merge into main #1

Merged
chomp merged 35 commits from WeightedSystem into master 2023-08-15 05:29:21 -04:00
8 changed files with 116935 additions and 116900 deletions
Showing only changes of commit eb1fc985fb - Show all commits

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@ -13,14 +13,19 @@ namespace Common.Models
public class Props
{
public string defMagType;
public string Name { get; set; }
public string ShortName { get; set; }
public string Description { get; set; }
public List<Chamber> Chambers { get; set; }
public List<Cartridge> Cartridges { get;set;}
public List<Slot> Slots { get; set; }
public string defAmmo { get; set; }
public string weapClass { get; set; }
public string weapUseType { get; set; }
public string ammoCaliber { get; set; }
public string Caliber { get; set; }
}
public class Chamber
@ -34,10 +39,21 @@ namespace Common.Models
public string _proto { get; set; }
}
public class Cartridge
{
public string _name { get; set; }
public string _id { get; set; }
public string _parent { get; set; }
public int _max_count { get; set; }
public ChamberProps _props { get; set; }
public string _proto { get; set; }
}
public class Slot
{
public string _name { get; set; }
public bool _required { get; set; }
public ChamberProps _props { get;set;}
}
public class ChamberProps

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@ -45,9 +45,12 @@ namespace Common.Models.Output
equipment = new Equipment();
items = new Items();
mods = new Dictionary<string, Dictionary<string, List<string>>>();
Ammo = new Dictionary<string, Dictionary<string, int>>();
}
public Equipment equipment { get; set; }
public Dictionary<string, Dictionary<string, int>> Ammo { get;set;}
public Dictionary<string, Dictionary<string, List<string>>> mods { get; set; }
public Items items { get; set; }
}

File diff suppressed because it is too large Load Diff

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@ -1,5 +1,6 @@
{
"assault": {
"Equipment": {
"FirstPrimaryWeapon": {
"54491c4f4bdc2db1078b4568": 61,
"5580223e4bdc2d1c128b457f": 4,
@ -44,7 +45,23 @@
"60a2828e8689911a226117f9": 1
}
},
"Ammo": {
"Caliber366TKM": {
"5f0596629e22f464da6bbdd9": 1,
"59e6542b86f77411dc52a77a": 1,
"59e655cb86f77411dc52a77b": 1
},
"Caliber12g": {
"5d6e67fba4b9361bc73bc779": 1,
"5d6e689ca4b9361bc8618956": 1,
"560d5e524bdc2d25448b4571": 1,
"5d6e6806a4b936088465b17e": 1,
"5d6e68dea4b9361bcc29e659": 1
}
}
},
"pmcBot": {
"Equipment": {
"FirstPrimaryWeapon": {
"5447a9cd4bdc2dbd208b4567": 30,
"54491c4f4bdc2db1078b4568": 50,
@ -74,7 +91,10 @@
"623063e994fc3f7b302a9696": 35
}
},
"Ammo": {}
},
"bossBully": {
"Equipment": {
"FirstPrimaryWeapon": {
"576165642459773c7a400233": 15,
"5926bb2186f7744b1c6c6e60": 11,
@ -88,14 +108,20 @@
"6193a720f8ee7e52e42109ed": 1
}
},
"Ammo": {}
},
"bossKilla": {
"Equipment": {
"FirstPrimaryWeapon": {
"59984ab886f7743e98271174": 2,
"59ff346386f77477562ff5e2": 3,
"5beed0f50db834001c062b12": 17
}
},
"Ammo": {}
},
"bossKojaniy": {
"Equipment": {
"Backpack": {
"56e335e4d2720b6c058b456d": 37,
"5c0e805e86f774683f3dd637": 11,
@ -109,7 +135,10 @@
"6176aca650224f204c1da3fb": 1
}
},
"Ammo": {}
},
"bossTagilla": {
"Equipment": {
"FirstPrimaryWeapon": {
"576165642459773c7a400233": 12,
"583990e32459771419544dd2": 7,
@ -117,7 +146,10 @@
"606dae0ab0e443224b421bb7": 1
}
},
"Ammo": {}
},
"exUsec": {
"Equipment": {
"ArmorVest": {
"5648a7494bdc2d9d488b4583": 32,
"5b44cf1486f77431723e3d05": 7,
@ -141,7 +173,10 @@
"628a60ae6b1d481ff772e9c8": 7
}
},
"Ammo": {}
},
"marksman": {
"Equipment": {
"FirstPrimaryWeapon": {
"55801eed4bdc2d89578b4588": 87,
"5644bd2b4bdc2d3b4c8b4572": 58,
@ -159,5 +194,7 @@
"5929a2a086f7744f4b234d43": 4,
"5ca20abf86f77418567a43f2": 1
}
},
"Ammo": {}
}
}

