15 lines
268 B
C#

using BepInEx;
using UnityEngine;
namespace CWX_MasterKey
{
[BepInPlugin("com.CWX.MasterKey", "CWX-MasterKey", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
new Patch().Enable();
}
}
}