80 lines
5.4 KiB
C#

using BepInEx;
using BepInEx.Configuration;
using UnityEngine;
namespace ClearVision {
[BepInPlugin("com.LimboFPS.ClearVision", "ClearVision", "1.0.0")]
public class Plugin : BaseUnityPlugin {
public static ConfigEntry<bool> GlobalEnabled { get; set; }
// NVG Sights
public static ConfigEntry<bool> NVGEnabled { get; set; }
public static ConfigEntry<float> NVGIntensity { get; set; }
public static ConfigEntry<float> NVGNoiseIntensity { get; set; }
public static ConfigEntry<float> NVGNoiseScale { get; set; }
public static ConfigEntry<float> NVGDiffuseIntensity { get; set; }
public static ConfigEntry<bool> NVGMaskEnabled { get; set; }
public static ConfigEntry<float> NVGMaskSize { get; set; }
public static ConfigEntry<Color> NVGColor { get; set; }
// T-7 Thermal Goggles
public static ConfigEntry<bool> T7Enabled { get; set; }
public static ConfigEntry<bool> T7Glitch { get; set; }
public static ConfigEntry<bool> T7Noise { get; set; }
public static ConfigEntry<bool> T7Pixel { get; set; }
public static ConfigEntry<bool> T7Fps { get; set; }
public static ConfigEntry<int> T7FpsMax { get; set; }
public static ConfigEntry<bool> T7MotionBlur { get; set; }
public static ConfigEntry<bool> T7MaskEnabled { get; set; }
public static ConfigEntry<float> T7MaskSize { get; set; }
// All Thermal Sights
public static ConfigEntry<bool> ThermalEnabled { get; set; }
public static ConfigEntry<bool> ThermalGlitch { get; set; }
public static ConfigEntry<bool> ThermalNosie { get; set; }
public static ConfigEntry<bool> ThermalPixel { get; set; }
public static ConfigEntry<bool> ThermalFpsLock { get; set; }
public static ConfigEntry<int> ThermalFpsMax { get; set; }
public static ConfigEntry<bool> ThermalMotionBlur { get; set; }
private void Start() {
Debug.LogError("ClearVision Start()");
GlobalEnabled = Config.Bind("ClearVision", "GlobalEnabled", true, new ConfigDescription("Main Toggle", null));
// Night Vision Goggles
// GPNVG-18 Goggles
NVGEnabled = Config.Bind("GPNVG", "GPEnabled", true, new ConfigDescription("Enable GPNVG-18", null));
NVGIntensity = Config.Bind("GPNVG", "GPIntensity", 2.3f, new ConfigDescription("NVG Intensity", null));
NVGNoiseIntensity = Config.Bind("GPNVG", "GPNoiseIntensity", 0.0f, new ConfigDescription("NVG Noise Intensity", null));
NVGNoiseScale = Config.Bind("GPNVG", "GPNoiseScale", 0.0f, new ConfigDescription("NVG Noise Scale", null));
NVGDiffuseIntensity = Config.Bind("GPNVG", "GPDiffuseIntensity", 0.0f, new ConfigDescription("NVG Diffuse Intensity", null));
NVGMaskEnabled = Config.Bind("GPNVG", "GPMaskEnabled", true, new ConfigDescription("NVG Mask Overlay", null));
NVGMaskSize = Config.Bind("GPNVG", "GPMaskSize", 1.2f, new ConfigDescription("NVG Mask Overlay Size", null));
NVGColor = Config.Bind("GPNVG", "GPColor", new Color(0.00f, 0.78f, 0.78f, 0.99f), new ConfigDescription("NVG Color", null));
// Thermal Goggles/Scopes
// T-7 60Hz?
T7Enabled = Config.Bind("T7", "T7Enabled", true, new ConfigDescription("Enable T-7", null));
T7Noise = Config.Bind("T7", "T7Noise", false, new ConfigDescription("Thermal Noise", null));
T7Glitch = Config.Bind("T7", "T7Glitch", false, new ConfigDescription("Thermal Glitchiness", null));
T7Pixel = Config.Bind("T7", "T7Pixel", false, new ConfigDescription("Thermal Pixelation", null));
T7MotionBlur = Config.Bind("T7", "T7MotionBlur", false, new ConfigDescription("Thermal Motion Blur", null));
T7Fps = Config.Bind("T7", "T7Fps", false, new ConfigDescription("Thermal FPS Lock Enabled", null));
T7FpsMax = Config.Bind("T7", "T7FpsMax", 60, new ConfigDescription("Thermal FPS Max FPS", new AcceptableValueRange<int>(15, 60)));
T7MaskEnabled = Config.Bind("T7", "T7MaskEnabled", true, new ConfigDescription("Thermal Mask Overlay", null));
T7MaskSize = Config.Bind("T7", "T7MaskSize", 1.5f, new ConfigDescription("Thermal Mask Overlay Size", new AcceptableValueRange<float>(0f, 5f)));
// Thermal 60Hz
ThermalEnabled = Config.Bind("Thermal", "ThermalEnabled", true, new ConfigDescription("Enable Thermal Sights", null));
ThermalNosie = Config.Bind("Thermal", "ThermalNosie", false, new ConfigDescription("Thermal Noise", null));
ThermalGlitch = Config.Bind("Thermal", "ThermalGlitch", false, new ConfigDescription("Thermal Glitchiness", null));
ThermalPixel = Config.Bind("Thermal", "ThermalPixel", false, new ConfigDescription("Thermal Pixelation", null));
ThermalMotionBlur = Config.Bind("Thermal", "ThermalMotionBlur", false, new ConfigDescription("Thermal Motion Blur", null));
ThermalFpsLock = Config.Bind("Thermal", "ThermalFpsLock", true, new ConfigDescription("Thermal FPS Lock Enabled", null));
ThermalFpsMax = Config.Bind("Thermal", "ThermalFpsMax", 60, new ConfigDescription("Thermal FPS Max FPS", new AcceptableValueRange<int>(15, 60)));
}
private void Awake() {
Debug.LogError("ClearVision Awake()");
new GogglesPatches().Enable();
new ScopePatches().Enable();
}
}
}