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mirror of https://github.com/sp-tarkov/server.git synced 2025-02-13 09:50:43 -05:00

522 Commits

Author SHA1 Message Date
Chomp
5134c9d375 Flagged createUserDataForFleaOffer as protected 2024-12-03 10:00:43 +00:00
Dev
0c5ecefc41 Refactored scavcase reward code to use correct data and interfaces 2024-11-20 09:48:42 +00:00
Dev
ab488bd22f Improve raid time emulation of live 2024-11-18 21:27:45 +00:00
Dev
f11e09b46b Fixed bot generation warnings where a value of 0 was treated the same as no value found 2024-11-14 20:59:37 +00:00
Dev
bfa8b0c9e8 Renamed function to maintain consistency 2024-11-14 18:02:16 +00:00
Dev
14b8985851 Reworked exp/agressor bonus/standing for kill values to accept dictionaries keyed by bot difficulty
Requires regeneration of bot jsons
2024-11-14 11:58:12 +00:00
Dev
a06a3cfbfc Adjusted weather values
Reduced chance of fog
Reduced chance of constant cloud
Adjusted when rain is allowed to occur relative to cloud cover
Adding temp values for new seasons
2024-11-10 22:54:11 +00:00
Dev
30f8e14b9c improved debug messaging 2024-11-06 19:37:02 +00:00
Dev
c86855b0ac Remove unused getRandomisedCount() fundtion 2024-11-06 11:04:01 +00:00
7b35a71884 Fix forced compound looseloot throwing exceptions (!424)
Fixes error on Factory when halloween pumpkins attempt to spawn

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT/Server#424
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-11-05 09:08:38 +00:00
Dev
e844f52478 Added functionality to allow setting a minimum magazine size for bots based on bot level via config 2024-11-04 11:39:53 +00:00
Dev
dd2c9de726 Flag zombies as needing simple animator 2024-11-01 16:15:08 +00:00
Dev
30db370423 Added ability to programmatically blacklist specific bot gear tpls by level 2024-10-28 09:20:13 +00:00
Dev
d744a38306 Updated createSingleOfferForItem() to pass in sellerid + pass in itemdb object instead of array 2024-10-22 21:00:46 +01:00
Dev
1aac4a0635 Added ragfair.dynamic.barter.makeSingleStackOnly config option, default to true 2024-10-22 20:51:22 +01:00
Dev
776f925d91 Updated interfaces to follow correct naming scheme 2024-10-19 12:43:38 +01:00
Dev
b0159e6427 Removed unused interfaces
Renamed Interfaces to follow correct naming system
2024-10-19 11:31:19 +01:00
Dev
e15ed9b7eb Improved loot generator code comments 2024-10-19 11:21:02 +01:00
Dev
b6b527df2a Cleaned up createBarterBarterScheme() 2024-10-19 10:58:25 +01:00
Dev
9c58e2e0e5 Loosened bot name limit to 19 characters
Moved value into config
Added `botConfig.botRolesThatMustHaveUniqueName`

Refactored `getPmcNicknameOfMaxLength()`, removed all recursion + handles when no name is below desired length
Refactored `generateUniqueBotNickname()` to handle PMC names differently, use centralised pmc name function

