e407393392
Neatified the code
2021-09-01 19:19:44 +03:00
a67c2ad807
Update item.json
2021-09-01 17:01:40 +01:00
eda431d331
move item helper to common project
2021-09-01 16:59:08 +01:00
Chomp
25e7acacac
Merge pull request 'feature/mod-chance-calculation-adjustments' ( #7 ) from feature/mod-chance-calculation-adjustments into master
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Reviewed-on: Chomp/BotGenerator#7
2021-09-01 17:42:21 +02:00
095fc983be
Fixed issue with required slot detection
2021-09-01 18:39:09 +03:00
63a5cecfc2
Merge branch 'master' into feature/mod-chance-calculation-adjustments
2021-09-01 17:39:56 +03:00
8761e26880
WIP: initial set of adjustments to mod chance calculation
2021-09-01 17:39:50 +03:00
a7b2ce998b
typo
2021-09-01 15:29:38 +01:00
ab29509ed4
Rework difficulties to not use strongly typed values and just read directly from asset files
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Reuces maintenance of keeping objects updated.
Use <string, object> as the value can be bool/int/double, output is always in JSON so use object to preserve value
2021-09-01 15:25:26 +01:00
cbe62a7c64
Add missing difficulty settings
2021-09-01 15:04:34 +01:00
55ca5ebbbe
Add missing tagilla difficultiy settings
2021-09-01 14:41:21 +01:00
d38cc9c3ea
Parallelise some troublesome loops
2021-08-31 18:52:28 +01:00
f0d48619bf
set min to size of special loot array
2021-08-31 18:52:00 +01:00
4baaeb47bc
Update boss keygen code to better match requirements
2021-08-31 18:39:30 +01:00
f695450f70
Move special loot to correct place in output object
2021-08-30 22:32:54 +01:00
5ffd837124
Add keys to boss special loot code
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TODO: figure out a better way to do this as right now somewhre between 1 and 50 keys will spawn on bosses
2021-08-29 20:46:57 +01:00
ec25fdd058
refactor code to perform metric calculations last
2021-08-27 21:34:12 +01:00
f3975badac
Add special loot aray to output and add helper class for storing special items that must spawn with specific bot types
2021-08-27 21:01:59 +01:00
d03b06fd1a
blacklist ultra nosler
2021-08-27 13:47:09 +01:00
8b57a79fc7
Add code to add cartridge items to mod list for magazine items
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each magazine needs a mod item with a key of its template id with a "cartridges" key + list of compatible cartridges to work correctly.
2021-08-25 20:12:44 +01:00
3067035494
Loop over all weapons, not just primary
2021-08-25 20:11:32 +01:00
5541be7c34
Add extension to help add a range of values to a list
2021-08-25 20:08:13 +01:00
8dbd052964
more bullets for blacklist
2021-08-25 20:07:59 +01:00
4fe279d9d7
refactoring of code for readability
2021-08-25 19:10:29 +01:00
ea2f5ce3a8
formatting
2021-08-25 19:06:24 +01:00
ac5a0e3f17
cleanup of class
2021-08-25 19:04:46 +01:00
617cbd196e
Add functionality to add allowed chambered bullets to a guns mod list, prevetns adding certain terrible bullets through a blacklist
2021-08-25 19:04:36 +01:00
240f9d1e57
Add classes for mapping a bsg items library object
2021-08-25 18:59:54 +01:00
9aa4e25759
Add bullet blacklist helper
2021-08-25 18:58:53 +01:00
d0b6718c5c
cleanup of file structure
2021-08-24 23:04:26 +01:00
a155b366d1
Properly manage multiple preset files
2021-08-24 17:11:19 +01:00
206acf42ec
Add example preset file
2021-08-24 12:12:42 +01:00
31f6dd7e75
Add pmc project prototype for generating mod json data
2021-08-24 12:10:14 +01:00
d8c905719c
use common project
2021-08-24 12:08:30 +01:00
554c86d7db
Add common project and move some classes out of code into it
2021-08-24 12:07:09 +01:00
11ad866348
remove debug code
2021-08-20 20:03:20 +01:00
832158a85e
Add missing mods to output
2021-08-20 20:00:13 +01:00
6327711945
Better logging messages
2021-08-20 09:12:26 +01:00
085ff89680
improve comments
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Disable 2 unused bot types for now
2021-08-20 08:34:11 +01:00
7796ba4eb6
FIx incorectly named bot type
2021-08-20 08:33:49 +01:00
0eb2031a88
dynamically create list of bots to process based on passed in list of bottypes
2021-08-20 08:33:04 +01:00
6846d518c1
pass bottypes array into basebot class
2021-08-20 08:23:55 +01:00
d8e216d773
Fix issue where loops were being ended too soon
2021-08-18 21:42:49 +01:00
a591b6e21b
Add more bot types
2021-08-18 21:41:59 +01:00
79220c7075
Add more bottypes to parser
2021-08-18 21:13:46 +01:00
4dc11acf06
Handle when a bot type is similar to another, e.g. cursedassault vs assault
2021-08-17 18:34:37 +01:00
76a17e6d6a
Handle a bot type with no dumps
2021-08-17 18:33:55 +01:00
c8cf5f847e
Add todo
2021-08-17 17:35:18 +01:00
e777914d0b
remove unused method
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add TODO
2021-08-17 17:33:09 +01:00
9d53d15302
better handle parsing a bot type where no raw bots were found
2021-08-17 17:32:27 +01:00