import { LootGenerator } from "@spt/generators/LootGenerator"; import { ItemHelper } from "@spt/helpers/ItemHelper"; import { WeightedRandomHelper } from "@spt/helpers/WeightedRandomHelper"; import { Item } from "@spt/models/eft/common/tables/IItem"; import { IGetAirdropLootResponse } from "@spt/models/eft/location/IGetAirdropLootResponse"; import { AirdropTypeEnum } from "@spt/models/enums/AirdropType"; import { ConfigTypes } from "@spt/models/enums/ConfigTypes"; import { ItemTpl } from "@spt/models/enums/ItemTpl"; import { AirdropLoot, IAirdropConfig } from "@spt/models/spt/config/IAirdropConfig"; import { LootRequest } from "@spt/models/spt/services/LootRequest"; import { ILogger } from "@spt/models/spt/utils/ILogger"; import { ConfigServer } from "@spt/servers/ConfigServer"; import { DatabaseService } from "@spt/services/DatabaseService"; import { ItemFilterService } from "@spt/services/ItemFilterService"; import { LocalisationService } from "@spt/services/LocalisationService"; import { HashUtil } from "@spt/utils/HashUtil"; import { ICloner } from "@spt/utils/cloners/ICloner"; import { inject, injectable } from "tsyringe"; @injectable() export class AirdropService { protected airdropConfig: IAirdropConfig; constructor( @inject("PrimaryLogger") protected logger: ILogger, @inject("HashUtil") protected hashUtil: HashUtil, @inject("ItemHelper") protected itemHelper: ItemHelper, @inject("WeightedRandomHelper") protected weightedRandomHelper: WeightedRandomHelper, @inject("LocalisationService") protected localisationService: LocalisationService, @inject("ItemFilterService") protected itemFilterService: ItemFilterService, @inject("LootGenerator") protected lootGenerator: LootGenerator, @inject("DatabaseService") protected databaseService: DatabaseService, @inject("ConfigServer") protected configServer: ConfigServer, @inject("PrimaryCloner") protected cloner: ICloner, ) { this.airdropConfig = this.configServer.getConfig(ConfigTypes.AIRDROP); } /** * Handle client/location/getAirdropLoot * Get loot for an airdrop container * Generates it randomly based on config/airdrop.json values * @returns Array of LootItem objects */ public generateAirdropLoot(): IGetAirdropLootResponse { const airdropType = this.chooseAirdropType(); this.logger.debug(`Chose ${airdropType} for airdrop loot`); // Common/weapon/etc const airdropConfig = this.getAirdropLootConfigByType(airdropType); // generate loot to put into airdrop crate const crateLoot = this.lootGenerator.createRandomLoot(airdropConfig); // Create airdrop crate and add to result in first spot const airdropCrateItem = this.getAirdropCrateItem(airdropType); // Add crate to front of array crateLoot.unshift(airdropCrateItem); // Reparent loot items to create we added above for (const item of crateLoot) { if (item._id === airdropCrateItem._id) { // Crate itself, don't alter continue; } // no parentId = root item, make item have create as parent if (!item.parentId) { item.parentId = airdropCrateItem._id; item.slotId = "main"; } } return { icon: airdropType, container: crateLoot }; } /** * Create a container create item based on passed in airdrop type * @param airdropType What tpye of container: weapon/common etc * @returns Item */ protected getAirdropCrateItem(airdropType: AirdropTypeEnum): Item { const airdropContainer = { _id: this.hashUtil.generate(), _tpl: "", // picked later upd: { SpawnedInSession: true, StackObjectsCount: 1, }, }; switch (airdropType) { case AirdropTypeEnum.MEDICAL: airdropContainer._tpl = ItemTpl.LOOTCONTAINER_AIRDROP_MEDICAL_CRATE; break; case AirdropTypeEnum.SUPPLY: airdropContainer._tpl = ItemTpl.LOOTCONTAINER_AIRDROP_SUPPLY_CRATE; break; case AirdropTypeEnum.WEAPON: airdropContainer._tpl = ItemTpl.LOOTCONTAINER_AIRDROP_WEAPON_CRATE; break; case AirdropTypeEnum.COMMON: default: airdropContainer._tpl = ItemTpl.LOOTCONTAINER_AIRDROP_COMMON_SUPPLY_CRATE; break; } return airdropContainer; } /** * Randomly pick a type of airdrop loot using weighted values from config * @returns airdrop type value */ protected chooseAirdropType(): AirdropTypeEnum { const possibleAirdropTypes = this.airdropConfig.airdropTypeWeightings; return this.weightedRandomHelper.getWeightedValue(possibleAirdropTypes); } /** * Get the configuration for a specific type of airdrop * @param airdropType Type of airdrop to get settings for * @returns LootRequest */ protected getAirdropLootConfigByType(airdropType: AirdropTypeEnum): LootRequest { let lootSettingsByType: AirdropLoot = this.airdropConfig.loot[airdropType]; if (!lootSettingsByType) { this.logger.error( this.localisationService.getText("location-unable_to_find_airdrop_drop_config_of_type", airdropType), ); lootSettingsByType = this.airdropConfig.loot[AirdropTypeEnum.COMMON]; } return { weaponPresetCount: lootSettingsByType.weaponPresetCount, armorPresetCount: lootSettingsByType.armorPresetCount, itemCount: lootSettingsByType.itemCount, weaponCrateCount: lootSettingsByType.weaponCrateCount, itemBlacklist: [ ...lootSettingsByType.itemBlacklist, ...this.itemFilterService.getItemRewardBlacklist(), ...this.itemFilterService.getBossItems(), ], itemTypeWhitelist: lootSettingsByType.itemTypeWhitelist, itemLimits: lootSettingsByType.itemLimits, itemStackLimits: lootSettingsByType.itemStackLimits, armorLevelWhitelist: lootSettingsByType.armorLevelWhitelist, allowBossItems: lootSettingsByType.allowBossItems, }; } }