LootDumpProcessor/Model/Config/IntakeReaderConfig.cs

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using System.Text.Json.Serialization;
using LootDumpProcessor.Process.Reader;
using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Config;
public class IntakeReaderConfig
{
[JsonProperty("readerType")]
[JsonPropertyName("readerType")]
public IntakeReaderTypes IntakeReaderType { get; set; } = IntakeReaderTypes.Json;
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[JsonProperty("maxDumpsPerMap")]
[JsonPropertyName("maxDumpsPerMap")]
public int MaxDumpsPerMap { get; set; } = 1500;
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[JsonProperty("ignoredDumpLocations")]
[JsonPropertyName("ignoredDumpLocations")]
public List<string> IgnoredDumpLocations { get; set; } = new List<string>();
}