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mirror of https://github.com/sp-tarkov/server.git synced 2025-02-13 09:50:43 -05:00

111 Commits

Author SHA1 Message Date
Dev
22b6ee2741 Added new april 1st event 2024-10-26 16:39:31 +01:00
Dev
5a6dd6f5df Removed unnecessary SNOW seasonal event, handled by seasons instead 2024-10-26 16:12:15 +01:00
Dev
6b116024ca Fixed gym not applying muscle effect after use 2024-10-14 19:38:26 +01:00
Dev
2448fe24b5 Split AirdropTypeEnum into 2 enums, a spt specific one and another for the icon property sent to client 2024-10-11 12:56:31 +01:00
Dev
84064caa0d Remvoed unused keys from WildSpawnTypeNumber 2024-10-03 17:29:45 +01:00
Dev
80762d6a00 Handle changes to airdrop endpoint
Reworked airdrop loot generation to incorporate 'radar' drops

Added `forced loot` system to LootGenerator service, can now explicitly define what items it contains

Fixed airdrop system sending incorrect icon to client
2024-09-27 14:30:35 +01:00
Dev
700b6a5338 Updated itemtpl enum + overrides 2024-09-27 08:50:28 +01:00
3703698a1a Implement TransitItemsDelivery service via expansion of the BTR item delivery handler (!413)
- Fixes exception thrown when attempting to transfer items during transit
- Implements transit item transfer by expanding on the existing BTR item transfer code (They are both BTR services)

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT/Server#413
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-09-27 07:19:20 +00:00
Dev
454a71213f Updated JSONs and interfaces to match new patch 2024-09-26 17:28:23 +01:00
Dev
4d8aaea4a9 Fixed airdrop crates having the incorrect id 2024-09-25 19:07:02 +01:00
Dev
6d7c4d95b6 Added further progress on cultist circle - now rewards items upon completion
Now handles `HideoutDeleteProductionCommand` event, Deletes sacrificed items on craft start
Set craft time to 30 secs for debugging
2024-08-22 17:48:39 +01:00
Dev
1aa8233b4c Updated itemtpl enum 2024-08-21 15:34:55 +01:00
Dev
726e4f4b2c Stubbed out HIDEOUT_CIRCLE_OF_CULTIST_PRODUCTION_START event 2024-08-21 13:36:51 +01:00
Kaeno
87ac190b37 Update Wildspawntypenumber to add new boss 2024-08-21 13:26:55 +01:00
Dev
c45f4c5f4b Added s to Improvement
Updated hideout area enum
2024-08-20 21:19:00 +01:00
Dev
fc8769ba30 Basic implementation of pocket tpl quest reward handling 2024-08-03 23:10:54 +01:00
5740774a46
Apply Biome Formatting
This is the result of running `npm run format` which applies the Biome formatting rules. Rejoice!
2024-07-23 11:12:53 -04:00
ed8dbbd195 Adds Biome - Removes ESLint & Prettier (!383)
Boogidy, boogidy, boogidy. Let's go racing! 🏎️

Removes the over-complicated and super-slow setup we had with ESLint & Prettier in favour of Biome. The largest change with the formatting is moving from Allman braces to 1TBS braces. Other than that, it's *pretty much* the same. Ah, and that Biome runs formatting and linting on the entire project about x10 faster than the old system ran formatting on one file. Seriously, the guy who came up with that last solution should be fired. :runs:

I've kept all of the formatting and linting commands the same as before, with the main mamma-jamma being: `npm run format`, which applies formatting and linting changes to the entire project.

Formatting-on-save works (quickly!) by (1) ensuring that you're working within the VSC workspace (as you should be), and (2) have the recommended Biome VSC extension installed. The link to the Biome extension is in the README.

This limits our options on code formatting going forward; Biome, like prettier, is very opinionated with very few formatting options available. But I see this as a good thing. I'd rather spend my time arguing about which gun in Tarkov is the best, rather than coding brace styles...

...It's the TOZ, and it always will be. Don't DM me.

Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: SPT/Server#383
Co-authored-by: Refringe <me@refringe.com>
Co-committed-by: Refringe <me@refringe.com>
2024-07-22 21:15:57 +00:00
ed3e16a94f Add support for flea market dogtag barter requirements (!378)
Trader offers with dogtag barter requirements are currently missing the `level` and `side` properties necessary to qualify them. This data already exists in the assorts, just needed to be sent along with the offer.

I considered updating the `side` property of `Requirement` in `IAddOfferRequestData.ts`, but that field is never used, and the client appears to pass 0 for both (even though 0 is not a valid `side`).

Not sure if this should be going to `master` or `310-dev`?

