Dev
32eb8ae35c
Refactor handleRecipe()
to use addItemToStash()
2024-01-21 20:51:00 +00:00
1551a5e793
feature: add probability for extra rep gain on pmc kills as pscav ( !204 )
...
Feel free to rename everything.
We can also use the new function from randomutil and replace code block below on InsuranceController.ts
```
const maxRoll = 9999;
const conversionFactor = 100;
const returnChance = this.randomUtil.getInt(0, maxRoll) / conversionFactor;
const traderReturnChance = this.insuranceConfig.returnChancePercent[traderId];
const roll = returnChance >= traderReturnChance;
```
I killed 2 PMCs with 100% chance and gained 0.07 rep (rounding issue probably somewhere else)
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Some JS problems :S
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Implements: SPT-AKI/Issues#150
Co-authored-by: alimoncul <alimoncul@gmail.com>
Reviewed-on: SPT-AKI/Server#204
Co-authored-by: CZPZ <czpz@noreply.dev.sp-tarkov.com>
Co-committed-by: CZPZ <czpz@noreply.dev.sp-tarkov.com>
2024-01-21 17:39:37 +00:00
Dev
c68c9a72fb
Refactor handleScavCase()
to use addItemToStash()
...
blacklist soft armor inserts from scavcase rewards
2024-01-21 16:40:14 +00:00
e31c52e7ff
Add BTR config options ( !203 )
...
Also add the cover service entry
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT-AKI/Server#203
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-01-21 08:46:12 +00:00
Dev
693dc4bbb5
Fix PMCs not spawning
2024-01-20 22:50:12 +00:00
Dev
910b5e946c
Refactor removeResourceFromArea()
to use addItemToStash()
2024-01-20 22:42:15 +00:00
Dev
d112d0fa6e
Reworked openRandomLootContainer()
to make use of addItemToStash()
2024-01-20 22:13:47 +00:00
Dev
af50cb7869
FIx getProfileTraderPurchase()
failing when trader doesnt exist in profile
2024-01-20 20:37:41 +00:00
Dev
80b549a2d5
Migrate getBTC()
to use addItemToStash()
2024-01-20 20:26:55 +00:00
Dev
ceba6b3064
Move isItemInStash
into inventoryHelper
...
Cleanup of variable names
2024-01-20 20:15:03 +00:00
Dev
4bca0b7747
Migrate giveProfileMoney()
to use addItemToStash()
2024-01-20 20:06:15 +00:00
Dev
399bbb2e3b
Add framework for BTR config
2024-01-20 18:47:57 +00:00
Dev
13ce200f80
Small optimisations applied to reateRandomLoot()
2024-01-20 18:08:09 +00:00
Dev
80fdaf65e6
Finalise fence changes
2024-01-20 17:56:19 +00:00
Dev
42b915990e
Moe majority of assort generation from FenceService
into FenceBaseAssortGenerator
...
Generate an items children and store in fence assort base
Better handle presets
Fix `removeRandomItemFromAssorts()` not removing all of an items mods from memory
Correctly calculate an items price including its children
2024-01-20 16:20:39 +00:00
8b2fa7c8dd
Adjust server raid time calculations to match client ( !202 )
...
This change brings the server in raid time calculation (accelerated time/time you see when choosing a map) to parity with the client.
The time returned by `getInRaidTime()` effectively is the same, but the server can stop using `acceleration - 1` and the adjacent comment has an answer.
-----
The Tarkov client calculates current raid time via the following formula in `Session.GetCurrentLocationTime()`:
`In Raid Time = Today's Date + Connection Time + Time Since Client Connection * Acceleration`
The server currently uses the following:
`In Raid Time = Current Date and Time + Time Since Client Connection * (Acceleration - 1)`
The `Current Time` and `-1` used in the server calculation effectively cancel each other out if `acceleration > 1`. Removing both should have no effect on the calculated time (not date).
The client side using `Today's Date + Connection Time` is kinda weird. Using `acceleration = 1`, you'd see the calculated date move 2 days after 24 hours. That said, I don't see the date portion of the raid time being used, so that might not matter. Either way, I've matched the formula to avoid any edge cases causing desync.
