0
0
mirror of https://github.com/sp-tarkov/server.git synced 2025-02-13 09:50:43 -05:00

368 Commits

Author SHA1 Message Date
Dev
e0fd7e59e7 Added missing endpoint 2024-05-15 15:43:19 +01:00
Dev
8e78cb0faf Added missing replyTo property to Message 2024-05-15 15:42:58 +01:00
Dev
46b630c5ef Added missing notification types 2024-05-15 15:42:35 +01:00
Dev
c6041514db Added additional missing endpoints 2024-05-15 14:23:19 +01:00
Dev
5d8d6d7185 Improved accuracy of multiple endpoints 2024-05-15 14:10:06 +01:00
Dev
f45b54a01a Update to 29997 2024-05-15 10:45:01 +01:00
f8d1227dfd Introduced a new ICloner interface with 3 implementations, one of them being a recursive cloner which is faster and more efficient than its counterparts by more than 50% (!328)
Co-authored-by: clodan <clodan@clodan.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: SPT-AKI/Server#328
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-13 17:58:17 +00:00
Dev
f2c7e938cc Updated various JSONs 2024-05-13 17:05:04 +01:00
ba1ac09b0b
Merge branch '3.8.2-DEV' into 3.9.0-DEV
# Conflicts:
#	project/src/callbacks/ItemEventCallbacks.ts
#	project/src/models/eft/common/IGlobals.ts
#	project/src/models/eft/common/ILocation.ts
#	project/src/models/eft/common/ILocationBase.ts
#	project/src/models/eft/common/tables/ILootBase.ts
#	project/src/models/eft/common/tables/ITemplateItem.ts
#	project/src/models/eft/weather/IWeatherData.ts
#	project/src/models/spt/bots/BotGenerationDetails.ts
#	project/src/models/spt/config/IPmcConfig.ts
#	project/src/models/spt/config/IWeatherConfig.ts
#	project/src/models/spt/server/IDatabaseTables.ts
#	project/src/models/spt/server/ILocations.ts
#	project/src/servers/http/IHttpListener.ts
2024-05-08 00:21:12 -04:00
50c7a26a58
ESLint Pass
This is the first pass of ESLint on the codebase.

ESLint formatting is less strict when it comes to line-length and line-breaks then dprint/biome, so if you see formatting that you don't like... fix it! It shouldn't require a configuration change.

- This should merge clean into master (when the time comes).
- This will not merge clean into `3.9.0-DEV`, but the conflicts aren't that bad.
2024-05-07 23:57:08 -04:00
cd5179bf39 fixed autoimport resolved wrong path
- vscode fumbled my previous commit
2024-05-07 15:14:49 +01:00
65f062a3f9 merged equal uid request interfaces into one 2024-05-07 15:09:25 +01:00
735624eb9c
Merge branch '3.8.2-DEV' into 3.9.0-DEV 2024-05-06 21:52:21 -04:00
Dev
77a5b0a4b4 Reworked how insurance picks attachments to delete before return
Now has a chance to not pick any to remove (default 10%)
Now only removes attachments that are above a rouble price (default 2000)

Stores attachments in a dictionary weighted by rouble price
Picks random amount of attachments to remove and then picks from pool by price, removing items from pool as they're picked
2024-05-06 15:54:29 +01:00
84d5462955 Fixed give command to use dice coefficient making it more precise. Fixed give command giving invalid items to players. (!323)
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: SPT-AKI/Server#323
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-05-05 08:01:18 +00:00
Dev
509e208fb9 Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
# Conflicts:
#	project/assets/configs/pmc.json
#	project/src/helpers/ItemHelper.ts
#	project/src/models/spt/config/IPmcConfig.ts
2024-05-04 21:41:44 +01:00
d2e1624618 dialogs-profiles-refresh (!320)
This PR updates a few interfaces and consequently a few functions returned data,

it also handles 2 new routes:
`/client/friend/request/decline`
`/client/friend/request/accept-all`

Reviewed-on: SPT-AKI/Server#320
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2024-05-03 22:54:48 +00:00
Dev
99444c7237 Added config to not included secure container loot in PMCs - set to false by default 2024-05-03 21:31:24 +01:00
Dev
06b35ddde8 Improved how Level specific PMC levels are handled, not included min and max - stored in pmc.json 2024-04-30 23:21:52 +01:00
Dev
297e35a1ff Added system to set min level for PMCs spawned on sandbox_high to 20 2024-04-30 21:52:26 +01:00
Dev
8ff241b7b9 Add new map to Interface 2024-04-30 20:54:48 +01:00
44583f40ac fixes to get in raid (customs only) (!310)
Reviewed-on: SPT-AKI/Server#310
Co-authored-by: kiobu <kiobu@sdf.org>
Co-committed-by: kiobu <kiobu@sdf.org>
2024-04-28 08:01:27 +00:00
Dev
9dff3e0790 Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV 2024-04-27 22:58:05 +01:00
a1e48ca245 Added profile and trader commands to commando (!309)
Added new spt commands for commando to alter profile levels and skill, as well as trader rep and money spent.

Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: SPT-AKI/Server#309
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-04-27 16:56:28 +00:00
001def56a5 feat: add /client/game/mode handling (!308)
add `/client/game/mode` endpoint handling. gets into main menu

Reviewed-on: SPT-AKI/Server#308
Co-authored-by: kiobu <kiobu@sdf.org>
Co-committed-by: kiobu <kiobu@sdf.org>
2024-04-26 07:37:42 +00:00
Dev
7f56cee388 29862 2024-04-25 21:37:22 +01:00
Dev
57557d6063 Migrate loot generation code to use per-map static data - ONLY WORKS WITH CUSTOMS (other maps to follow later) 2024-04-23 10:27:09 +01:00
Dev
a4bb5a2f60 Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV 2024-04-23 10:03:48 +01:00
a572e8e67e
Runs Style Fix 2024-04-22 15:53:07 -04:00
Dev
2bfa9ab40c Revert changes to file 2024-04-21 10:28:53 +01:00
Dev
bba169127c Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
# Conflicts:
#	project/assets/configs/bot.json
#	project/assets/configs/core.json
#	project/assets/database/bots/types/arenafighterevent.json
#	project/assets/database/bots/types/assault.json
#	project/assets/database/bots/types/bear.json
#	project/assets/database/bots/types/bossboar.json
#	project/assets/database/bots/types/bossboarsniper.json
#	project/assets/database/bots/types/bossbully.json
#	project/assets/database/bots/types/bossgluhar.json
#	project/assets/database/bots/types/bosskilla.json
#	project/assets/database/bots/types/bossknight.json
#	project/assets/database/bots/types/bosskojaniy.json
#	project/assets/database/bots/types/bosskolontay.json
#	project/assets/database/bots/types/bosssanitar.json
#	project/assets/database/bots/types/bosstagilla.json
#	project/assets/database/bots/types/bosszryachiy.json
#	project/assets/database/bots/types/exusec.json
#	project/assets/database/bots/types/followerbigpipe.json
#	project/assets/database/bots/types/followerbirdeye.json
#	project/assets/database/bots/types/followerboar.json
#	project/assets/database/bots/types/followerboarclose1.json
#	project/assets/database/bots/types/followerboarclose2.json
#	project/assets/database/bots/types/followerbully.json
#	project/assets/database/bots/types/followergluharassault.json
#	project/assets/database/bots/types/followergluharscout.json
#	project/assets/database/bots/types/followergluharsecurity.json
#	project/assets/database/bots/types/followerkojaniy.json
#	project/assets/database/bots/types/followerkolontayassault.json
#	project/assets/database/bots/types/followerkolontaysecurity.json
#	project/assets/database/bots/types/followerzryachiy.json
#	project/assets/database/bots/types/gifter.json
#	project/assets/database/bots/types/marksman.json
#	project/assets/database/bots/types/peacefullzryachiyevent.json
#	project/assets/database/bots/types/pmcbot.json
#	project/assets/database/bots/types/ravangezryachiyevent.json
#	project/assets/database/bots/types/sectantpriest.json
#	project/assets/database/bots/types/sectantwarrior.json
#	project/assets/database/bots/types/shooterbtr.json
#	project/assets/database/bots/types/usec.json
#	project/assets/database/globals.json
#	project/assets/database/locales/global/ch.json
#	project/assets/database/locales/global/cz.json
#	project/assets/database/locales/global/en.json
#	project/assets/database/locales/global/es-mx.json
#	project/assets/database/locales/global/es.json
#	project/assets/database/locales/global/fr.json
#	project/assets/database/locales/global/ge.json
#	project/assets/database/locales/global/hu.json
#	project/assets/database/locales/global/it.json
#	project/assets/database/locales/global/jp.json
#	project/assets/database/locales/global/kr.json
#	project/assets/database/locales/global/pl.json
#	project/assets/database/locales/global/po.json
#	project/assets/database/locales/global/ro.json
#	project/assets/database/locales/global/ru.json
#	project/assets/database/locales/global/sk.json
#	project/assets/database/locales/global/tu.json
#	project/assets/database/templates/achievements.json
#	project/assets/database/templates/handbook.json
#	project/src/generators/BotLootGenerator.ts
#	project/src/generators/LootGenerator.ts
#	project/src/models/eft/common/tables/IBotType.ts
#	project/src/models/spt/bots/IBotLootCache.ts
#	project/src/servers/HttpServer.ts
#	project/src/services/BotLootCacheService.ts
#	project/src/services/FenceService.ts
#	project/tests/controllers/InsuranceController.test.ts
2024-04-20 23:29:54 +01:00
Dev
b305ffdc24 Add currency to generation configuration for each bot
Fix various missing properties in some bot jsons
2024-04-18 11:56:45 +01:00
c2b376e697 Add missing weapons to WeaponType enum, fix assort comments (!292)
Added RSh-12 and 40mm GLs to WeaponTypes.ts
Fixed incorrect comments on assort functions