Reviewed-on: SPT/Server#378
Co-authored-by: Tyfon <tyfon7@outlook.com>
Co-committed-by: Tyfon <tyfon7@outlook.com>
(cherry picked from commit ec76a8897fda32ab938bd758025bafdad1e956da)
2024-07-20 23:41:39 +01:00
Dev
0629958b92 Added getOfferType() to ragfairController
(cherry picked from commit e67f000602dd00cbe22a25c036b647b9daf0d8d6)
2024-07-14 19:49:34 +01:00
Dev
ec6c4b05d9 Updated ItemTpl overrides and regenerated enum 2024-07-09 15:11:18 +01:00
Dev
121387aa69 Deleted unused endpoints + code 2024-07-09 14:51:57 +01:00
Dev
a0a9b4cf29 Updated itemTpl enum 2024-07-08 19:08:57 +01:00
Dev
1f76ce5d10 Refactored airdrop loot code 2024-07-06 13:39:56 +01:00
CWX
7d6721d47b update comment for airdrop enum, allow airdrop loot to work 2024-07-06 09:17:32 +01:00
Dev
e65b75261f Added additional event names to NotificationEventType 2024-06-22 13:17:47 +01:00
Dev
01d3864105 Added additional skill type values 2024-06-19 18:55:17 +01:00
Dev
f7e42cae5d Improved comments inside BotEquipmentModGenerator class 2024-06-19 10:41:55 +01:00
Dev
d315414136 Further improvements to setRandomisedGameVersionAndCategory() to handle unheard profiles the same as live 2024-06-17 10:23:13 +01:00
Dev
4094b7ecff Fixed getAccountTypeAdjustedTraderPurchaseLimit() not applying to unheard profiles
Created `GameVersions` enum and replaced all magic strings with it
2024-06-16 21:22:28 +01:00
edfe995c52 Initial implementation of an ItemTpl and Weapon enum generator (!364)
ItemTplGenerator will create a full ItemTpl.ts and Weapons.ts file with all items and weapons respectively
Renamed WeaponTypes to Weapons to better indicate its new format
Updated all references to these enums to use the new names
New npm command `npm run gen:items` to run this tool

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT/Server#364
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-06-16 08:33:01 +00:00
Dev
da04065d42 Added game version specific dogtags to PMC bots
removed dogtags from `baseClasses` and placed in `ItemTpl`
2024-06-14 14:38:30 +01:00
Dev
8c05345b85 Replaced various magic strings with enum values
Added `itemHelper.getItemFromPool()`
2024-06-13 10:53:07 +01:00
836910c1d5 Implement Ragfair sort by barter (!362)
Not that anyone was clamoring for this, but I noticed it was missing.

Reviewed-on: SPT/Server#362
Co-authored-by: Tyfon <tyfon7@outlook.com>
Co-committed-by: Tyfon <tyfon7@outlook.com>
2024-06-13 09:29:48 +00:00
Dev
3c0887172e Fixed MARK_OF_UNHEARD incorrectly adjusting insurance return time
Added `ItemHelper.hasItem()`
2024-06-13 09:47:03 +01:00
4788f6b407 30473 (!361)
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Kaeno <kaeno@noreply.dev.sp-tarkov.com>
Reviewed-on: SPT/Server#361
2024-06-07 18:25:27 +00:00
Dev
ece45f0788 Ignored various property naming lint issues 2024-05-25 15:53:49 +01:00
d13e86ba46 Rebranding to SPT (!345)
Rebranded src code and scripts to SPT

Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: SPT-AKI/Server#345
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-21 17:59:04 +00:00
cb169a18b9
Project Code Format
Ran the `npm run format` command to bring the entire project in-line with the formatting rules.
2024-05-17 15:32:41 -04:00
f147bb64eb restructured Notification interfaces...
- Restructured notification interfaces
- Added some missing enums
2024-05-15 23:47:37 +01:00
Dev
f45b54a01a Update to 29997 2024-05-15 10:45:01 +01:00
ba1ac09b0b
Merge branch '3.8.2-DEV' into 3.9.0-DEV
# Conflicts:
#	project/src/callbacks/ItemEventCallbacks.ts
#	project/src/models/eft/common/IGlobals.ts
#	project/src/models/eft/common/ILocation.ts
#	project/src/models/eft/common/ILocationBase.ts
#	project/src/models/eft/common/tables/ILootBase.ts
#	project/src/models/eft/common/tables/ITemplateItem.ts
#	project/src/models/eft/weather/IWeatherData.ts
#	project/src/models/spt/bots/BotGenerationDetails.ts
#	project/src/models/spt/config/IPmcConfig.ts
#	project/src/models/spt/config/IWeatherConfig.ts
#	project/src/models/spt/server/IDatabaseTables.ts
#	project/src/models/spt/server/ILocations.ts
#	project/src/servers/http/IHttpListener.ts
2024-05-08 00:21:12 -04:00
50c7a26a58
ESLint Pass
This is the first pass of ESLint on the codebase.

