LootDumpProcessor/Model/Config/IntakeReaderConfig.cs
2023-08-13 18:14:54 +01:00

21 lines
655 B
C#

using System.Text.Json.Serialization;
using LootDumpProcessor.Process.Reader;
using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Config;
public class IntakeReaderConfig
{
[JsonProperty("readerType")]
[JsonPropertyName("readerType")]
public IntakeReaderTypes IntakeReaderType { get; set; } = IntakeReaderTypes.Json;
[JsonProperty("maxDumpsPerMap")]
[JsonPropertyName("maxDumpsPerMap")]
public int MaxDumpsPerMap { get; set; } = 1500;
[JsonProperty("ignoredDumpLocations")]
[JsonPropertyName("ignoredDumpLocations")]
public List<string> IgnoredDumpLocations { get; set; } = new List<string>();
}