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mirror of https://github.com/sp-tarkov/server.git synced 2025-02-13 09:50:43 -05:00

556 Commits

Author SHA1 Message Date
735624eb9c
Merge branch '3.8.2-DEV' into 3.9.0-DEV 2024-05-06 21:52:21 -04:00
Dev
77a5b0a4b4 Reworked how insurance picks attachments to delete before return
Now has a chance to not pick any to remove (default 10%)
Now only removes attachments that are above a rouble price (default 2000)

Stores attachments in a dictionary weighted by rouble price
Picks random amount of attachments to remove and then picks from pool by price, removing items from pool as they're picked
2024-05-06 15:54:29 +01:00
84d5462955 Fixed give command to use dice coefficient making it more precise. Fixed give command giving invalid items to players. (!323)
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: SPT-AKI/Server#323
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-05 08:01:18 +00:00
Dev
509e208fb9 Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
# Conflicts:
#	project/assets/configs/pmc.json
#	project/src/helpers/ItemHelper.ts
#	project/src/models/spt/config/IPmcConfig.ts
2024-05-04 21:41:44 +01:00
d2e1624618 dialogs-profiles-refresh (!320)
This PR updates a few interfaces and consequently a few functions returned data,

it also handles 2 new routes:
`/client/friend/request/decline`
`/client/friend/request/accept-all`

Reviewed-on: SPT-AKI/Server#320
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2024-05-03 22:54:48 +00:00
Dev
99444c7237 Added config to not included secure container loot in PMCs - set to false by default 2024-05-03 21:31:24 +01:00
Dev
06b35ddde8 Improved how Level specific PMC levels are handled, not included min and max - stored in pmc.json 2024-04-30 23:21:52 +01:00
Dev
297e35a1ff Added system to set min level for PMCs spawned on sandbox_high to 20 2024-04-30 21:52:26 +01:00
Dev
8ff241b7b9 Add new map to Interface 2024-04-30 20:54:48 +01:00
44583f40ac fixes to get in raid (customs only) (!310)
Reviewed-on: SPT-AKI/Server#310
Co-authored-by: kiobu <kiobu@sdf.org>
Co-committed-by: kiobu <kiobu@sdf.org>
2024-04-28 08:01:27 +00:00
Dev
9dff3e0790 Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV 2024-04-27 22:58:05 +01:00
a1e48ca245 Added profile and trader commands to commando (!309)
Added new spt commands for commando to alter profile levels and skill, as well as trader rep and money spent.

Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: SPT-AKI/Server#309
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-04-27 16:56:28 +00:00
001def56a5 feat: add /client/game/mode handling (!308)
add `/client/game/mode` endpoint handling. gets into main menu

