3dd9ce1c38
Merge branch '3.10.0-DEV'
3.10.0
2024-11-26 09:51:57 -05:00
058ed22fe5
README Version Number Updates
2024-11-26 09:50:34 -05:00
Chomp
604a408afc
Updated locale data using latest crowdin snapshot
2024-11-26 11:38:39 +00:00
Chomp
cc75864756
Updated locations
2024-11-25 19:25:24 +00:00
Chomp
1c9588cc34
Updated bot JSONs
2024-11-25 17:49:58 +00:00
Chomp
6c31d10cb8
Merged majority of old data into existing sanitar follower JSON
2024-11-25 15:18:11 +00:00
Chomp
45d55ff307
Renamed function to match endpoint
2024-11-25 13:49:35 +00:00
Chomp
b9991b3825
Added spawn limit of 1 to toolkit
on followerSanitar
2024-11-25 09:15:32 +00:00
617a068556
Github Migration - Issue Template
...
Updates issue template to be more clear how logs should be attached.
2024-11-24 23:42:04 -05:00
e1fc75844d
Github Migration - Issue Template
...
The issue template was not loading. This renames the directory to be uppercase, as the docs specify.
2024-11-24 23:25:07 -05:00
31079e4ebf
Github Migration - Workflows & Issue Template
...
- Replaces the Gitea workflows with Github workflows.
- Adds a Github issue template.
(The reason this is being done directly on master is because it's the branch that the issue templates load from.)
2024-11-24 22:58:59 -05:00
Chomp
967330132f
Formatting changes
2024-11-24 18:33:23 +00:00
Chomp
effcc37e68
Fixed checkForAndFixPickupQuestsAfterDeath()
running when the player was alive
...
Removed old code that did the same but wasn't working
2024-11-24 18:29:04 +00:00
Chomp
92c2b11f71
Regenerated ItemTpl
enum
2024-11-24 18:22:02 +00:00
Chomp
6ef18e1835
Made getDesiredServerLocale()
public
2024-11-24 17:52:48 +00:00
Chomp
1376a25439
Fixed typo
2024-11-24 17:01:21 +00:00
Chomp
946cf10659
Second pass at ensuring failed quests let player pick items up in raid
...
Now checks if multiple quests match requirements, fails when >1
2024-11-24 17:00:10 +00:00
Chomp
7ba772d458
Fixed issue where player dying with a quest item would prevent the quest item from appearing in a raid again due to the profile flagging the quest item as being picked up
2024-11-24 15:47:03 +00:00
Chomp
d2c0775b90
Further reduced WINTER season to 20 days
2024-11-23 22:01:24 +00:00
Chomp
320835f122
Fixed dep injection issue causing server to not start - http server isn't capable of injecting DatabaseService
...
Made `PostDbLoadProcess` error out if db validation fails
2024-11-23 15:38:58 +00:00
Chomp
db88c00b4d
Merge pull request #2 from DrakiaXYZ/feat-mongovalidation
...
Add MongoID validation to databaseService
2024-11-23 08:13:29 +00:00
DrakiaXYZ
9a8cf9a8a9
Add MongoID validation to databaseService
...
- Validate that quests, traders, items and customizations all have MongoID IDs
- If any validation fails, output an error and stop server startup
2024-11-22 23:01:11 -08:00
c74d244dda
GitHub Workflow Migration
...
* Updates Actions
- Updates .gitea folder to .github
- Updates the workflows to use GH actions where available.
- New build trigger workflow
2024-11-22 21:42:39 -05:00
Dev
8e8b97ac26
Added Global Threat
to event quest array
2024-11-22 20:38:19 +00:00
Dev
898582fff9
Log when player begins transit to new map
2024-11-22 18:46:57 +00:00
Dev
269174fc6d
Updated interface with new property + Updated JSONs
2024-11-22 18:07:18 +00:00
Dev
07e3ef06d0
Updated flea prices
2024-11-22 15:56:02 +00:00
Dev
218c720cdb
Add extra check to transit code inside endLocalRaid()
2024-11-22 15:10:45 +00:00
Dev
a9f459d8b3
Merge branch '3.10.0-DEV' of https://dev.sp-tarkov.com/SPT/Server into 3.10.0-DEV
2024-11-22 15:00:27 +00:00
Dev
18d5911d9b
Fixed broken shooterBTR values
2024-11-22 14:59:55 +00:00
77015a97a7
Fix Streets to Labs transit ( !432 )
...
