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617cbd196e
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Add functionality to add allowed chambered bullets to a guns mod list, prevetns adding certain terrible bullets through a blacklist
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2021-08-25 19:04:36 +01:00 |
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240f9d1e57
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Add classes for mapping a bsg items library object
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2021-08-25 18:59:54 +01:00 |
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9aa4e25759
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Add bullet blacklist helper
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2021-08-25 18:58:53 +01:00 |
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d0b6718c5c
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cleanup of file structure
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2021-08-24 23:04:26 +01:00 |
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a155b366d1
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Properly manage multiple preset files
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2021-08-24 17:11:19 +01:00 |
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206acf42ec
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Add example preset file
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2021-08-24 12:12:42 +01:00 |
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31f6dd7e75
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Add pmc project prototype for generating mod json data
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2021-08-24 12:10:14 +01:00 |
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d8c905719c
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use common project
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2021-08-24 12:08:30 +01:00 |
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554c86d7db
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Add common project and move some classes out of code into it
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2021-08-24 12:07:09 +01:00 |
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11ad866348
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remove debug code
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2021-08-20 20:03:20 +01:00 |
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832158a85e
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Add missing mods to output
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2021-08-20 20:00:13 +01:00 |
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6327711945
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Better logging messages
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2021-08-20 09:12:26 +01:00 |
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085ff89680
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improve comments
Disable 2 unused bot types for now
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2021-08-20 08:34:11 +01:00 |
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7796ba4eb6
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FIx incorectly named bot type
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2021-08-20 08:33:49 +01:00 |
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0eb2031a88
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dynamically create list of bots to process based on passed in list of bottypes
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2021-08-20 08:33:04 +01:00 |
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6846d518c1
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pass bottypes array into basebot class
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2021-08-20 08:23:55 +01:00 |
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d8e216d773
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Fix issue where loops were being ended too soon
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2021-08-18 21:42:49 +01:00 |
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a591b6e21b
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Add more bot types
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2021-08-18 21:41:59 +01:00 |
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79220c7075
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Add more bottypes to parser
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2021-08-18 21:13:46 +01:00 |
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4dc11acf06
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Handle when a bot type is similar to another, e.g. cursedassault vs assault
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2021-08-17 18:34:37 +01:00 |
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76a17e6d6a
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Handle a bot type with no dumps
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2021-08-17 18:33:55 +01:00 |
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c8cf5f847e
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Add todo
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2021-08-17 17:35:18 +01:00 |
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e777914d0b
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remove unused method
add TODO
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2021-08-17 17:33:09 +01:00 |
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9d53d15302
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better handle parsing a bot type where no raw bots were found
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2021-08-17 17:32:27 +01:00 |
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58b4e59bfa
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Add more bot types
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2021-08-17 17:32:03 +01:00 |
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01cd594ca2
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Fix bosses not finding their difficulty files
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2021-08-17 17:30:06 +01:00 |
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b74592e522
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Add aggressor bonus
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2021-08-17 16:33:31 +01:00 |
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a639b5b9e9
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add skills/standing/experience to bot output
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2021-08-17 16:21:27 +01:00 |
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5fe63e3b4f
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update what raw dump object returns
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2021-08-17 16:20:00 +01:00 |
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8ef1e78393
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correct what skills output should be
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2021-08-17 16:19:23 +01:00 |
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38693b6665
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cleanup enum usings
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2021-08-17 16:18:35 +01:00 |
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0494ccacef
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fall back to first non-null settings file when applying difficulty settings
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2021-08-17 15:41:35 +01:00 |
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eb11ab2da5
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Better readme
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2021-08-14 21:34:21 +01:00 |
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1b22e9d01b
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pass working path to class
pass a list of bot files to difficulty helper
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2021-08-14 09:53:00 +01:00 |
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b998737998
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remove unneeded helpers
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2021-08-14 09:52:13 +01:00 |
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cbab0ed456
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include assets in build output
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2021-08-14 09:51:51 +01:00 |
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0cad6b769f
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Rewrite helper to read from asset files instead of using hard coded values
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2021-08-14 09:44:45 +01:00 |
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df0e01afaf
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Update difficulty models with data from eft live assets
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2021-08-14 09:35:40 +01:00 |
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ea61dfdce5
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Add bot configs from live data assets
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2021-08-14 09:27:40 +01:00 |
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8abe542c0c
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tidy
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2021-08-13 19:51:01 +01:00 |
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e44aa77bed
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Make chance code dynamic based on provided dumps
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2021-08-13 19:49:32 +01:00 |
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f7db34a402
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dont pass working path to BotParser - not used
copy changes
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2021-08-13 16:25:19 +01:00 |
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16a59b968c
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filter bots being processed to just the current type
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2021-08-13 16:24:45 +01:00 |
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7e742d6bc3
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Create static helper classes and move some code to them
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2021-08-13 16:24:05 +01:00 |
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98e3cf15cd
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comments
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2021-08-13 16:23:16 +01:00 |
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085effb080
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Filter bots to just the type being processed
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2021-08-13 16:23:00 +01:00 |
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52da9c254b
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Add code to clean up bsg json so more bot files can be parsed instead of discarded
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2021-08-13 16:22:10 +01:00 |
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86d197879f
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make logging more fancy
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2021-08-13 16:21:20 +01:00 |
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b305dc16d6
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More debug logging
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2021-08-12 22:26:25 +01:00 |
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c93cd634d6
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Normal difficulty value updates
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2021-08-12 22:18:02 +01:00 |
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