Reviewed-on: SPT-AKI/Server#292
Co-authored-by: Brent <wiggyvidyadev@gmail.com>
Co-committed-by: Brent <wiggyvidyadev@gmail.com>
2024-04-16 07:34:08 +00:00
Cj
37ec7bc9d1 Type fixes (!290)
Adds missing weapon and ammo types to enums for generated types.

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: SPT-AKI/Server#290
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-04-15 12:47:44 +00:00
Dev
8cbc51d20e Revert "Merge branch '3.9.0-DEV' into 3.8.1-DEV"
This reverts commit 6121e65b4e0fde2d9e797cab9b271db6096ff0ce, reversing
changes made to 10b1b2b3aa3ee549738c5ad9a27c70ec9c7639d7.
2024-04-15 09:00:52 +01:00
687436ab8b update 3.9.0 with 3.8.1 changes (!289)
Co-authored-by: Refringe <me@refringe.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Terkoiz <terkoiz@spt.dev>
Co-authored-by: Refringe <refringe@noreply.dev.sp-tarkov.com>
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT-AKI/Server#289
2024-04-15 07:59:33 +00:00
6121e65b4e Merge branch '3.9.0-DEV' into 3.8.1-DEV 2024-04-15 07:57:24 +00:00
Dev
a9d89695f0 Added new service ProfileActivityService
Maintains a timestamp of when each profile was last active on the server.
Timestamp is refreshed on two events: `game/start and `game/keepalive`

Timestamp is used to determine if a profiles hideout should be processed. If a profile has a timestamp older than 90 minutes, it is not processed. (could be set lower but its a conservative value)
This has the side effects of not adjusting the `sptUpdateLastRunTimestamp` property, resulting in `saveProfile()` not running for every profile.

My testing shows a 20x perf increase for every profile in SPT not in use.

Service could likely be used in other scenarios to avoid doing unnecessary work
2024-04-13 12:46:43 +01:00
Dev
73a1dd9511 Split out static/dynamic magazine fill options in config
set static mag fill to 0%
2024-04-12 23:05:27 +01:00
Dev
d60cdb6be2 Separate out address used by backend to assist with users who have locked down local machines and cannot connect to a local http server
Remove unsed ip/port property assignment on server start that wasn't used anywhere
2024-04-12 09:27:15 +01:00
Dev
e48362ae6e Added setting to allow/deny player wiping a profile via launcher - default true 2024-04-10 22:49:26 +01:00
Dev
46d48c7531 Added system to filter out ammos from fence by its penetration value
Removed redundant hard-coded ammos from blacklist
2024-04-09 10:29:12 +01:00
Dev
64ddca4124 Improved handling of fence assort item refresh. Duplicate stacks should be much less common
Stacked items can now be partially reduced instead of all or nothing
2024-04-08 20:01:51 +01:00
Dev
ef2442178a Implement weights for food/drink on bots 2024-04-08 12:31:51 +01:00
Dev
afa5700076 Improved IArmorPlateWeights type 2024-04-08 08:56:05 +01:00
Dev
35e48add20 Added ability to override hideout craft times via config 2024-04-06 20:25:57 +01:00
Dev
61dbc2b1d0
Add season handling 2024-04-06 11:25:09 -04:00
0a0cfa39db
Add missing enum to Season 2024-04-06 11:25:08 -04:00
Dev
41391a841d
Add WsReconnectionDelays property 2024-04-06 11:25:08 -04:00
275dc98fdd
Update WildSpawnTypes in server 2024-04-06 11:25:06 -04:00