Reviewed-on: SPT-AKI/Server#308
Co-authored-by: kiobu <kiobu@sdf.org>
Co-committed-by: kiobu <kiobu@sdf.org>
2024-04-26 07:37:42 +00:00
Dev
7f56cee388 29862 2024-04-25 21:37:22 +01:00
Dev
57557d6063 Migrate loot generation code to use per-map static data - ONLY WORKS WITH CUSTOMS (other maps to follow later) 2024-04-23 10:27:09 +01:00
Dev
a4bb5a2f60 Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV 2024-04-23 10:03:48 +01:00
a572e8e67e
Runs Style Fix 2024-04-22 15:53:07 -04:00
Dev
2bfa9ab40c Revert changes to file 2024-04-21 10:28:53 +01:00
Dev
bba169127c Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
# Conflicts:
#	project/assets/configs/bot.json
#	project/assets/configs/core.json
#	project/assets/database/bots/types/arenafighterevent.json
#	project/assets/database/bots/types/assault.json
#	project/assets/database/bots/types/bear.json
#	project/assets/database/bots/types/bossboar.json
#	project/assets/database/bots/types/bossboarsniper.json
#	project/assets/database/bots/types/bossbully.json
#	project/assets/database/bots/types/bossgluhar.json
#	project/assets/database/bots/types/bosskilla.json
#	project/assets/database/bots/types/bossknight.json
#	project/assets/database/bots/types/bosskojaniy.json
#	project/assets/database/bots/types/bosskolontay.json
#	project/assets/database/bots/types/bosssanitar.json
#	project/assets/database/bots/types/bosstagilla.json
#	project/assets/database/bots/types/bosszryachiy.json
#	project/assets/database/bots/types/exusec.json
#	project/assets/database/bots/types/followerbigpipe.json
#	project/assets/database/bots/types/followerbirdeye.json
#	project/assets/database/bots/types/followerboar.json
#	project/assets/database/bots/types/followerboarclose1.json
#	project/assets/database/bots/types/followerboarclose2.json
#	project/assets/database/bots/types/followerbully.json
#	project/assets/database/bots/types/followergluharassault.json
#	project/assets/database/bots/types/followergluharscout.json
#	project/assets/database/bots/types/followergluharsecurity.json
#	project/assets/database/bots/types/followerkojaniy.json
#	project/assets/database/bots/types/followerkolontayassault.json
#	project/assets/database/bots/types/followerkolontaysecurity.json
#	project/assets/database/bots/types/followerzryachiy.json
#	project/assets/database/bots/types/gifter.json
#	project/assets/database/bots/types/marksman.json
#	project/assets/database/bots/types/peacefullzryachiyevent.json
#	project/assets/database/bots/types/pmcbot.json
#	project/assets/database/bots/types/ravangezryachiyevent.json
#	project/assets/database/bots/types/sectantpriest.json
#	project/assets/database/bots/types/sectantwarrior.json
#	project/assets/database/bots/types/shooterbtr.json
#	project/assets/database/bots/types/usec.json
#	project/assets/database/globals.json
#	project/assets/database/locales/global/ch.json
#	project/assets/database/locales/global/cz.json
#	project/assets/database/locales/global/en.json
#	project/assets/database/locales/global/es-mx.json
#	project/assets/database/locales/global/es.json
#	project/assets/database/locales/global/fr.json
#	project/assets/database/locales/global/ge.json
#	project/assets/database/locales/global/hu.json
#	project/assets/database/locales/global/it.json
#	project/assets/database/locales/global/jp.json
#	project/assets/database/locales/global/kr.json
#	project/assets/database/locales/global/pl.json
#	project/assets/database/locales/global/po.json
#	project/assets/database/locales/global/ro.json
#	project/assets/database/locales/global/ru.json
#	project/assets/database/locales/global/sk.json
#	project/assets/database/locales/global/tu.json
#	project/assets/database/templates/achievements.json
#	project/assets/database/templates/handbook.json
#	project/src/generators/BotLootGenerator.ts
#	project/src/generators/LootGenerator.ts
#	project/src/models/eft/common/tables/IBotType.ts
#	project/src/models/spt/bots/IBotLootCache.ts
#	project/src/servers/HttpServer.ts
#	project/src/services/BotLootCacheService.ts
#	project/src/services/FenceService.ts
#	project/tests/controllers/InsuranceController.test.ts
2024-04-20 23:29:54 +01:00
Dev
b305ffdc24 Add currency to generation configuration for each bot
Fix various missing properties in some bot jsons
2024-04-18 11:56:45 +01:00
c2b376e697 Add missing weapons to WeaponType enum, fix assort comments (!292)
Added RSh-12 and 40mm GLs to WeaponTypes.ts
Fixed incorrect comments on assort functions

Reviewed-on: SPT-AKI/Server#292
Co-authored-by: Brent <wiggyvidyadev@gmail.com>
Co-committed-by: Brent <wiggyvidyadev@gmail.com>
2024-04-16 07:34:08 +00:00
Cj
37ec7bc9d1 Type fixes (!290)
Adds missing weapon and ammo types to enums for generated types.

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: SPT-AKI/Server#290
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-04-15 12:47:44 +00:00
Dev
8cbc51d20e Revert "Merge branch '3.9.0-DEV' into 3.8.1-DEV"
This reverts commit 6121e65b4e0fde2d9e797cab9b271db6096ff0ce, reversing
changes made to 10b1b2b3aa3ee549738c5ad9a27c70ec9c7639d7.
2024-04-15 09:00:52 +01:00
687436ab8b update 3.9.0 with 3.8.1 changes (!289)
Co-authored-by: Refringe <me@refringe.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Terkoiz <terkoiz@spt.dev>
Co-authored-by: Refringe <refringe@noreply.dev.sp-tarkov.com>
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT-AKI/Server#289
2024-04-15 07:59:33 +00:00
6121e65b4e Merge branch '3.9.0-DEV' into 3.8.1-DEV 2024-04-15 07:57:24 +00:00
Dev
a9d89695f0 Added new service ProfileActivityService
Maintains a timestamp of when each profile was last active on the server.
Timestamp is refreshed on two events: `game/start and `game/keepalive`

Timestamp is used to determine if a profiles hideout should be processed. If a profile has a timestamp older than 90 minutes, it is not processed. (could be set lower but its a conservative value)
This has the side effects of not adjusting the `sptUpdateLastRunTimestamp` property, resulting in `saveProfile()` not running for every profile.

