Fix issue with sub items being added to their parents parent instead of their parent
e.g. camora being added to the gun instead of the magazine
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parent
1997a818c9
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@ -15,27 +15,27 @@ namespace Generator.Helpers.Gear
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var itemsWithModsInRawBot = new List<Item>();
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var itemsWithModsInRawBot = new List<Item>();
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foreach (var inv in rawParsedBot.Inventory.items.Where(x => x.slotId == "mod_magazine"))
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//foreach (var inv in rawParsedBot.Inventory.items.Where(x => x.slotId == "mod_magazine"))
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{
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//{
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var count = rawParsedBot.Inventory.items.Where(x => x.slotId == "mod_magazine").Count();
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//var count = rawParsedBot.Inventory.items.Where(x => x.slotId == "mod_magazine").Count();
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if (inv._tpl == "60dc519adf4c47305f6d410d")
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// if (inv._tpl == "60dc519adf4c47305f6d410d")
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{
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// {
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var y = 1;
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// var y = 1;
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}
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// }
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}
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//}
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modItemsInRawBot = rawParsedBot.Inventory.items
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modItemsInRawBot = rawParsedBot.Inventory.items
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.Where(x => x.slotId != null && (x.slotId.StartsWith("mod_") || x.slotId.StartsWith("patron_in_weapon"))).ToList();
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.Where(x => x.slotId != null && (x.slotId.StartsWith("mod_") || x.slotId.StartsWith("patron_in_weapon"))).ToList();
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var x = new List<Item>();
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//var x = new List<Item>();
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foreach (var item in rawParsedBot.Inventory.items.Where(x=>x.slotId == "mod_magazine"))
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//foreach (var item in rawParsedBot.Inventory.items.Where(x=>x.slotId == "mod_magazine"))
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{
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//{
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if (item._tpl == "60dc519adf4c47305f6d410d")
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// if (item._tpl == "60dc519adf4c47305f6d410d")
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{
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// {
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var wow = 1;
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// var wow = 1;
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}
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// }
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x.Add(item);
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// x.Add(item);
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}
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//}
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// get items with Mods by iterating over mod items and getting the parent item
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// get items with Mods by iterating over mod items and getting the parent item
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itemsWithModsInRawBot.AddRange(modItemsInRawBot
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itemsWithModsInRawBot.AddRange(modItemsInRawBot
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@ -50,13 +50,13 @@ namespace Generator.Helpers.Gear
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AddItemToDictionary(itemToAdd, modsToAdd, itemsWithModsDictionary);
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AddItemToDictionary(itemToAdd, modsToAdd, itemsWithModsDictionary);
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// check if these mods have sub-mods and add those
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// check if these mods have sub-mods and add those
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foreach (var modAdded in modsToAdd.Where(x=>x.slotId == "mod_magazine"))
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foreach (var modAdded in modsToAdd.Where(x => x.slotId == "mod_magazine"))
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{
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{
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// look for items where parentId is this mods id
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// look for items where parentId is this mods id
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var subItems = rawParsedBot.Inventory.items.Where(x => x.parentId == modAdded._id && x.slotId != "cartridges").ToList();
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var subItems = rawParsedBot.Inventory.items.Where(x => x.parentId == modAdded._id && x.slotId != "cartridges").ToList();
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if (subItems.Count > 0)
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if (subItems.Count > 0)
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{
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{
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AddItemToDictionary(itemToAdd, subItems, itemsWithModsDictionary);
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AddItemToDictionary(modAdded, subItems, itemsWithModsDictionary);
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}
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}
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}
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}
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}
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}
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