62 lines
2.0 KiB
Markdown
62 lines
2.0 KiB
Markdown
# SPT-AKI Installer made for EFT.
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![Finished Installer](https://cdn.discordapp.com/attachments/976519592119762994/976845998930419732/unknown.png)
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## New implementation of an Installer for SPT-AKI.
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### Spectre Console for a cleaner look:
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- Added "SPT-AKI Installer" as Figlet title,
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![Figlet Picture](https://cdn.discordapp.com/attachments/976519592119762994/976845245553717248/unknown.png)
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- progress bars for extracting and copying of files.
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![Progress Bars](https://cdn.discordapp.com/attachments/976519592119762994/976845443831070790/unknown.png)
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### Pre install checks:
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- Checks if EFT is installed,
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- Checks installer is not in OG game directory,
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- Checks install folder does not have game files already in it,
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- Checks if gameversion matches aki version, if so skip patcher process,
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- Checks both zips are there, other than when the above match, patcher isnt checked for.
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### Installer Processes:
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- Copies files from registry logged GamePath to new location,
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- Extracts, runs and deletes patcher with no user input,
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- Extracts Aki,
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- Deletes both Patcher and AKI zips at the end.
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### Plans:
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- Maybe download right version for EFT patcher and server,
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- Locales, Language selection.
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----
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# Setup:
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1. Visual Studio > File > Open > Project/Solution `\SPT_AKI Installer.sln`
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2. Visual Studio > Build > Publish Selection > Publish
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3. Check your folder for the project `\bin\Debug\net6.0\publish\`
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4. In here should be an .Exe and a .pdb
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- Only the .exe is needed.
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# Debug:
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- The project has PreProccessor Directives for the location to test installing too,
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- If you want to change the location for this under L18 make this the path you desire,
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- You have to be in Debug for this to be used.
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#### Run Debug:
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- Make sure Visual Studio is in Debug mode.
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![Debug Mode](https://cdn.discordapp.com/attachments/976519592119762994/976850003521835058/unknown.png)
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1. Visual Studio > Debug > Start Debugging or the F5 shortcut Key
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# Dependencies:
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- .net 6.0
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- SharpCompress
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- SpectreConsole
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