- Enable the Streets to Labs transit
- Denying access, and consuming keycard are already implemented in the client
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT/Server#432
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-11-22 08:38:30 +00:00
Dev
6146a84242
Updated location data + reverted customs airdrop chance
2024-11-21 20:22:21 +00:00
Dev
4f4a639da9
Updated bot JSONs
2024-11-21 20:21:18 +00:00
Dev
2749be9a4b
Fixed client error caused by server providing an invalid mongo_id for nameTaskConditionCountersCraftingId
2024-11-21 16:21:19 +00:00
Dev
88208c6334
Adjust level 46+ PMCs to have headset 85% of the time instead of 50%
2024-11-21 14:46:55 +00:00
Dev
75caa6d989
Fixed casing issue with getLocationFromInfectedLocation()
2024-11-21 13:16:13 +00:00
Dev
5851b5fc19
Added name to PMC bots
2024-11-20 17:10:47 +00:00
Dev
492ddf4843
Added contributors to PMC names
2024-11-20 16:56:47 +00:00
Dev
7d25e01dec
Adjusted server ping interval
2024-11-20 12:43:46 +00:00
Dev
9632238fab
Added removeInvalidTradersFromProfile
to core.json config to allow cleanup of incorrect trader data in profile
2024-11-20 10:49:18 +00:00
Dev
ab4a3aac17
Removed redundant scavcase.json file (data moved to production.json)
2024-11-20 10:18:43 +00:00
Dev
1aecd7680e
Merge branch '3.10.0-DEV' of https://dev.sp-tarkov.com/SPT/Server into 3.10.0-DEV
2024-11-20 09:49:50 +00:00
Dev
0c5ecefc41
Refactored scavcase reward code to use correct data and interfaces
2024-11-20 09:48:42 +00:00
b72bc87094
Update project/assets/configs/hideout.json ( !431 )
...
Adding missing cultist circle recipes from Live (checked against https://www.cultistcircle.com/recipes ):
USEC operative figurine for HighCom Trooper TFO body armor (MultiCam)
Dundukk sport sunglasses for Axel parrot figurine
Soap for Awl
Zarya stun grenade for Light bulb ×2
LEDX Skin Transilluminator for TerraGroup "Blue Folders" materials
Reviewed-on: SPT/Server#431
Co-authored-by: theStraxus <thestraxus@noreply.dev.sp-tarkov.com>
Co-committed-by: theStraxus <thestraxus@noreply.dev.sp-tarkov.com>
2024-11-20 09:22:06 +00:00
5ab3ee722e
Fix issues caused when having NewSpawn enabled ( !430 )
...
- When NewSpawn is active, clear spawn waves sent to the client
- Copy `maxBotCap` to both BotMaxPvE and BotMax, as the client only reads BotMax
These changes cause bots to abide by the NewSpawn parameters when NewSpawn is enabled, as previously it was combining bot waves and dynamic spawning resulting in bots instantly respawning
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT/Server#430
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-11-20 09:20:59 +00:00
Dev
9cf7a611bf
Enabled CAN_STAND_BY
for PMCs
2024-11-19 22:07:00 +00:00
Dev
0e861919c5
Adjusted zombie spawn chance to be 80% on bigmap instead of 0
2024-11-19 21:09:14 +00:00
Dev
59eb80f29b
Fixed configureZombies()
not correctly handling factory or sandbox maps
2024-11-19 19:15:25 +00:00
Dev
bf8cf20ec8
Added Documents with decrypted data
to rewardable item blacklist
2024-11-19 18:20:09 +00:00
Dev
fe41ad04bb
Reduced time winter is active due to how half-implemented it is
2024-11-19 15:51:47 +00:00