Dev
12a79488d8
Do not return insured items stored in secure/special slots on death
2024-09-17 16:24:23 +01:00
Dev
64d4eb2cd6
Updated how map id is passed through to dynamic loot generation
2024-09-13 22:50:59 +01:00
Dev
1d55075f99
Fixed location loot generator not creating unique IDs for weapons/armor child items
2024-09-13 20:51:22 +01:00
Dev
e650271d3a
Reset repeatable+failed quests to Fail
instead of MarkedAsFailed
after raid
2024-09-10 13:41:54 +01:00
Dev
eaa16259ae
Added service to ensure bot names are unique to a raid
2024-09-07 12:08:37 +01:00
Kaeno
026ff4d929
Make scav regenerate later after death to not persist old data, causing stale kills to appear on death.
2024-09-04 23:01:33 +01:00
Dev
2768217d57
Fixed quest status not correctly mapping to integer
2024-09-03 19:12:23 +01:00
Dev
9d923a8b0e
Fixed Exhaustion
effect persisting after raid
2024-09-03 18:38:32 +01:00
Dev
f5dd69f43d
Processed quests into original format post-raid - untested
2024-09-03 17:09:56 +01:00
Dev
3dc32f5b70
Removed redundant removeLostInsuranceFromProfile
function
2024-09-01 17:20:50 +01:00
Dev
ca23daa7b8
Do not overwrite insuredItems array this early, is required by insurance service to send items out, cleaned up later
2024-09-01 17:14:40 +01:00
Dev
c2402af09e
Add small refactors to 2 functions
2024-08-31 20:48:32 +01:00
Dev
d7ce092a4a
Added code to clean up insured items data post-raid
2024-08-29 17:36:31 +01:00
Dev
60e82cf3f9
Updated Insured item data after a raid
2024-08-29 17:06:28 +01:00
0342a0c39c
3.10.0-DEV WIP: Fixes #771 - Quest items not appearing on the case of dying after collecting them. Fixes an issue with gulp v5 corrupting pngs. ( !403 )
...
See #771 for discussion and bug report. Implementation deletes the specific task's completedCondition so as to allow the item to appear again.
Gulp v5 has a known issue that corrupts pngs when copying or moving them, this turns off encoding for the copying assets part of the build task.
Reference was [this stack post](https://stackoverflow.com/questions/78391263/copying-images-with-gulp-are-corrupted-damaged ).
Reviewed-on: SPT/Server#403
Co-authored-by: crustyselenium <crustyselenium@gmail.com>
Co-committed-by: crustyselenium <crustyselenium@gmail.com>
2024-08-27 22:15:08 +00:00
Kaeno
171fdfd6dd
Remove FiR status from items on run through. Added toggle to always keep FiR status on items regardless of end raid status
2024-08-23 19:20:44 +01:00
Dev
8fc2428239
Added helper function handleInsuredItemLostEvent()
2024-08-23 10:35:41 +01:00
Dev
18158bb4dc
Fixed FiR status persisting after death for items inside secure container
2024-08-02 15:54:39 +01:00
Dev
7be6b47e23
Fixed various Biome issues
2024-07-23 17:30:20 +01:00
5740774a46
Apply Biome Formatting
...
This is the result of running `npm run format` which applies the Biome formatting rules. Rejoice!
2024-07-23 11:12:53 -04:00
96a40eb301
Enable Quest saving when leaving raid as pmc. Modify maxbotpve caps instead of maxbot cap
2024-07-09 14:52:35 +01:00
Dev
02fbc4f044
Added reputation saving to post raid code
2024-07-08 16:06:59 +01:00
Dev
3288c04a25
Improved post-raid handling of scav raids + btr item service
2024-07-07 21:51:24 +01:00
Dev
ac4c8ff0b3
Implemented insurance returns
2024-07-07 20:57:41 +01:00
Dev
ef5d72f06b
Implemented coop and car extract handling
2024-07-07 17:06:45 +01:00
Dev
ca52f6d549
Created new LocationLifecycleService
service. Moved raid start/end code into it.
...
Created temp `LegacyLocationLifecycleService` class to hold old raid start/end code until we can safely delete it
2024-07-06 14:36:48 +01:00