0
0
mirror of https://github.com/sp-tarkov/server.git synced 2025-02-13 09:50:43 -05:00
server/project/src/services/LegacyLocationLifecycleService.ts
Jesse ed2b90fa0a
Various fixes so biome is happy (#1032)
- Changes to import typing for ILogger and ICloner
- Targets es2022 in compilerOptions (Matching the target in .swcrc)
because otherwise Biome doesn't seem to find a proper target.
- Fixes up the seasonal event typing
- fixes run:debug to target the correct file
2025-01-06 17:09:33 +00:00

259 lines
12 KiB
TypeScript

import { ApplicationContext } from "@spt/context/ApplicationContext";
import { LocationLootGenerator } from "@spt/generators/LocationLootGenerator";
import { LootGenerator } from "@spt/generators/LootGenerator";
import { PlayerScavGenerator } from "@spt/generators/PlayerScavGenerator";
import { HealthHelper } from "@spt/helpers/HealthHelper";
import { InRaidHelper } from "@spt/helpers/InRaidHelper";
import { ProfileHelper } from "@spt/helpers/ProfileHelper";
import { TraderHelper } from "@spt/helpers/TraderHelper";
import { IPmcData } from "@spt/models/eft/common/IPmcData";
import { IItem } from "@spt/models/eft/common/tables/IItem";
import { IEndOfflineRaidRequestData } from "@spt/models/eft/match/IEndOfflineRaidRequestData";
import { ConfigTypes } from "@spt/models/enums/ConfigTypes";
import { MessageType } from "@spt/models/enums/MessageType";
import { Traders } from "@spt/models/enums/Traders";
import { IHideoutConfig } from "@spt/models/spt/config/IHideoutConfig";
import { IInRaidConfig } from "@spt/models/spt/config/IInRaidConfig";
import { ILocationConfig } from "@spt/models/spt/config/ILocationConfig";
import { IMatchConfig } from "@spt/models/spt/config/IMatchConfig";
import { IRagfairConfig } from "@spt/models/spt/config/IRagfairConfig";
import { ITraderConfig } from "@spt/models/spt/config/ITraderConfig";
import type { ILogger } from "@spt/models/spt/utils/ILogger";
import { ConfigServer } from "@spt/servers/ConfigServer";
import { SaveServer } from "@spt/servers/SaveServer";
import { BotGenerationCacheService } from "@spt/services/BotGenerationCacheService";
import { BotLootCacheService } from "@spt/services/BotLootCacheService";
import { DatabaseService } from "@spt/services/DatabaseService";
import { InsuranceService } from "@spt/services/InsuranceService";
import { LocalisationService } from "@spt/services/LocalisationService";
import { MailSendService } from "@spt/services/MailSendService";
import { MatchBotDetailsCacheService } from "@spt/services/MatchBotDetailsCacheService";
import { PmcChatResponseService } from "@spt/services/PmcChatResponseService";
import { RaidTimeAdjustmentService } from "@spt/services/RaidTimeAdjustmentService";
import { HashUtil } from "@spt/utils/HashUtil";
import { RandomUtil } from "@spt/utils/RandomUtil";
import { TimeUtil } from "@spt/utils/TimeUtil";
import type { ICloner } from "@spt/utils/cloners/ICloner";
import { inject } from "tsyringe";
export class LegacyLocationLifecycleService {
protected matchConfig: IMatchConfig;
protected inRaidConfig: IInRaidConfig;
protected traderConfig: ITraderConfig;
protected ragfairConfig: IRagfairConfig;
protected hideoutConfig: IHideoutConfig;
protected locationConfig: ILocationConfig;
constructor(
@inject("PrimaryLogger") protected logger: ILogger,
@inject("HashUtil") protected hashUtil: HashUtil,
@inject("SaveServer") protected saveServer: SaveServer,
@inject("TimeUtil") protected timeUtil: TimeUtil,
@inject("RandomUtil") protected randomUtil: RandomUtil,
@inject("ProfileHelper") protected profileHelper: ProfileHelper,
@inject("DatabaseService") protected databaseService: DatabaseService,
@inject("InRaidHelper") protected inRaidHelper: InRaidHelper,
@inject("HealthHelper") protected healthHelper: HealthHelper,
