77 lines
2.1 KiB
C#
77 lines
2.1 KiB
C#
namespace ReCodeIt.Models;
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/// <summary>
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/// All settings container
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/// </summary>
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public class Settings
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{
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public AppSettings AppSettings { get; set; }
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public RemapperSettings Remapper { get; set; }
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public AutoMapperSettings AutoMapper { get; set; }
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public CrossPatchingSettings CrossPatching { get; set; }
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}
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/// <summary>
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/// These are settings for the application
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/// </summary>
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public class AppSettings
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{
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public bool Debug { get; set; }
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public bool SilentMode { get; set; }
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public bool RenameFields { get; set; }
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public bool RenameProperties { get; set; }
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}
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/// <summary>
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/// These are settings for the manual remapper
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/// </summary>
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public class RemapperSettings
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{
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public string AssemblyPath { get; set; }
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public string OutputPath { get; set; }
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public string MappingPath { get; set; }
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public MappingSettings MappingSettings { get; set; }
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}
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/// <summary>
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/// These are settings for the auto mapping
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/// </summary>
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public class AutoMapperSettings
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{
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public string AssemblyPath { get; set; }
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public string OutputPath { get; set; }
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public int RequiredMatches { get; set; }
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public int MinLengthToMatch { get; set; }
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public bool SearchMethods { get; set; }
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public MappingSettings MappingSettings { get; set; }
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public List<string> TypesToIgnore { get; set; }
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public List<string> TokensToMatch { get; set; }
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public List<string> PropertyFieldBlackList { get; set; }
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public List<string> MethodParamaterBlackList { get; set; }
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}
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/// <summary>
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/// These are settings for the cross patching module
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/// </summary>
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public class CrossPatchingSettings
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{
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public string OriginalAssemblyPath { get; set; }
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public string TargetProjectAssemblyBuildPath { get; set; }
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public string ReferencePath { get; set; }
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public string MappingPath { get; set; }
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public string OutputPath { get; set; }
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}
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/// <summary>
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/// These are settings that all versions of the remappers use
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/// </summary>
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public class MappingSettings
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{
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public bool RenameFields { get; set; }
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public bool RenameProperties { get; set; }
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public bool Publicize { get; set; }
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public bool Unseal { get; set; }
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} |