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2023-08-12 19:08:38 +01:00
using System.Text.Json.Serialization;
using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Output.StaticContainer;
public class StaticDataPoint
{
[JsonProperty("probability", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("probability")]
public double? Probability { get; set; }
[JsonProperty("template", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("template")]
public Template? Template { get; set; }
}