@inject("MatchBotDetailsCacheService") protected matchBotDetailsCacheService: MatchBotDetailsCacheService,
@inject("PmcChatResponseService") protected pmcChatResponseService: PmcChatResponseService,
@inject("PlayerScavGenerator") protected playerScavGenerator: PlayerScavGenerator,
@inject("TraderHelper") protected traderHelper: TraderHelper,
@inject("LocalisationService") protected localisationService: LocalisationService,
@inject("InsuranceService") protected insuranceService: InsuranceService,
@inject("BotLootCacheService") protected botLootCacheService: BotLootCacheService,
@inject("ConfigServer") protected configServer: ConfigServer,
@inject("BotGenerationCacheService") protected botGenerationCacheService: BotGenerationCacheService,
@inject("MailSendService") protected mailSendService: MailSendService,
@inject("RaidTimeAdjustmentService") protected raidTimeAdjustmentService: RaidTimeAdjustmentService,
@inject("LootGenerator") protected lootGenerator: LootGenerator,
@inject("ApplicationContext") protected applicationContext: ApplicationContext,
@inject("LocationLootGenerator") protected locationLootGenerator: LocationLootGenerator,
@inject("PrimaryCloner") protected cloner: ICloner,
) {
this.traderConfig = this.configServer.getConfig(ConfigTypes.TRADER);
this.ragfairConfig = this.configServer.getConfig(ConfigTypes.RAGFAIR);
this.hideoutConfig = this.configServer.getConfig(ConfigTypes.HIDEOUT);
this.locationConfig = this.configServer.getConfig(ConfigTypes.LOCATION);
}
/**
* Handle client/match/offline/end
* @deprecated
*/
public endOfflineRaid(info: IEndOfflineRaidRequestData, sessionId: string): void {
const pmcData: IPmcData = this.profileHelper.getPmcProfile(sessionId);
const extractName = info.exitName;
// Save time spent in raid
pmcData.Stats.Eft.TotalInGameTime += info.raidSeconds;
// Clean up cached bots now raid is over
this.botGenerationCacheService.clearStoredBots();
// Clear bot loot cache
this.botLootCacheService.clearCache();
if (this.extractWasViaCar(extractName)) {
this.handleCarExtract(extractName, pmcData, sessionId);
}
if (extractName && this.extractWasViaCoop(extractName) && this.traderConfig.fence.coopExtractGift.sendGift) {
this.handleCoopExtract(sessionId, pmcData, extractName);
this.sendCoopTakenFenceMessage(sessionId);
}
}
/**
* Handle when a player extracts using a car - Add rep to fence
* @param extractName name of the extract used
* @param pmcData Player profile
* @param sessionId Session id
*/
protected handleCarExtract(extractName: string, pmcData: IPmcData, sessionId: string): void {
// Ensure key exists for extract
if (!(extractName in pmcData.CarExtractCounts)) {
pmcData.CarExtractCounts[extractName] = 0;
}
// Increment extract count value
pmcData.CarExtractCounts[extractName] += 1;
// Not exact replica of Live behaviour
// Simplified for now, no real reason to do the whole (unconfirmed) extra 0.01 standing per day regeneration mechanic
const newFenceStanding = this.getFenceStandingAfterExtract(
pmcData,
this.inRaidConfig.carExtractBaseStandingGain,
pmcData.CarExtractCounts[extractName],
);
const fenceId: string = Traders.FENCE;
pmcData.TradersInfo[fenceId].standing = newFenceStanding;
// Check if new standing has leveled up trader
this.traderHelper.lvlUp(fenceId, pmcData);
pmcData.TradersInfo[fenceId].loyaltyLevel = Math.max(pmcData.TradersInfo[fenceId].loyaltyLevel, 1);
this.logger.debug(
`Car extract: ${extractName} used, total times taken: ${pmcData.CarExtractCounts[extractName]}`,
);
// Copy updated fence rep values into scav profile to ensure consistency
const scavData: IPmcData = this.profileHelper.getScavProfile(sessionId);
scavData.TradersInfo[fenceId].standing = pmcData.TradersInfo[fenceId].standing;
scavData.TradersInfo[fenceId].loyaltyLevel = pmcData.TradersInfo[fenceId].loyaltyLevel;
