Fixed issue with forced static loot items not being included

This commit is contained in:
Dev 2024-05-20 19:06:54 +01:00
parent c032d65497
commit 4d8b19a83f

View File

@ -48,8 +48,8 @@ public static class StaticLootProcessor
}
}
var forcedStaticItems = LootDumpProcessorContext.GetForcedItems().ContainsKey(mapName)
? LootDumpProcessorContext.GetForcedItems()[mapName]
var forcedStaticItems = LootDumpProcessorContext.GetForcedItems().ContainsKey(mapId)
? LootDumpProcessorContext.GetForcedItems()[mapId]
: new List<StaticForced>();
var mapStaticData = new MapStaticLoot