Update settings
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@ -67,9 +67,9 @@
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},
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"CrossPatching": {
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"OriginalAssemblyPath": "", // The path to the original assembly to use as a reference, for unity games its 'Assembly-CSharp.dll' from the games Data/Managed Folder
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"TargetProjectAssemblyBuildPath": "", // The build path of your project, specifically the absolute path of your projects assembly.
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"ReferencePath": "", // Where should the new reference dll be placed? (This is the remapped one you reference in your project)
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"MappingPath": "./Data/Mappings.jsonc", // Path to the mapping file
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"TargetProjectAssemblyBuildPath": "", // The build path of your project, specifically the absolute path of your projects output assembly.
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"OutputPath": "" // Where should the final cross patched dll be placed? (This is the one you test/distribute with)
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}
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}
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