}
/**
* Get the fence rep gain from using a car or coop extract
* @param pmcData Profile
* @param baseGain amount gained for the first extract
* @param extractCount Number of times extract was taken
* @returns Fence standing after taking extract
*/
protected getFenceStandingAfterExtract(pmcData: IPmcData, baseGain: number, extractCount: number): number {
// Get current standing
const fenceId: string = Traders.FENCE;
let fenceStanding = Number(pmcData.TradersInfo[fenceId].standing);
// get standing after taking extract x times, x.xx format, gain from extract can be no smaller than 0.01
fenceStanding += Math.max(baseGain / extractCount, 0.01);
// Ensure fence loyalty level is not above/below the range -7 to 15
const newFenceStanding = Math.min(Math.max(fenceStanding, -7), 15);
this.logger.debug(`Old vs new fence standing: ${pmcData.TradersInfo[fenceId].standing}, ${newFenceStanding}`);
return Number(newFenceStanding.toFixed(2));
}
/**
* Was extract by car
* @param extractName name of extract
* @returns true if car extract
*/
protected extractWasViaCar(extractName: string): boolean {
// exit name is undefined on death
if (!extractName) {
return false;
}
if (extractName.toLowerCase().includes("v-ex")) {
return true;
}
return this.inRaidConfig.carExtracts.includes(extractName.trim());
}
/**
* Did player take a COOP extract
* @param extractName Name of extract player took
* @returns True if coop extract
*/
protected extractWasViaCoop(extractName: string): boolean {
// No extract name, not a coop extract
if (!extractName) {
return false;
}
return this.inRaidConfig.coopExtracts.includes(extractName.trim());
}
/**
* Handle when a player extracts using a coop extract - add rep to fence
* @param sessionId Session/player id
* @param pmcData Profile
* @param extractName Name of extract taken
*/
protected handleCoopExtract(sessionId: string, pmcData: IPmcData, extractName: string): void {
if (!pmcData.CoopExtractCounts) {
pmcData.CoopExtractCounts = {};
}
// Ensure key exists for extract
if (!(extractName in pmcData.CoopExtractCounts)) {
pmcData.CoopExtractCounts[extractName] = 0;
}
// Increment extract count value
pmcData.CoopExtractCounts[extractName] += 1;
// Get new fence standing value
const newFenceStanding = this.getFenceStandingAfterExtract(
pmcData,
this.inRaidConfig.coopExtractBaseStandingGain,
pmcData.CoopExtractCounts[extractName],
);
const fenceId: string = Traders.FENCE;
pmcData.TradersInfo[fenceId].standing = newFenceStanding;
// Check if new standing has leveled up trader
this.traderHelper.lvlUp(fenceId, pmcData);
pmcData.TradersInfo[fenceId].loyaltyLevel = Math.max(pmcData.TradersInfo[fenceId].loyaltyLevel, 1);
// Copy updated fence rep values into scav profile to ensure consistency
const scavData: IPmcData = this.profileHelper.getScavProfile(sessionId);
scavData.TradersInfo[fenceId].standing = pmcData.TradersInfo[fenceId].standing;
scavData.TradersInfo[fenceId].loyaltyLevel = pmcData.TradersInfo[fenceId].loyaltyLevel;
}
protected sendCoopTakenFenceMessage(sessionId: string): void {
// Generate reward for taking coop extract
const loot = this.lootGenerator.createRandomLoot(this.traderConfig.fence.coopExtractGift);
const mailableLoot: IItem[] = [];
const parentId = this.hashUtil.generate();
for (const item of loot) {
item.parentId = parentId;
mailableLoot.push(item);
}
// Send message from fence giving player reward generated above
this.mailSendService.sendLocalisedNpcMessageToPlayer(
sessionId,
this.traderHelper.getTraderById(Traders.FENCE),
MessageType.MESSAGE_WITH_ITEMS,
this.randomUtil.getArrayValue(this.traderConfig.fence.coopExtractGift.messageLocaleIds),
mailableLoot,
this.timeUtil.getHoursAsSeconds(this.traderConfig.fence.coopExtractGift.giftExpiryHours),
);
}
}