Updated ragfair to utilise maxlength value from bot config
2024-10-18 11:39:51 +01:00
Dev
d1a167d78c Further changes to cloud and fog weights 2024-10-18 10:55:35 +01:00
Dev
ec825d990c Moved function to better location 2024-10-17 14:14:17 +01:00
Dev
953acb47a0 Updated getRaidTemperature() to take into account the current raid time when choosing temps 2024-10-17 13:19:35 +01:00
Dev
0b729fba11 Improvements to how weather temperature is calculated - takes into account current season
Centralised the season override into `getActiveWeatherSeason()`
Adjusted weather values based on client data
2024-10-17 13:05:01 +01:00
Dev
7330f6fb82 First pass at improving weather simulation logic 2024-10-17 00:57:33 +01:00
Dev
b36e0c2282 Fixed calculateGameTime() not correctly handling overrideSeason property 2024-10-16 18:30:04 +01:00
Dev
be20eff165 Updated replaceProfilePocketTpl() to take into account profiles with multiple pocket objects due to equipment stand 2024-10-12 22:57:24 +01:00
Dev
eb2afa81d5 Cleaned up method description 2024-10-09 10:49:22 +01:00
Dev
8b0eaad0c3 Blacklist required items from reward pool for repeatable 'completion' quests,
e.g. , fetch 5 kek tapes, get rewarded 3 kek tapes
2024-10-09 10:48:57 +01:00
Dev
ad95b227dd Added optional blacklist functionality to generateReward() 2024-10-09 10:40:32 +01:00
Dev
ed92c6802c Refactor oh how bot equipment items are generated.
Now uses blacklist data from bot.json when picking equipment mods
Equipment gen now passes same BotData object as weapon mod gen
Pass botEquipmentRole via request object instead of calculating it every item slot
Fixed `getFilteredDynamicModsForItem()` being hard coded to use first blacklist object  regardless of which one matched the bot level
2024-10-08 20:14:43 +01:00
Dev
92c64024eb Force rain off if clouds are below or equal to 2 2024-09-29 16:51:04 +01:00
Dev
057425b363 Improved bot generation system to allow PMCs to wear NVGs at night more than during day 2024-09-28 23:29:08 +01:00
Dev
f5360d0a92 Added ability to know if current raid is at nighttime 2024-09-28 23:00:24 +01:00
Dev
80762d6a00 Handle changes to airdrop endpoint
Reworked airdrop loot generation to incorporate 'radar' drops

Added `forced loot` system to LootGenerator service, can now explicitly define what items it contains

Fixed airdrop system sending incorrect icon to client
2024-09-27 14:30:35 +01:00
Dev
ab1422bc40 Updated interfaces to follow correct naming convention
Removed some interface duplication
2024-09-24 12:47:29 +01:00
Dev
5fd9271491 Updated various interfaces to use correct naming scheme
Added `IGroupPostion`
2024-09-24 11:26:45 +01:00
Dev
b4e78d14f2 Improved bot vest filtering to not filter down to 0 vests 2024-09-24 10:09:58 +01:00
Dev
cabd17d2c9 Added config option forceRigWhenNoVest
Wired up to bot generation

Updated Raiders to use true value
2024-09-23 12:16:47 +01:00
Dev
f52283f3b3 Removed server handling of PMC difficulty modification, is not handled natively
Inverted a few dependences
2024-09-18 10:41:03 +01:00
Dev
70ff066be4 Added reward item blacklist to fence assort generation 2024-09-14 15:05:17 +01:00
Dev
7bfa4f16e9 Added handling for bots without nicknames to setRandomisedGameVersionAndCategory() 2024-09-14 14:23:45 +01:00
Dev
64d4eb2cd6 Updated how map id is passed through to dynamic loot generation 2024-09-13 22:50:59 +01:00
Dev
6ffa9d1ba8 Fixed loot generation breaking due to map capitalisation 2024-09-13 22:39:22 +01:00
Dev
1d55075f99 Fixed location loot generator not creating unique IDs for weapons/armor child items 2024-09-13 20:51:22 +01:00
Dev
4f65442fe7 Added additional nullguard protection to getSealedContainerWeaponModRewards() 2024-09-10 18:16:21 +01:00
Dev
eaa16259ae Added service to ensure bot names are unique to a raid 2024-09-07 12:08:37 +01:00
Dev
6803ee6241 Cultist circle:
Added support for weapon/armor rewards
Added support for variable stack sizes (only ammo for now)
Added support for breaking out of reward item while loop if no item is found (5 attempts max)
Added helper function `itemHelper.getRandomisedAmmoStackSize()`
2024-08-26 11:17:10 +01:00
Dev
3ac4074434 Added handling of twitch 2024 gamble boxes
Improved random loot box system to support `rewardTypePool` instead of `rewardTplPool`
2024-08-24 20:32:18 +01:00
Dev
24cd94abd3 Expanded pmcConfig.maxBackpackLootTotalRub to work per PMC level
non-PMC backpack loot is no longer limited to 150,000 roubles
2024-08-22 20:42:47 +01:00