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mirror of https://github.com/sp-tarkov/server.git synced 2025-02-13 09:50:43 -05:00

549 Commits

Author SHA1 Message Date
Dev
731d9f3f0b Added enabled property to events config + wire up 2024-10-25 11:53:18 +01:00
Dev
1aac4a0635 Added ragfair.dynamic.barter.makeSingleStackOnly config option, default to true 2024-10-22 20:51:22 +01:00
Dev
9f6ec573d6 Removed fixEmptyBotWavesSettings - Doesnt seem necessary for 3.10
Disabled `rogueLighthouseSpawnTimeSettings` Same as above
2024-10-22 16:38:32 +01:00
Dev
776f925d91 Updated interfaces to follow correct naming scheme 2024-10-19 12:43:38 +01:00
Dev
b0159e6427 Removed unused interfaces
Renamed Interfaces to follow correct naming system
2024-10-19 11:31:19 +01:00
Dev
e15ed9b7eb Improved loot generator code comments 2024-10-19 11:21:02 +01:00
Dev
b6b527df2a Cleaned up createBarterBarterScheme() 2024-10-19 10:58:25 +01:00
Dev
9c58e2e0e5 Loosened bot name limit to 19 characters
Moved value into config
Added `botConfig.botRolesThatMustHaveUniqueName`

Refactored `getPmcNicknameOfMaxLength()`, removed all recursion + handles when no name is below desired length
Refactored `generateUniqueBotNickname()` to handle PMC names differently, use centralised pmc name function

Updated ragfair to utilise maxlength value from bot config
2024-10-18 11:39:51 +01:00
Dev
c97f5c2327 Added 0.01 rep gain when successfully exiting a raid as a scav
Fixed incorrect check of rep on pmc profile
Renamed inraid config property from `scavExtractGain` to `scavExtractStandingGain`
2024-10-17 14:49:39 +01:00
Dev
953acb47a0 Updated getRaidTemperature() to take into account the current raid time when choosing temps 2024-10-17 13:19:35 +01:00
Dev
0b729fba11 Improvements to how weather temperature is calculated - takes into account current season
Centralised the season override into `getActiveWeatherSeason()`
Adjusted weather values based on client data
2024-10-17 13:05:01 +01:00
Dev
eb6e61c1f0 Moved values into config
moved code to more appropriate locations
Reduced duplicate code
Added comments
2024-10-17 10:27:37 +01:00
Dev
c7904a3a41 Remove unused values 2024-10-17 00:41:05 +01:00
Dev
5496ab9557 Cleaned up updateProductionTimers() 2024-10-15 12:47:17 +01:00
Dev
6b116024ca Fixed gym not applying muscle effect after use 2024-10-14 19:38:26 +01:00
Dev
2448fe24b5 Split AirdropTypeEnum into 2 enums, a spt specific one and another for the icon property sent to client 2024-10-11 12:56:31 +01:00
Dev
ce3b63dc1c Updated getOffersForBuild() to not show pack offers, this fixes the equipment system buying pack offers 2024-10-09 14:34:10 +01:00
Dev
ed92c6802c Refactor oh how bot equipment items are generated.
Now uses blacklist data from bot.json when picking equipment mods
Equipment gen now passes same BotData object as weapon mod gen
Pass botEquipmentRole via request object instead of calculating it every item slot
Fixed `getFilteredDynamicModsForItem()` being hard coded to use first blacklist object  regardless of which one matched the bot level
2024-10-08 20:14:43 +01:00
Dev
859cd19cb8 Updated JSONs to match live
Updated quest data, some required items no longer need to be FiR
2024-10-06 23:47:35 +01:00
Dev
84064caa0d Remvoed unused keys from WildSpawnTypeNumber 2024-10-03 17:29:45 +01:00
Dev
7b1a37e71e Added sptGenerateLoot to IStartLocalRaidRequestData to allow caller to choose to generate loot or not, default is true 2024-10-03 15:12:51 +01:00
599c03dd06 Update quest interfaces to match quests.json (!415)
Matched quest related interfaces with the types being used in quests.json. Also made some properties that weren't required into nullable types.

Co-authored-by: mBarneto <4347791+m-barneto@users.noreply.github.com>
Reviewed-on: SPT/Server#415
Co-authored-by: Mattdokn <mattdokn@noreply.dev.sp-tarkov.com>
Co-committed-by: Mattdokn <mattdokn@noreply.dev.sp-tarkov.com>
2024-09-29 18:53:08 +00:00
Dev
a82a41f3df Tiered flea:
Added system to limit single items by tpl to player level

Added:
Oakley Mechanism - level 32
Tri-zip - level 30
Beta 2 - level 30
Gruppa 99 T30 - level 30
Eberlestock F5  - level 30

