Philipp Heenemann
a8b91f4ee6
Updated the existing C# code into a more modern, imperative and top-level statements style. This involves shortening the code by removing unnecessary parts like additional brackets and explicit namespace declarations. It's done to improve clarity and readability.
56 lines
1.4 KiB
C#
56 lines
1.4 KiB
C#
using System.Collections.Generic;
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namespace SPTInstaller.Models;
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public class InternalData
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{
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/// <summary>
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/// The folder to install SPT into
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/// </summary>
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public string? TargetInstallPath { get; set; }
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/// <summary>
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/// The orginal EFT game path
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/// </summary>
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public string? OriginalGamePath { get; set; }
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/// <summary>
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/// The original EFT game version
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/// </summary>
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public string OriginalGameVersion { get; set; }
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/// <summary>
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/// Patcher zip file info
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/// </summary>
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public FileInfo PatcherZipInfo { get; set; }
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/// <summary>
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/// SPT-AKI zip file info
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/// </summary>
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public FileInfo AkiZipInfo { get; set; }
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/// <summary>
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/// The release download link for SPT-AKI
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/// </summary>
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public string AkiReleaseDownloadLink { get; set; }
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/// <summary>
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/// The release zip hash
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/// </summary>
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public string AkiReleaseHash { get; set; } = null;
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/// <summary>
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/// The release download link for the patcher mirror list
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/// </summary>
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public string PatcherMirrorsLink { get; set; }
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/// <summary>
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/// The release download mirrors for the patcher
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/// </summary>
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public List<DownloadMirror> PatcherReleaseMirrors { get; set; } = null;
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/// <summary>
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/// Whether or not a patch is needed to downgrade the client files
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/// </summary>
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public bool PatchNeeded { get; set; }
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} |