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mirror of https://github.com/sp-tarkov/server.git synced 2025-02-13 09:50:43 -05:00

535 Commits

Author SHA1 Message Date
Chomp
4317c3c273 Fixed incorrect logic when deciding who should be flagged as a player scav inside shouldSimulatePlayerScav 2024-12-24 14:14:06 +00:00
Chomp
35ba24b639 Fixed PMC preset offers being classified as pack offers 2024-12-22 19:44:08 +00:00
Chomp
30d620d346 Improved simulation of AI player scavs, their 'pmc' name + game edtion is correctly passed to client
Pulled pscav code out of `generateUniqueBotNickname` and into its own function `simulatePlayerScavName`
2024-12-22 16:35:15 +00:00
Chomp
e04fa4d8fe Added missing MainProfileNickname property when generating a player scav character 2024-12-22 16:22:51 +00:00
Chomp
16da785607 Added error logging to prepareAndGenerateBot 2024-12-21 13:56:18 +00:00
Chomp
04f22601d4 Updated warning logging to be debug inside getExperienceRewardForKillByDifficulty 2024-12-19 21:54:54 +00:00
Chomp
2abf216a07 Using live data, improved emulation accuracy of repeatable quest system 2024-12-09 23:23:31 +00:00
Chomp
53599e46f3 Wired up item type blacklist across loot generator/airdrop and cultist circle in consistent way
Reworked Cultist circle code to pass blacklist around as a set rather than array
Removed cultist circle use of `itemRewardBlacklist` to store item parent ids, feature is handled by new config property
2024-12-09 15:03:21 +00:00
Chomp
d9e893149a Improved debug logging when repeatable quest is generated 2024-12-09 13:25:22 +00:00
21939dcf38
Biome Format
Ran the `npm run style:fix` command. These are the code-formatting fixes.
2024-12-07 13:50:09 -05:00
Chomp
d2b7baa8b6
Cultist circle improvements (#973)
Brings Cultist Cicle rewards closer to live behavior.

---------

Co-authored-by: Bob S <shibdib@users.noreply.github.com>
Co-authored-by: Chomp <dev@dev.sp-tarkov.com>
2024-12-06 17:15:06 +00:00
Chomp
9ef8206517 Updated sortModKeys() to use mount-specific mod sorting, prioritises the scope before additional mounts
Fixed null ref exceptions due to some items lacking `slots` objects
2024-12-06 16:20:18 +00:00
Chomp
e5fb672579 Fixed price discrepancy between trader and flea price for trader items, resolves #968 2024-12-03 11:53:22 +00:00
Chomp
5134c9d375 Flagged createUserDataForFleaOffer as protected 2024-12-03 10:00:43 +00:00
Dev
0c5ecefc41 Refactored scavcase reward code to use correct data and interfaces 2024-11-20 09:48:42 +00:00
Dev
ab488bd22f Improve raid time emulation of live 2024-11-18 21:27:45 +00:00
Dev
f11e09b46b Fixed bot generation warnings where a value of 0 was treated the same as no value found 2024-11-14 20:59:37 +00:00
Dev
bfa8b0c9e8 Renamed function to maintain consistency 2024-11-14 18:02:16 +00:00
Dev
14b8985851 Reworked exp/agressor bonus/standing for kill values to accept dictionaries keyed by bot difficulty
Requires regeneration of bot jsons
2024-11-14 11:58:12 +00:00
Dev
a06a3cfbfc Adjusted weather values
Reduced chance of fog
Reduced chance of constant cloud
Adjusted when rain is allowed to occur relative to cloud cover
Adding temp values for new seasons
2024-11-10 22:54:11 +00:00
Dev
30f8e14b9c improved debug messaging 2024-11-06 19:37:02 +00:00
Dev
c86855b0ac Remove unused getRandomisedCount() fundtion 2024-11-06 11:04:01 +00:00
7b35a71884 Fix forced compound looseloot throwing exceptions (!424)
Fixes error on Factory when halloween pumpkins attempt to spawn

