dev
4fbed1c191 Updated location data 2024-09-25 08:53:35 +01:00
Dev
07d1fbe19a Fixed factory night loot containers not working 2024-09-24 21:48:06 +01:00
Dev
788d001b8d Updated extract data for all maps 2024-09-18 13:05:11 +01:00
Dev
aa942dbbcc Updated JSONs 2024-08-29 18:06:27 +01:00
fcdf537c3b Update JSONs 2024-07-16 15:49:49 +01:00
Dev
d3357be9e6 Updated map jsons 2024-07-05 08:50:32 +01:00
Dev
5d40c36215 Update location loot data 2024-06-24 18:41:09 +01:00
Dev
95fbe09154 Updated map loot 2024-05-30 16:31:05 +01:00
Dev
cc1f51e522 Updated map loot 2024-05-27 11:32:26 +01:00
Dev
cee7ef2e47 Updated all maps with new loot data structure 2024-04-28 15:31:37 +01:00
Dev
7f56cee388 29862 2024-04-25 21:37:22 +01:00
a29902b980 Add a new allExtracts property to locations database, and use it for daily quest generation (!266)
- Dumped from the client using an aki-debugging patch
- Contains all extracts according to the map data, with a side indicator
- Cleaned up ILocation vs ILocationData duplication

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT-AKI/Server#266
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-20 09:43:51 +00:00
Dev
94a9f6e1a9 map loot update 2024-02-13 09:03:53 +00:00
Dev
ed6ba36ff3 Update map loot 2024-01-18 21:25:31 +00:00
Dev
d95497728f Map data update 2024-01-15 16:59:21 +00:00
Dev
00660747a5 Refresh map loot 2024-01-14 10:10:41 +00:00
Dev
b01e3f513a update map loot. 0.14 dumps only 2024-01-13 10:53:20 +00:00
Dev
a219bab82b Loot update 2024-01-12 18:41:54 +00:00
Dev
6353456b64 Update bot/map data 2024-01-12 17:59:47 +00:00
Dev
3879d14761 Update map data 2024-01-11 08:33:42 +00:00
Dev
3ef7e3218e Update loot data 2024-01-10 23:07:06 +00:00
Dev
60f96ea6aa Update bot + map data 2024-01-09 14:03:24 +00:00
Dev
9f99c8d2eb Regenerate loot without terragroup trail quest dumps 2024-01-06 19:55:23 +00:00
Dev
62dec539db Update bot/map data 2024-01-06 12:06:19 +00:00
Dev
40e8a8d045 Update bot/map data 2024-01-04 21:15:00 +00:00
Dev
5b57431dc0 Regenerate map data with dynamic/static fix 2024-01-03 09:36:43 +00:00
Dev
2ea22adcad dynamic and static loot update - hybrid approach of 0.13 and 0.14 loot data
sandbox/shoreline/streets = only new
woods/customs/lighthouse/interchange/reserve/factory = new and old
2024-01-02 15:18:42 +00:00
Dev
7a3acaee95 update shoreline and factory 2023-11-02 15:25:40 +00:00
Dev
e664742e49 Update map spawn point data values (missing shoreline) 2023-11-02 15:08:20 +00:00
Dev
498cd0f01a Update map loot JSONs 2023-10-10 20:34:01 +01:00