Co-authored-by: OkaMoez <43766412+OkaMoez@users.noreply.github.com>
Reviewed-on: SPT-AKI/Server#202
Co-authored-by: OkaMoez <okamoez@noreply.dev.sp-tarkov.com>
Co-committed-by: OkaMoez <okamoez@noreply.dev.sp-tarkov.com>
(cherry picked from commit afb64c1ebf20505bf3c91143aa4c8e6b65aac21c)
2024-01-20 10:02:59 +00:00
Dev
05533bb166
Prevent no exit data killing client start
2024-01-20 00:19:52 +00:00
Dev
a1f043d088
Fix issie with BuyRestrictionCurrent
value persisting between profiles
2024-01-20 00:19:13 +00:00
Dev
4fd37e3a92
Fix all items being free
2024-01-19 22:49:31 +00:00
Dev
134d789a0e
Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2024-01-19 19:23:11 +00:00
Dev
1c9acbbc2e
improve bot generation time
2024-01-19 19:21:51 +00:00
Kaeno
812a6a6884
Fix function removing daily/weekly quests from profile on profile load
2024-01-19 16:41:35 +00:00
Dev
cdb5baac4b
Improve variable names
2024-01-19 12:10:51 +00:00
Dev
34b9d318a3
Pull some code out of addLootFromPool()
into its own function
2024-01-19 11:57:25 +00:00
Dev
63ca393372
Add short circuit optimisation to isItemIncompatibleWithCurrentItems()
2024-01-19 09:56:18 +00:00
Dev
f3f008e0ec
Rename function to help with clarity
2024-01-19 09:52:56 +00:00
Dev
c96b177416
Disable use of sorting table when buying from flea/trader/fence - fixes client error
2024-01-19 09:08:11 +00:00
Dev
0d4fdf11e3
include handling armors without plates
2024-01-18 23:29:07 +00:00
Dev
310762d66d
Refactor airdrop loot generation to account for armor plate changes
2024-01-18 23:25:08 +00:00
Dev
ea0d8224e6
Add loop to try multiple armor pieces to find one that's compatible with bots current loadout
2024-01-18 22:36:14 +00:00
Dev
8f12bf479a
Generate armor vest for bots first, then rig
2024-01-18 21:39:35 +00:00
Dev
6eeb8c58d6
Improve iRagfairConfig comments
2024-01-18 20:30:13 +00:00
Dev
c8fa31184f
Prevent gifter bot being added twice
2024-01-18 12:20:28 +00:00
Dev
bb741f681d
Store and process secure container loot items for bots
...
Give gifter more items
2024-01-18 12:07:32 +00:00
f6192f1891
Added The ability to have enhancements on armored rigs and helmets. ( !200 )
...
Added the vest and headwear classes to be eligible for armor enhancement
Co-authored-by: Snow <Notarealemail@email.com>
Reviewed-on: SPT-AKI/Server#200
Co-authored-by: snowythefox811 <snowythefox811@noreply.dev.sp-tarkov.com>
Co-committed-by: snowythefox811 <snowythefox811@noreply.dev.sp-tarkov.com>
(cherry picked from commit 35eb9feebf1e8d24d1c7c02bad6b8957c1b587ce)
2024-01-18 09:08:22 +00:00
Dev
04edb19f14
Allow dogtags to be added to custom bots
2024-01-17 22:17:12 +00:00
Dev
f38d098aae
Exclude scav coop exits when choosing pmc exit
2024-01-17 16:47:53 +00:00
Dev
727a85f5fc
Improve repeatable quest exit choice code
2024-01-17 16:39:55 +00:00
Dev
43cbe45376
Make players PMC equipment id unique on profile creation
2024-01-17 15:05:01 +00:00
Dev
d9186e0e48
Improve workaround for spawnpoint values
2024-01-17 10:45:25 +00:00
Dev
03a451115c
Temp fix to ensure dynamic loot count generator doesnt generate a negative value
2024-01-16 21:55:25 +00:00
Dev
15be241dbf
FIx premature exiting of loop
2024-01-16 19:00:21 +00:00
Dev
93edb3e074
Fix player being charged multiple times
...
Fix issue with `findBarterItems()` where it would incorrectly wipe out found results each loop
2024-01-16 18:25:03 +00:00
Dev
33d1395dea
Add debug logging to getSortedMoneyItemsInInventory()
2024-01-16 17:24:28 +00:00
Dev
fbee59fede
When choosing an item to add to a bot, check if the item being added would block an item already equipped
2024-01-16 13:14:48 +00:00
Dev
0166e30dd1
Reduce instances of IItemEventRouterResponse
being passed into a function and then returned, its an object and passed by ref, no need to return it
...
Reduce instances of `IItemEventRouterResponse` being reassigned in a function
Rename `getMoney` to `giveProfileMoney`
2024-01-16 12:21:42 +00:00
Dev
9daa706325
Use correct buycount when buying from fence
2024-01-16 12:08:30 +00:00
Dev
ca1df5ee71
FIx appendErrorToOutput()
overwriting warnings instead of appending
2024-01-16 12:04:55 +00:00
Dev
818bb7e37a
Refactored flea purchase code
2024-01-16 11:47:40 +00:00
Dev
4d1066b51a
Make use of presetHelper instead of rolling own implementation
2024-01-16 10:28:08 +00:00