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mirror of https://github.com/sp-tarkov/server.git synced 2025-02-13 04:30:44 -05:00

6 Commits

Author SHA1 Message Date
c071702851
Better Random (#972)
This started as a small update.

This pull request includes updates to the `RandomUtil` class to improve
the security and accuracy of random number generation by utilizing the
`node:crypto` module. Additionally, it enhances the documentation and
refactors several methods for clarity and performance.

Includes tests, both before and after the changes.

The only *possible* breaking change is that now the `getKey`,
`getKeyValue`, and `drawRandomFromDict` methods are typed with generics
instead of `any`. I tried to keep them as *generic* as possible, but we
should probably include this in a BE to ensure it doesn't break
anything.

No further changes are planned--Saved as a draft because it's late and I
still want to review.

---------

Co-authored-by: Chomp <27521899+chompDev@users.noreply.github.com>
2024-12-06 16:25:44 +00:00
Dev
7be6b47e23 Fixed various Biome issues 2024-07-23 17:30:20 +01:00
5740774a46
Apply Biome Formatting
This is the result of running `npm run format` which applies the Biome formatting rules. Rejoice!
2024-07-23 11:12:53 -04:00
Dev
8e31cd9950 Added locations formatted to ignore 2024-07-23 14:32:56 +01:00
Dev
8895e2e82f Added DB to biome ignore list 2024-07-22 22:42:09 +01:00
ed8dbbd195 Adds Biome - Removes ESLint & Prettier (!383)
Boogidy, boogidy, boogidy. Let's go racing! 🏎️

Removes the over-complicated and super-slow setup we had with ESLint & Prettier in favour of Biome. The largest change with the formatting is moving from Allman braces to 1TBS braces. Other than that, it's *pretty much* the same. Ah, and that Biome runs formatting and linting on the entire project about x10 faster than the old system ran formatting on one file. Seriously, the guy who came up with that last solution should be fired. :runs:

I've kept all of the formatting and linting commands the same as before, with the main mamma-jamma being: `npm run format`, which applies formatting and linting changes to the entire project.

Formatting-on-save works (quickly!) by (1) ensuring that you're working within the VSC workspace (as you should be), and (2) have the recommended Biome VSC extension installed. The link to the Biome extension is in the README.

This limits our options on code formatting going forward; Biome, like prettier, is very opinionated with very few formatting options available. But I see this as a good thing. I'd rather spend my time arguing about which gun in Tarkov is the best, rather than coding brace styles...

...It's the TOZ, and it always will be. Don't DM me.

Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: SPT/Server#383
Co-authored-by: Refringe <me@refringe.com>
Co-committed-by: Refringe <me@refringe.com>
2024-07-22 21:15:57 +00:00