My testing shows a 20x perf increase for every profile in SPT not in use.

Service could likely be used in other scenarios to avoid doing unnecessary work
2024-04-13 12:46:43 +01:00
Dev
73a1dd9511 Split out static/dynamic magazine fill options in config
set static mag fill to 0%
2024-04-12 23:05:27 +01:00
Dev
d60cdb6be2 Separate out address used by backend to assist with users who have locked down local machines and cannot connect to a local http server
Remove unsed ip/port property assignment on server start that wasn't used anywhere
2024-04-12 09:27:15 +01:00
Dev
e48362ae6e Added setting to allow/deny player wiping a profile via launcher - default true 2024-04-10 22:49:26 +01:00
Dev
46d48c7531 Added system to filter out ammos from fence by its penetration value
Removed redundant hard-coded ammos from blacklist
2024-04-09 10:29:12 +01:00
Dev
64ddca4124 Improved handling of fence assort item refresh. Duplicate stacks should be much less common
Stacked items can now be partially reduced instead of all or nothing
2024-04-08 20:01:51 +01:00
Dev
ef2442178a Implement weights for food/drink on bots 2024-04-08 12:31:51 +01:00
Dev
afa5700076 Improved IArmorPlateWeights type 2024-04-08 08:56:05 +01:00
Dev
35e48add20 Added ability to override hideout craft times via config 2024-04-06 20:25:57 +01:00
Dev
61dbc2b1d0
Add season handling 2024-04-06 11:25:09 -04:00
0a0cfa39db
Add missing enum to Season 2024-04-06 11:25:08 -04:00
Dev
41391a841d
Add WsReconnectionDelays property 2024-04-06 11:25:08 -04:00
275dc98fdd
Update WildSpawnTypes in server 2024-04-06 11:25:06 -04:00
Dev
6690704208
29577 2024-04-06 11:25:04 -04:00
Dev
18b28a6d0b
Remove unused /singleplayer/settings/weapon/durability endpoint 2024-04-06 11:23:57 -04:00
f9d22f409c
Style fixes 2024-03-30 14:29:08 -04:00
Dev
c05347279b Added variable hideout update() check times when in and out of raid 2024-03-30 15:15:06 +00:00
Dev
3c96a98a29 Remove persistPurchaseDataInProfile from trader config - causes too many issues when disabled
By default profiles keep track of purchased items
2024-03-30 12:59:56 +00:00
0bb7d1d350 Fix error when created multiple items with the same unique ID (!269)
Fixes issue #592
SPT-AKI/Issues#592

Reviewed-on: SPT-AKI/Server#269
Co-authored-by: Leaves <mwarciel@gmail.com>
Co-committed-by: Leaves <mwarciel@gmail.com>
2024-03-25 08:32:01 +00:00
Dev
cf490c841e Create centralised reward blacklist 2024-03-23 10:42:43 +00:00
Dev
04aad787d3 Store the fence rep diff after a raid has concluded, add endpoint to allow retreval of this value 2024-03-21 12:23:03 +00:00
a29902b980 Add a new allExtracts property to locations database, and use it for daily quest generation (!266)
- Dumped from the client using an aki-debugging patch
- Contains all extracts according to the map data, with a side indicator
- Cleaned up ILocation vs ILocationData duplication

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT-AKI/Server#266
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-20 09:43:51 +00:00
Dev
5d59e4c36e Fix issue with using LogTextColor.GRAY 2024-03-18 20:34:23 +00:00
Dev
2ffe44d153 Made ragfair run interval time dynamic based on players current location:
Player in raid = longer time between checks (60 secs)
Player out of raid = shorter time between checks (8 secs)

Original value was 45 secs
2024-03-17 12:27:24 +00:00
Dev
95f5a49c5c Update trader refresh times to use a min and max value 2024-03-16 22:12:03 +00:00