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This is the result of running `npm run format` which applies the Biome formatting rules. Rejoice!
97 lines
3.3 KiB
TypeScript
97 lines
3.3 KiB
TypeScript
import { BotHelper } from "@spt/helpers/BotHelper";
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import { IBotBase } from "@spt/models/eft/common/tables/IBotBase";
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import { ILogger } from "@spt/models/spt/utils/ILogger";
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import { LocalisationService } from "@spt/services/LocalisationService";
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import { RandomUtil } from "@spt/utils/RandomUtil";
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import { inject, injectable } from "tsyringe";
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@injectable()
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export class BotGenerationCacheService {
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protected storedBots: Map<string, IBotBase[]> = new Map();
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protected activeBotsInRaid: IBotBase[] = [];
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constructor(
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@inject("PrimaryLogger") protected logger: ILogger,
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@inject("RandomUtil") protected randomUtil: RandomUtil,
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@inject("LocalisationService") protected localisationService: LocalisationService,
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@inject("BotHelper") protected botHelper: BotHelper,
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) {}
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/**
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* Store array of bots in cache, shuffle results before storage
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* @param botsToStore Bots we want to store in the cache
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*/
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public storeBots(key: string, botsToStore: IBotBase[]): void {
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for (const bot of botsToStore) {
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if (this.storedBots.has(key)) {
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this.storedBots.get(key).unshift(bot);
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} else {
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this.storedBots.set(key, [bot]);
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}
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}
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}
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/**
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* Find and return a bot based on its role
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* Remove bot from internal array so it can't be retreived again
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* @param key role to retreive (assault/bossTagilla etc)
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* @returns IBotBase object
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*/
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public getBot(key: string): IBotBase {
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if (this.storedBots.has(key)) {
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const cachedOfType = this.storedBots.get(key);
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if (cachedOfType.length > 0) {
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return cachedOfType.pop();
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}
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this.logger.error(this.localisationService.getText("bot-cache_has_zero_bots_of_requested_type", key));
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}
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this.logger.error(this.localisationService.getText("bot-no_bot_type_in_cache", key));
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return undefined;
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}
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/**
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* Cache a bot that has been sent to the client in memory for later use post-raid to determine if player killed a traitor scav
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* @param botToStore Bot object to store
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*/
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public storeUsedBot(botToStore: IBotBase): void {
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this.activeBotsInRaid.push(botToStore);
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}
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/**
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* Get a bot by its profileId that has been generated and sent to client for current raid
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* Cache is wiped post-raid in client/match/offline/end endOfflineRaid()
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* @param profileId Id of bot to get
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* @returns IBotBase
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*/
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public getUsedBot(profileId: string): IBotBase {
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return this.activeBotsInRaid.find((x) => x._id === profileId);
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}
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/**
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* Remove all cached bot profiles from memory
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*/
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public clearStoredBots(): void {
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this.storedBots = new Map();
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this.activeBotsInRaid = [];
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}
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/**
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* Does cache have a bot with requested key
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* @returns false if empty
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*/
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public cacheHasBotOfRole(key: string): boolean {
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return this.storedBots.has(key) && this.storedBots.get(key).length > 0;
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}
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public getCachedBotCount(key: string): number {
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return this.storedBots.get(key)?.length ?? 0;
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}
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public createCacheKey(role: string, difficulty: string): string {
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return `${role.toLowerCase()}${difficulty.toLowerCase()}`;
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}
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}
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