AssemblyTool/RecodeItLib/Models/AppSettingsModel.cs

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namespace ReCodeIt.Models;
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/// <summary>
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/// All settings container
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/// </summary>
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public class Settings
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{
public AppSettings AppSettings { get; set; }
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public RemapperSettings Remapper { get; set; }
public AutoMapperSettings AutoMapper { get; set; }
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public CrossCompilerSettings CrossCompiler { get; set; }
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}
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/// <summary>
/// These are settings for the application
/// </summary>
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public class AppSettings
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{
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public bool Debug { get; set; }
public bool SilentMode { get; set; }
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public bool RenameFields { get; set; }
public bool RenameProperties { get; set; }
}
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/// <summary>
/// These are settings for the manual remapper
/// </summary>
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public class RemapperSettings
{
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/// <summary>
/// Path to the assembly we want to remap
/// </summary>
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public string AssemblyPath { get; set; }
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/// <summary>
/// Path including the filename and extension we want to write the changes to
/// </summary>
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public string OutputPath { get; set; }
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/// <summary>
/// Path to the mapping file
/// </summary>
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public string MappingPath { get; set; }
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public MappingSettings MappingSettings { get; set; }
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}
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/// <summary>
/// These are settings for the auto mapping
/// </summary>
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public class AutoMapperSettings
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{
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/// <summary>
/// Path to the assembly we want to remap
/// </summary>
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public string AssemblyPath { get; set; }
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/// <summary>
/// Path including the filename and extension we want to write the changes to
/// </summary>
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public string OutputPath { get; set; }
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/// <summary>
/// Minimum number of times a member must have this name in the assembly before considering it
/// for remapping
/// </summary>
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public int RequiredMatches { get; set; }
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/// <summary>
/// Minimum length of the field/property name in code before it will be considered for a rename
/// </summary>
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public int MinLengthToMatch { get; set; }
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/// <summary>
/// Will attempt to map types from method meta data and parameters
/// </summary>
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public bool SearchMethods { get; set; }
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public MappingSettings MappingSettings { get; set; }
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/// <summary>
/// Any member name you want to ignore while iterating through the assembly
/// </summary>
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public List<string> TypesToIgnore { get; set; }
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/// <summary>
/// The auto mapper will look for these tokens in class names and prioritize those
/// </summary>
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public List<string> TokensToMatch { get; set; }
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/// <summary>
/// Property or fields names to ignore in the automap, these are case sanitized so case does not matter
/// </summary>
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public List<string> PropertyFieldBlackList { get; set; }
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/// <summary>
/// method parameter names to ignore in the automap, these are case sanitized so case does not matter
/// </summary>
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public List<string> MethodParamaterBlackList { get; set; }
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}
/// <summary>
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/// These are settings for the cross compiler module
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/// </summary>
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public class CrossCompilerSettings
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{
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/// <summary>
/// Last Loaded Project Path
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/// </summary>
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public string LastLoadedProject { get; set; }
/// <summary>
/// Should the last active project be auto loaded
/// </summary>
public bool AutoLoadLastActiveProject { get; set; }
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}
/// <summary>
/// These are settings that all versions of the remappers use
/// </summary>
public class MappingSettings
{
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/// <summary>
/// Names of fields of the matched type will be renamed to the type name with approproiate convention
/// </summary>
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public bool RenameFields { get; set; }
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/// <summary>
/// Names of properties of the matched type will be renamed to the type name with approproiate convention
/// </summary>
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public bool RenameProperties { get; set; }
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/// <summary>
/// Publicize all types, methods, and properties : NOTE: Not run until after the remap has completed
/// </summary>
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public bool Publicize { get; set; }
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/// <summary>
/// Unseal all types : NOTE: Not run until after the remap has completed
/// </summary>
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public bool Unseal { get; set; }
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}