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@ -30,8 +30,9 @@ namespace Generator
foreach (var rawParsedBot in rawParsedBotOfCurrentType)
{
GearHelpers.AddEquippedGear(botToUpdate, rawParsedBot);
GearHelpers.AddAmmo(botToUpdate, rawParsedBot);
GearHelpers.AddEquippedMods(botToUpdate, rawParsedBot);
GearHelpers.AddCartridges(botToUpdate, rawParsedBot);
//GearHelpers.AddCartridges(botToUpdate, rawParsedBot);
}
}

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@ -2,8 +2,6 @@
using Common.Models.Input;
using Common.Models.Output;
using Generator.Weighting;
using System.Collections.Generic;
using System.Linq;
namespace Generator.Helpers.Gear
{
@ -64,6 +62,28 @@ namespace Generator.Helpers.Gear
botToUpdate.inventory.mods = itemsWithModsDictionary;
}
internal static void AddAmmo(Bot botToUpdate, Datum bot)
{
var weightService = new WeightingService();
foreach (var inventoryItem in bot.Inventory.items.Where(x => x.slotId != null && (x.slotId == "patron_in_weapon" || x.slotId == "cartridges" || x.slotId.StartsWith("camora"))))
{
var caliber = ItemTemplateHelper.GetTemplateById(inventoryItem._tpl)._props.ammoCaliber;
if (caliber == null)
{
caliber = ItemTemplateHelper.GetTemplateById(inventoryItem._tpl)._props.Caliber;
}
// Create key if caliber doesnt exist
if (!botToUpdate.inventory.Ammo.ContainsKey(caliber))
{
botToUpdate.inventory.Ammo[caliber] = new Dictionary<string, int>();
}
botToUpdate.inventory.Ammo[caliber].AddUnique(inventoryItem._tpl, weightService.GetAmmoWeight(inventoryItem._tpl, botToUpdate.botType, caliber));
}
}
public static void AddEquippedGear(Bot botToUpdate, Datum bot)
{
// add equipped gear

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@ -45,7 +45,7 @@ internal static class Program
if (parsedBots.Count == 0)
{
LoggingHelpers.LogToConsole("no bots found, unable to continue");
LoggingHelpers.LogToConsole("Check your dumps are in 'Generator\\bin\\Debug\\netcoreapp3.1\\dumps' and start with 'resp.' NOT 'req.'");
LoggingHelpers.LogToConsole("Check your dumps are in 'Generator\\bin\\Debug\\net6.0\\dumps' and start with 'resp.' NOT 'req.'");
return;
}

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@ -9,30 +9,60 @@ using System.Threading.Tasks;
namespace Generator.Weighting
{
public class Weightings
{
public Dictionary<string, Dictionary<string, int>> Equipment { get; set; }
// Ammo type + (dict of ammo + weight)
public Dictionary <string, Dictionary<string, int>> Ammo { get; set; }
}
public class WeightingService
{
private readonly Dictionary<BotType, Dictionary<string, Dictionary<string, int>>> _weights;
private readonly Dictionary<BotType, Weightings> _weights;
public WeightingService()
{
var itemsFilePath = $"{Directory.GetCurrentDirectory()}\\Assets\\weights.json";
if (!File.Exists(itemsFilePath))
var weightsFilePath = $"{Directory.GetCurrentDirectory()}\\Assets\\weights.json";
if (!File.Exists(weightsFilePath))
{
throw new Exception($"Missing weights.json in /assets ({itemsFilePath})");
throw new Exception($"Missing weights.json in /assets ({weightsFilePath})");
}
var itemsJson = File.ReadAllText(itemsFilePath);
_weights = JsonSerializer.Deserialize<Dictionary<BotType, Dictionary<string, Dictionary<string, int>>>>(itemsJson);
var weightJson = File.ReadAllText(weightsFilePath);
_weights = JsonSerializer.Deserialize<Dictionary<BotType, Weightings>>(weightJson);
}
public int GetAmmoWeight(string tpl, BotType botType, string caliber)
{
if (_weights.ContainsKey(botType))
{
var botWeights = _weights[botType];
if (botWeights.Ammo.ContainsKey(caliber))
{
var calibers = botWeights.Ammo[caliber];
if (calibers.ContainsKey(tpl))
{
return calibers[tpl];
}
}
}
return 1;
}
public int GetItemWeight(string tpl, BotType botType, string slot)
{
if (_weights.ContainsKey(botType))
{
var botWeights = _weights[botType];
if (botWeights.Keys.Contains(slot, StringComparer.CurrentCultureIgnoreCase))
var botItemList = _weights[botType];
if (botItemList.Equipment.Keys.Contains(slot, StringComparer.CurrentCultureIgnoreCase))
{
var slotWeights = botWeights.FirstOrDefault(x => x.Key.ToLower() == slot).Value;
var slotWeights = botItemList.Equipment.FirstOrDefault(x => x.Key.ToLower() == slot).Value;
if (slotWeights.Keys.Contains(tpl, StringComparer.CurrentCultureIgnoreCase))
{
var itemWeight = slotWeights[tpl];