two-slot-extended-mags/types/helpers/RagfairSellHelper.d.ts
Platinum c50b92356b Update to 3.9.X
Reviewed-on: #1
Co-authored-by: Platinum <platinumgamer@hotmail.com>
Co-committed-by: Platinum <platinumgamer@hotmail.com>
2024-08-05 10:45:19 +00:00

33 lines
1.7 KiB
TypeScript

import { SellResult } from "@spt/models/eft/ragfair/IRagfairOffer";
import { IRagfairConfig } from "@spt/models/spt/config/IRagfairConfig";
import { ILogger } from "@spt/models/spt/utils/ILogger";
import { ConfigServer } from "@spt/servers/ConfigServer";
import { DatabaseService } from "@spt/services/DatabaseService";
import { RandomUtil } from "@spt/utils/RandomUtil";
import { TimeUtil } from "@spt/utils/TimeUtil";
export declare class RagfairSellHelper {
protected logger: ILogger;
protected randomUtil: RandomUtil;
protected timeUtil: TimeUtil;
protected databaseService: DatabaseService;
protected configServer: ConfigServer;
protected ragfairConfig: IRagfairConfig;
constructor(logger: ILogger, randomUtil: RandomUtil, timeUtil: TimeUtil, databaseService: DatabaseService, configServer: ConfigServer);
/**
* Get the percent chance to sell an item based on its average listed price vs player chosen listing price
* @param averageOfferPriceRub Price of average offer in roubles
* @param playerListedPriceRub Price player listed item for in roubles
* @param qualityMultiplier Quality multipler of item being sold
* @returns percent value
*/
calculateSellChance(averageOfferPriceRub: number, playerListedPriceRub: number, qualityMultiplier: number): number;
/**
* Get array of item count and sell time (empty array = no sell)
* @param sellChancePercent chance item will sell
* @param itemSellCount count of items to sell
* @param sellInOneGo All items listed get sold at once
* @returns Array of purchases of item(s) listed
*/
rollForSale(sellChancePercent: number, itemSellCount: number, sellInOneGo?: boolean): SellResult[];
}