Poyas-A - level 26
Velocity Systems MPPV - level 25

labs keycard - level 30
Sledgehammer - level 25
ledx - level 25
Graphics card - level 35
2024-09-29 17:29:08 +01:00
Dev
92c64024eb Force rain off if clouds are below or equal to 2 2024-09-29 16:51:04 +01:00
Dev
a9e13c7238 Map transit improvements:
Scav inventory now persists between transitions
Item FiR status is not lost when transitioning
Made `endLocalRaid()` aware of 'transfer' end state
2024-09-29 10:30:44 +01:00
Dev
bc0bb3a636 Removed unused property 2024-09-28 23:40:36 +01:00
Dev
057425b363 Improved bot generation system to allow PMCs to wear NVGs at night more than during day 2024-09-28 23:29:08 +01:00
Dev
7b4be0817b Add missing interface 2024-09-27 18:18:53 +01:00
Dev
80762d6a00 Handle changes to airdrop endpoint
Reworked airdrop loot generation to incorporate 'radar' drops

Added `forced loot` system to LootGenerator service, can now explicitly define what items it contains

Fixed airdrop system sending incorrect icon to client
2024-09-27 14:30:35 +01:00
Dev
700b6a5338 Updated itemtpl enum + overrides 2024-09-27 08:50:28 +01:00
3703698a1a Implement TransitItemsDelivery service via expansion of the BTR item delivery handler (!413)
- Fixes exception thrown when attempting to transfer items during transit
- Implements transit item transfer by expanding on the existing BTR item transfer code (They are both BTR services)

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT/Server#413
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-09-27 07:19:20 +00:00
Dev
058ccc2b29 More JSON and interface changes 2024-09-26 20:49:08 +01:00
Dev
454a71213f Updated JSONs and interfaces to match new patch 2024-09-26 17:28:23 +01:00
Dev
5e528d668e Added profile version whitelist and blacklist
Blacklisted `Old Patterns` from Unhead profiles
Whitelisted `The Good Times - Part 1` to only Edge of darkness profiles
2024-09-26 09:44:18 +01:00
Dev
4d8aaea4a9 Fixed airdrop crates having the incorrect id 2024-09-25 19:07:02 +01:00
Dev
c7a44456bb Added tiered flea system with placeholder values - Allow items to be locked to a specific level - defaults to off
Unlocks have a priority order, it will be filtered by whatever is first in the dictionary
e.g.

pistol: unlock level 20
weapon: unlock  level 30

A pistol will be unlocked at level 20,
A shotgun will be unlocked at level 30

if the order was different:
weapon: unlock level 30
pistol: unlock level 20

The pistol would be unlocked at level 30 as its a weapon and gets picked up by the weapon filter first
2024-09-25 17:16:44 +01:00
Dev
be7e07fa4e Added coreConfig.features.chatbotFeatures.sptFriendGiftsEnabled, default true 2024-09-24 16:41:02 +01:00
Dev
ab1422bc40 Updated interfaces to follow correct naming convention
Removed some interface duplication
2024-09-24 12:47:29 +01:00
Dev
5fd9271491 Updated various interfaces to use correct naming scheme
Added `IGroupPostion`
2024-09-24 11:26:45 +01:00
Dev
cabd17d2c9 Added config option forceRigWhenNoVest
Wired up to bot generation

Updated Raiders to use true value
2024-09-23 12:16:47 +01:00
Dev
218044d23b Renamed interfaces 2024-09-23 10:20:02 +01:00
Dev
6b6b791940 Updated JSONs 2024-09-23 10:15:01 +01:00
Dev
6de8740dcc Updated convertIntoPmcChance to work per map
Removed unused `shouldBotBePmc` function
2024-09-22 13:58:55 +01:00
Dev
5b7945a501 Added missing traderId to conditionCounter interface 2024-09-22 12:30:38 +01:00
Dev
ff6746ebe9 Now include money transfer limits of server>client response 2024-09-22 10:56:39 +01:00
Dev
acb6762181 Added ability to track profile migrations in profile
Stored when 39x profiles are migrated
2024-09-21 10:51:52 +01:00
fefa9b3b39 Set correct data to favoriteItems array (!411)
This PR fixes an inconsistency in favoriteItems, at least in the latest EFT it deserializes an actual item rather than a string of item id's

I also made it empty out the array if the profile is converted, I tacked this onto the karma system as it only needs to happen and I was lazy to write more code to check for this, however if it's required for this PR to be merged feel free to say so.

Reviewed-on: SPT/Server#411
Co-authored-by: Archangel <jesse@archangel.wtf>
Co-committed-by: Archangel <jesse@archangel.wtf>
2024-09-20 14:31:01 +00:00
Dev
d35063ecb1 Fixed PMCs not being hostile to player scav until they're very close
Fixed incorrect capitalisation

Added `SavageEnemyChance` property to pmc config
2024-09-19 12:28:33 +01:00
Dev
6db0cef381 Added support for SavagePlayerBehaviour 2024-09-18 11:39:32 +01:00
Dev
3952b34e29 Added config system to adjust raid hostility settings
Removed `enemyTypes` from pmcconfig
2024-09-18 11:36:45 +01:00