ESLint formatting is less strict when it comes to line-length and line-breaks then dprint/biome, so if you see formatting that you don't like... fix it! It shouldn't require a configuration change.

- This should merge clean into master (when the time comes).
- This will not merge clean into `3.9.0-DEV`, but the conflicts aren't that bad.
2024-05-07 23:57:08 -04:00
735624eb9c
Merge branch '3.8.2-DEV' into 3.9.0-DEV 2024-05-06 21:52:21 -04:00
84d5462955 Fixed give command to use dice coefficient making it more precise. Fixed give command giving invalid items to players. (!323)
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: SPT-AKI/Server#323
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-05 08:01:18 +00:00
44583f40ac fixes to get in raid (customs only) (!310)
Reviewed-on: SPT-AKI/Server#310
Co-authored-by: kiobu <kiobu@sdf.org>
Co-committed-by: kiobu <kiobu@sdf.org>
2024-04-28 08:01:27 +00:00
Dev
a4bb5a2f60 Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV 2024-04-23 10:03:48 +01:00
a572e8e67e
Runs Style Fix 2024-04-22 15:53:07 -04:00
Dev
2bfa9ab40c Revert changes to file 2024-04-21 10:28:53 +01:00
Dev
bba169127c Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
# Conflicts:
#	project/assets/configs/bot.json
#	project/assets/configs/core.json
#	project/assets/database/bots/types/arenafighterevent.json
#	project/assets/database/bots/types/assault.json
#	project/assets/database/bots/types/bear.json
#	project/assets/database/bots/types/bossboar.json
#	project/assets/database/bots/types/bossboarsniper.json
#	project/assets/database/bots/types/bossbully.json
#	project/assets/database/bots/types/bossgluhar.json
#	project/assets/database/bots/types/bosskilla.json
#	project/assets/database/bots/types/bossknight.json
#	project/assets/database/bots/types/bosskojaniy.json
#	project/assets/database/bots/types/bosskolontay.json
#	project/assets/database/bots/types/bosssanitar.json
#	project/assets/database/bots/types/bosstagilla.json
#	project/assets/database/bots/types/bosszryachiy.json
#	project/assets/database/bots/types/exusec.json
#	project/assets/database/bots/types/followerbigpipe.json
#	project/assets/database/bots/types/followerbirdeye.json
#	project/assets/database/bots/types/followerboar.json
#	project/assets/database/bots/types/followerboarclose1.json
#	project/assets/database/bots/types/followerboarclose2.json
#	project/assets/database/bots/types/followerbully.json
#	project/assets/database/bots/types/followergluharassault.json
#	project/assets/database/bots/types/followergluharscout.json
#	project/assets/database/bots/types/followergluharsecurity.json
#	project/assets/database/bots/types/followerkojaniy.json
#	project/assets/database/bots/types/followerkolontayassault.json
#	project/assets/database/bots/types/followerkolontaysecurity.json
#	project/assets/database/bots/types/followerzryachiy.json
#	project/assets/database/bots/types/gifter.json
#	project/assets/database/bots/types/marksman.json
#	project/assets/database/bots/types/peacefullzryachiyevent.json
#	project/assets/database/bots/types/pmcbot.json
#	project/assets/database/bots/types/ravangezryachiyevent.json
#	project/assets/database/bots/types/sectantpriest.json
#	project/assets/database/bots/types/sectantwarrior.json
#	project/assets/database/bots/types/shooterbtr.json
#	project/assets/database/bots/types/usec.json
#	project/assets/database/globals.json
#	project/assets/database/locales/global/ch.json
#	project/assets/database/locales/global/cz.json
#	project/assets/database/locales/global/en.json
#	project/assets/database/locales/global/es-mx.json
#	project/assets/database/locales/global/es.json
#	project/assets/database/locales/global/fr.json
#	project/assets/database/locales/global/ge.json
#	project/assets/database/locales/global/hu.json
#	project/assets/database/locales/global/it.json
#	project/assets/database/locales/global/jp.json
#	project/assets/database/locales/global/kr.json
#	project/assets/database/locales/global/pl.json
#	project/assets/database/locales/global/po.json
#	project/assets/database/locales/global/ro.json
#	project/assets/database/locales/global/ru.json
#	project/assets/database/locales/global/sk.json
#	project/assets/database/locales/global/tu.json
#	project/assets/database/templates/achievements.json
#	project/assets/database/templates/handbook.json
#	project/src/generators/BotLootGenerator.ts
#	project/src/generators/LootGenerator.ts
#	project/src/models/eft/common/tables/IBotType.ts
#	project/src/models/spt/bots/IBotLootCache.ts
#	project/src/servers/HttpServer.ts
#	project/src/services/BotLootCacheService.ts
#	project/src/services/FenceService.ts
#	project/tests/controllers/InsuranceController.test.ts
2024-04-20 23:29:54 +01:00