a320d24ee4
Changes for 3.10 (32160)
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- Updates the Model/Input classes to match the new export JSON structure
- Updates references to model structure
- Updates SevenZipSharp package
- Adds a few null checks
2024-08-22 15:33:27 -04:00
Dev
82059d1d13
Migrate static ammo values to be per-map
2024-04-22 22:29:06 +01:00
Dev
f3c904e1d5
Fix sandbox_high
not registering properly - Change processor to use map id instead of name
2024-04-22 22:17:04 +01:00
Dev
8834775186
First attempt at splitting static loot per map, static ammo is disabled for now
2024-04-22 21:01:02 +01:00
Dev
8a541316d4
Cleanup of var names
2024-04-22 19:09:20 +01:00
Dev
7002b60e02
Pass Map list into CreateStaticLootDistribution
2024-04-22 19:08:40 +01:00
Dev
e1de79f0be
Cleanup of variable names and extracted some methods to help with readability
2024-04-19 16:08:54 +01:00
6e4c7abf73
dump-processor-cleanup ( #6 )
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Co-authored-by: Alex <alex@dm-me-for-questions.com>
Reviewed-on: SPT-AKI/LootDumpProcessor#6
2024-04-16 18:29:40 +00:00
Dev
802709873b
Clean up ignore code
2023-09-08 15:38:10 +01:00
Dev
fbe5af24ee
Add container ignore system
2023-09-08 15:35:19 +01:00
Alex
242677ac6b
bug fix probability
2023-08-13 20:44:40 +01:00
Alex
9734c68724
moar logs
2023-08-13 19:26:39 +01:00
Dev
3b99fc190b
Remove unnecessary code
2023-08-13 18:59:22 +01:00
Alex
5600ba1783
dumps after certain date for containers
2023-08-13 17:26:49 +01:00
Dev
a69d83b50d
Nullguard
2023-08-13 16:34:06 +01:00
Dev
b96e27868c
Test to see if reading statics data from json is better
2023-08-13 16:18:29 +01:00
CWX
8e3af6a893
initial push of Loot Processing Tool
2023-08-12 19:08:38 +01:00