Update types
This commit is contained in:
parent
622ab3fbc2
commit
91636817ae
@ -13,6 +13,9 @@ export declare class BundleCallbacks {
|
|||||||
protected httpConfig: IHttpConfig;
|
protected httpConfig: IHttpConfig;
|
||||||
constructor(logger: ILogger, httpResponse: HttpResponseUtil, httpFileUtil: HttpFileUtil, bundleLoader: BundleLoader, configServer: ConfigServer);
|
constructor(logger: ILogger, httpResponse: HttpResponseUtil, httpFileUtil: HttpFileUtil, bundleLoader: BundleLoader, configServer: ConfigServer);
|
||||||
sendBundle(sessionID: string, req: any, resp: any, body: any): any;
|
sendBundle(sessionID: string, req: any, resp: any, body: any): any;
|
||||||
|
/**
|
||||||
|
* Handle singleplayer/bundles
|
||||||
|
*/
|
||||||
getBundles(url: string, info: any, sessionID: string): string;
|
getBundles(url: string, info: any, sessionID: string): string;
|
||||||
getBundle(url: string, info: any, sessionID: string): string;
|
getBundle(url: string, info: any, sessionID: string): string;
|
||||||
}
|
}
|
||||||
|
@ -15,15 +15,21 @@ export declare class CustomizationCallbacks {
|
|||||||
protected httpResponse: HttpResponseUtil;
|
protected httpResponse: HttpResponseUtil;
|
||||||
constructor(customizationController: CustomizationController, saveServer: SaveServer, httpResponse: HttpResponseUtil);
|
constructor(customizationController: CustomizationController, saveServer: SaveServer, httpResponse: HttpResponseUtil);
|
||||||
/**
|
/**
|
||||||
* Handles client/trading/customization/storage
|
* Handle client/trading/customization/storage
|
||||||
* @returns
|
* @returns IGetSuitsResponse
|
||||||
*/
|
*/
|
||||||
getSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetSuitsResponse>;
|
getSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetSuitsResponse>;
|
||||||
/**
|
/**
|
||||||
* Handles client/trading/customization
|
* Handle client/trading/customization
|
||||||
* @returns ISuit[]
|
* @returns ISuit[]
|
||||||
*/
|
*/
|
||||||
getTraderSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ISuit[]>;
|
getTraderSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ISuit[]>;
|
||||||
|
/**
|
||||||
|
* Handle CustomizationWear event
|
||||||
|
*/
|
||||||
wearClothing(pmcData: IPmcData, body: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
|
wearClothing(pmcData: IPmcData, body: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/**
|
||||||
|
* Handle CustomizationBuy event
|
||||||
|
*/
|
||||||
buyClothing(pmcData: IPmcData, body: IBuyClothingRequestData, sessionID: string): IItemEventRouterResponse;
|
buyClothing(pmcData: IPmcData, body: IBuyClothingRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -4,7 +4,6 @@ import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
|||||||
import { IGlobals } from "../models/eft/common/IGlobals";
|
import { IGlobals } from "../models/eft/common/IGlobals";
|
||||||
import { ICustomizationItem } from "../models/eft/common/tables/ICustomizationItem";
|
import { ICustomizationItem } from "../models/eft/common/tables/ICustomizationItem";
|
||||||
import { IHandbookBase } from "../models/eft/common/tables/IHandbookBase";
|
import { IHandbookBase } from "../models/eft/common/tables/IHandbookBase";
|
||||||
import { IQuest } from "../models/eft/common/tables/IQuest";
|
|
||||||
import { IGetItemPricesResponse } from "../models/eft/game/IGetItemPricesResponse";
|
import { IGetItemPricesResponse } from "../models/eft/game/IGetItemPricesResponse";
|
||||||
import { IHideoutArea } from "../models/eft/hideout/IHideoutArea";
|
import { IHideoutArea } from "../models/eft/hideout/IHideoutArea";
|
||||||
import { IHideoutProduction } from "../models/eft/hideout/IHideoutProduction";
|
import { IHideoutProduction } from "../models/eft/hideout/IHideoutProduction";
|
||||||
@ -24,42 +23,54 @@ export declare class DataCallbacks {
|
|||||||
protected hideoutController: HideoutController;
|
protected hideoutController: HideoutController;
|
||||||
constructor(httpResponse: HttpResponseUtil, databaseServer: DatabaseServer, ragfairController: RagfairController, hideoutController: HideoutController);
|
constructor(httpResponse: HttpResponseUtil, databaseServer: DatabaseServer, ragfairController: RagfairController, hideoutController: HideoutController);
|
||||||
/**
|
/**
|
||||||
* Handles client/settings
|
* Handle client/settings
|
||||||
* @returns ISettingsBase
|
* @returns ISettingsBase
|
||||||
*/
|
*/
|
||||||
getSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ISettingsBase>;
|
getSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ISettingsBase>;
|
||||||
/**
|
/**
|
||||||
* Handles client/globals
|
* Handle client/globals
|
||||||
* @returns IGlobals
|
* @returns IGlobals
|
||||||
*/
|
*/
|
||||||
getGlobals(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGlobals>;
