53 lines
1.8 KiB
C#
53 lines
1.8 KiB
C#
/*
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Copyright (C) 2014-2019 de4dot@gmail.com
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This file is part of dnSpy
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dnSpy is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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dnSpy is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with dnSpy. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.IO;
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using dnlib.PE;
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using dnSpy.Contracts.Debugger.StartDebugging;
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namespace dnSpy.Debugger.DotNet.Mono.Dialogs.DebugProgram {
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[ExportGenericDebugEngineGuidProvider(PredefinedGenericDebugEngineGuidProviderOrders.DotNetUnity)]
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sealed class UnityGenericDebugEngineGuidProvider : GenericDebugEngineGuidProvider {
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public override Guid? GetEngineGuid(string filename) {
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if (!File.Exists(filename))
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return null;
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try {
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using (var peImage = new PEImage(filename)) {
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if ((peImage.ImageNTHeaders.FileHeader.Characteristics & Characteristics.Dll) != 0)
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return null;
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var dd = peImage.ImageNTHeaders.OptionalHeader.DataDirectories[14];
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if (dd.VirtualAddress != 0 && dd.Size >= 0x48)
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return null;
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var dirName = Path.Combine(Path.GetDirectoryName(filename)!, Path.GetFileNameWithoutExtension(filename) + "_Data");
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if (!Directory.Exists(dirName))
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return null;
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// Probably a Unity game
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return PredefinedGenericDebugEngineGuids.DotNetUnity;
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}
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}
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catch {
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}
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return null;
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}
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}
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}
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