CWX-mods/Live/CWX_WeatherPatcher/CWX_WeatherPatch.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<SignAssembly>False</SignAssembly>
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<AssemblyOriginatorKeyFile>Key.snk</AssemblyOriginatorKeyFile>
<DelaySign>false</DelaySign>
<Version>3.0.0</Version>
<AssemblyName>CWX-WeatherPatcher</AssemblyName>
</PropertyGroup>
<ItemGroup>
<Reference Include="Aki.Common">
<HintPath>..\Shared\AKI\Aki.Common.dll</HintPath>
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</Reference>
<Reference Include="Aki.Reflection">
<HintPath>..\Shared\AKI\Aki.Reflection.dll</HintPath>
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</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\Shared\EFT\Assembly-CSharp.dll</HintPath>
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</Reference>
<Reference Include="BepInEx">
<HintPath>..\Shared\BepInEx\BepInEx.dll</HintPath>
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</Reference>
<Reference Include="UnityEngine">
<HintPath>..\Shared\EFT\UnityEngine.dll</HintPath>
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</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\Shared\EFT\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Settings.Designer.cs">
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<None Update="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
</Project>