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2022-05-14 19:53:00 +01:00
using BepInEx;
using UnityEngine;
namespace CWX_MasterKey
{
[BepInPlugin("com.CWX.MasterKey", "CWX-MasterKey", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
new Patch().Enable();
}
}
}