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT/Server#424
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-11-05 09:08:38 +00:00
Dev
e844f52478 Added functionality to allow setting a minimum magazine size for bots based on bot level via config 2024-11-04 11:39:53 +00:00
Dev
dd2c9de726 Flag zombies as needing simple animator 2024-11-01 16:15:08 +00:00
Dev
30db370423 Added ability to programmatically blacklist specific bot gear tpls by level 2024-10-28 09:20:13 +00:00
Dev
d744a38306 Updated createSingleOfferForItem() to pass in sellerid + pass in itemdb object instead of array 2024-10-22 21:00:46 +01:00
Dev
1aac4a0635 Added ragfair.dynamic.barter.makeSingleStackOnly config option, default to true 2024-10-22 20:51:22 +01:00
Dev
776f925d91 Updated interfaces to follow correct naming scheme 2024-10-19 12:43:38 +01:00
Dev
b0159e6427 Removed unused interfaces
Renamed Interfaces to follow correct naming system
2024-10-19 11:31:19 +01:00
Dev
e15ed9b7eb Improved loot generator code comments 2024-10-19 11:21:02 +01:00
Dev
b6b527df2a Cleaned up createBarterBarterScheme() 2024-10-19 10:58:25 +01:00
Dev
9c58e2e0e5 Loosened bot name limit to 19 characters
Moved value into config
Added `botConfig.botRolesThatMustHaveUniqueName`

Refactored `getPmcNicknameOfMaxLength()`, removed all recursion + handles when no name is below desired length
Refactored `generateUniqueBotNickname()` to handle PMC names differently, use centralised pmc name function

Updated ragfair to utilise maxlength value from bot config
2024-10-18 11:39:51 +01:00
Dev
d1a167d78c Further changes to cloud and fog weights 2024-10-18 10:55:35 +01:00
Dev
ec825d990c Moved function to better location 2024-10-17 14:14:17 +01:00
Dev
953acb47a0 Updated getRaidTemperature() to take into account the current raid time when choosing temps 2024-10-17 13:19:35 +01:00
Dev
0b729fba11 Improvements to how weather temperature is calculated - takes into account current season
Centralised the season override into `getActiveWeatherSeason()`
Adjusted weather values based on client data
2024-10-17 13:05:01 +01:00
Dev
7330f6fb82 First pass at improving weather simulation logic 2024-10-17 00:57:33 +01:00
Dev
b36e0c2282 Fixed calculateGameTime() not correctly handling overrideSeason property 2024-10-16 18:30:04 +01:00
Dev
be20eff165 Updated replaceProfilePocketTpl() to take into account profiles with multiple pocket objects due to equipment stand 2024-10-12 22:57:24 +01:00
Dev
eb2afa81d5 Cleaned up method description 2024-10-09 10:49:22 +01:00
Dev
8b0eaad0c3 Blacklist required items from reward pool for repeatable 'completion' quests,
e.g. , fetch 5 kek tapes, get rewarded 3 kek tapes
2024-10-09 10:48:57 +01:00
Dev
ad95b227dd Added optional blacklist functionality to generateReward() 2024-10-09 10:40:32 +01:00
Dev
ed92c6802c Refactor oh how bot equipment items are generated.
Now uses blacklist data from bot.json when picking equipment mods
Equipment gen now passes same BotData object as weapon mod gen
Pass botEquipmentRole via request object instead of calculating it every item slot
Fixed `getFilteredDynamicModsForItem()` being hard coded to use first blacklist object  regardless of which one matched the bot level
2024-10-08 20:14:43 +01:00
Dev
92c64024eb Force rain off if clouds are below or equal to 2 2024-09-29 16:51:04 +01:00
Dev
057425b363 Improved bot generation system to allow PMCs to wear NVGs at night more than during day 2024-09-28 23:29:08 +01:00
Dev
f5360d0a92 Added ability to know if current raid is at nighttime 2024-09-28 23:00:24 +01:00
Dev
80762d6a00 Handle changes to airdrop endpoint
Reworked airdrop loot generation to incorporate 'radar' drops

Added `forced loot` system to LootGenerator service, can now explicitly define what items it contains

Fixed airdrop system sending incorrect icon to client
2024-09-27 14:30:35 +01:00
Dev
ab1422bc40 Updated interfaces to follow correct naming convention
Removed some interface duplication
2024-09-24 12:47:29 +01:00
Dev
5fd9271491 Updated various interfaces to use correct naming scheme
Added `IGroupPostion`
2024-09-24 11:26:45 +01:00