2021-09-20 18:20:01 +02:00

110 lines
4.0 KiB
C#

/*
Copyright (C) 2014-2019 de4dot@gmail.com
This file is part of dnSpy
dnSpy is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
dnSpy is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with dnSpy. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.IO;
using System.Windows.Input;
using dnSpy.Contracts.Debugger;
using dnSpy.Contracts.Debugger.DotNet.Mono;
using dnSpy.Contracts.Debugger.StartDebugging;
using dnSpy.Contracts.Debugger.StartDebugging.Dialog;
using dnSpy.Contracts.MVVM;
namespace dnSpy.Debugger.DotNet.Mono.Dialogs.DebugProgram {
sealed class UnityStartDebuggingOptionsPage : MonoStartDebuggingOptionsPageBase {
public override Guid Guid => new Guid("CA5230F9-5FC9-477A-B2D5-6EE8E2EAE876");
public override double DisplayOrder => PredefinedStartDebuggingOptionsPageDisplayOrders.DotNetUnity;
// Shouldn't be localized
public override string DisplayName => "Unity";
public ICommand DebuggingUnityGamesCommand => new RelayCommand(a => DebuggingUnityGamesHelper.OpenDebuggingUnityGames());
public string DebuggingUnityGamesText => DebuggingUnityGamesHelper.DebuggingUnityGamesText;
public UnityStartDebuggingOptionsPage(IPickFilename pickFilename, IPickDirectory pickDirectory)
: base(pickFilename, pickDirectory) {
}
void Initialize(UnityStartDebuggingOptions options) {
base.Initialize(options);
}
UnityStartDebuggingOptions InitializeDefault(UnityStartDebuggingOptions options, string breakKind) {
base.InitializeDefault(options, breakKind);
return options;
}
UnityStartDebuggingOptions GetOptions(UnityStartDebuggingOptions options) {
base.GetOptions(options);
return options;
}
public override void InitializePreviousOptions(StartDebuggingOptions options) {
var usdOptions = options as UnityStartDebuggingOptions;
if (usdOptions is null)
return;
Initialize(usdOptions);
}
public override void InitializeDefaultOptions(string filename, string breakKind, StartDebuggingOptions? options) =>
Initialize(GetDefaultOptions(filename, breakKind, options));
UnityStartDebuggingOptions GetDefaultOptions(string filename, string breakKind, StartDebuggingOptions? options) {
bool isExe = PortableExecutableFileHelpers.IsExecutable(filename);
if (isExe) {
var usdOptions = CreateOptions(breakKind);
Initialize(filename, usdOptions);
return usdOptions;
}
else {
// If it's a DLL, use the old EXE options if available
if (options is UnityStartDebuggingOptions usdOptions)
return usdOptions;
return CreateOptions(breakKind);
}
}
UnityStartDebuggingOptions CreateOptions(string breakKind) =>
InitializeDefault(new UnityStartDebuggingOptions(), breakKind);
public override StartDebuggingOptionsInfo GetOptions() {
var options = GetOptions(new UnityStartDebuggingOptions());
var flags = StartDebuggingOptionsInfoFlags.None;
if (File.Exists(options.Filename)) {
var extension = Path.GetExtension(options.Filename);
if (!StringComparer.OrdinalIgnoreCase.Equals(extension, ".exe"))
flags |= StartDebuggingOptionsInfoFlags.WrongExtension;
}
return new StartDebuggingOptionsInfo(options, options.Filename, flags);
}
public override bool SupportsDebugEngine(Guid engineGuid, out double order) {
if (engineGuid == PredefinedGenericDebugEngineGuids.DotNetUnity) {
order = PredefinedGenericDebugEngineOrders.DotNetUnity;
return true;
}
order = 0;
return false;
}
protected override bool CalculateIsValidCore() => true;
protected override string VerifyCore(string columnName) => string.Empty;
}
}