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server/project/src/callbacks/InraidCallbacks.ts
TheSparta 418d9f2a8f Import path alias on the whole project (!157)
- Ability to use @spt-aki path alias on the whole project.
- Swapped all imports from relative paths, for imports using the path alias.

Reviewed-on: SPT-AKI/Server#157
Co-authored-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
Co-committed-by: TheSparta <thesparta@noreply.dev.sp-tarkov.com>
2023-10-19 17:21:17 +00:00

84 lines
2.6 KiB
TypeScript

import { inject, injectable } from "tsyringe";
import { InraidController } from "@spt-aki/controllers/InraidController";
import { INullResponseData } from "@spt-aki/models/eft/httpResponse/INullResponseData";
import { IRegisterPlayerRequestData } from "@spt-aki/models/eft/inRaid/IRegisterPlayerRequestData";
import { ISaveProgressRequestData } from "@spt-aki/models/eft/inRaid/ISaveProgressRequestData";
import { HttpResponseUtil } from "@spt-aki/utils/HttpResponseUtil";
/**
* Handle client requests
*/
@injectable()
export class InraidCallbacks
{
constructor(
@inject("InraidController") protected inraidController: InraidController,
@inject("HttpResponseUtil") protected httpResponse: HttpResponseUtil
)
{ }
/**
* Handle client/location/getLocalloot
* Store active map in profile + applicationContext
* @param url
* @param info register player request
* @param sessionID Session id
* @returns Null http response
*/
public registerPlayer(url: string, info: IRegisterPlayerRequestData, sessionID: string): INullResponseData
{
this.inraidController.addPlayer(sessionID, info);
return this.httpResponse.nullResponse();
}
/**
* Handle raid/profile/save
* @param url
* @param info Save progress request
* @param sessionID Session id
* @returns Null http response
*/
public saveProgress(url: string, info: ISaveProgressRequestData, sessionID: string): INullResponseData
{
this.inraidController.savePostRaidProgress(info, sessionID);
return this.httpResponse.nullResponse();
}
/**
* Handle singleplayer/settings/raid/endstate
* @returns
*/
public getRaidEndState(): string
{
return this.httpResponse.noBody(this.inraidController.getInraidConfig().MIAOnRaidEnd);
}
/**
* Handle singleplayer/settings/raid/menu
* @returns JSON as string
*/
// eslint-disable-next-line @typescript-eslint/no-unused-vars
public getRaidMenuSettings(): string
{
return this.httpResponse.noBody(this.inraidController.getInraidConfig().raidMenuSettings);
}
/**
* Handle singleplayer/settings/weapon/durability
* @returns
*/
public getWeaponDurability(): string
{
return this.httpResponse.noBody(this.inraidController.getInraidConfig().save.durability);
}
/**
* Handle singleplayer/airdrop/config
* @returns JSON as string
*/
public getAirdropConfig(): string
{
return this.httpResponse.noBody(this.inraidController.getAirdropConfig());
}
}