|
getGlobals(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGlobals>;
|
||||||
/**
|
/**
|
||||||
* Handles client/items
|
* Handle client/items
|
||||||
* @returns string
|
* @returns string
|
||||||
*/
|
*/
|
||||||
getTemplateItems(url: string, info: IEmptyRequestData, sessionID: string): string;
|
getTemplateItems(url: string, info: IEmptyRequestData, sessionID: string): string;
|
||||||
/**
|
/**
|
||||||
* Handles client/handbook/templates
|
* Handle client/handbook/templates
|
||||||
* @returns IHandbookBase
|
* @returns IHandbookBase
|
||||||
*/
|
*/
|
||||||
getTemplateHandbook(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHandbookBase>;
|
getTemplateHandbook(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHandbookBase>;
|
||||||
/**
|
/**
|
||||||
* Handles client/customization
|
* Handle client/customization
|
||||||
* @returns Record<string, ICustomizationItem
|
* @returns Record<string, ICustomizationItem
|
||||||
*/
|
*/
|
||||||
getTemplateSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, ICustomizationItem>>;
|
getTemplateSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, ICustomizationItem>>;
|
||||||
/**
|
/**
|
||||||
* Handles client/account/customization
|
* Handle client/account/customization
|
||||||
* @returns string[]
|
* @returns string[]
|
||||||
*/
|
*/
|
||||||
getTemplateCharacter(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string[]>;
|
getTemplateCharacter(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string[]>;
|
||||||
getTemplateQuests(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>;
|
/**
|
||||||
|
* Handle client/hideout/settings
|
||||||
|
* @returns IHideoutSettingsBase
|
||||||
|
*/
|
||||||
getHideoutSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutSettingsBase>;
|
getHideoutSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutSettingsBase>;
|
||||||
getHideoutAreas(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutArea[]>;
|
getHideoutAreas(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutArea[]>;
|
||||||
gethideoutProduction(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutProduction[]>;
|
gethideoutProduction(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutProduction[]>;
|
||||||
getHideoutScavcase(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutScavCase[]>;
|
getHideoutScavcase(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutScavCase[]>;
|
||||||
|
/**
|
||||||
|
* Handle client/languages
|
||||||
|
*/
|
||||||
getLocalesLanguages(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, string>>;
|
getLocalesLanguages(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, string>>;
|
||||||
|
/**
|
||||||
|
* Handle client/menu/locale
|
||||||
|
*/
|
||||||
getLocalesMenu(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string>;
|
getLocalesMenu(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string>;
|
||||||
|
/**
|
||||||
|
* Handle client/locale
|
||||||
|
*/
|
||||||
getLocalesGlobal(url: string, info: IEmptyRequestData, sessionID: string): string;
|
getLocalesGlobal(url: string, info: IEmptyRequestData, sessionID: string): string;
|
||||||
/**
|
/**
|
||||||
* Handle client/hideout/qte/list
|
* Handle client/hideout/qte/list
|
||||||
|
@ -33,13 +33,13 @@ export declare class DialogueCallbacks implements OnUpdate {
|
|||||||
protected dialogueController: DialogueController;
|
protected dialogueController: DialogueController;
|
||||||
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, httpResponse: HttpResponseUtil, dialogueController: DialogueController);
|
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, httpResponse: HttpResponseUtil, dialogueController: DialogueController);
|
||||||
/**
|
/**
|
||||||
* Handles client/friend/list
|
* Handle client/friend/list
|
||||||
* @returns IGetFriendListDataResponse
|
* @returns IGetFriendListDataResponse
|
||||||
*/
|
*/
|
||||||
getFriendList(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetFriendListDataResponse>;
|
getFriendList(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetFriendListDataResponse>;
|
||||||
/**
|
/**
|
||||||
* Handles client/chatServer/list
|
* Handle client/chatServer/list
|
||||||
* @returns
|
* @returns IChatServer[]
|
||||||
*/
|
*/
|
||||||
getChatServerList(url: string, info: IGetChatServerListRequestData, sessionID: string): IGetBodyResponseData<IChatServer[]>;
|
getChatServerList(url: string, info: IGetChatServerListRequestData, sessionID: string): IGetBodyResponseData<IChatServer[]>;
|
||||||
/** Handle client/mail/dialog/list */
|
/** Handle client/mail/dialog/list */
|
||||||
@ -50,14 +50,19 @@ export declare class DialogueCallbacks implements OnUpdate {
|
|||||||
getMailDialogInfo(url: string, info: IGetMailDialogInfoRequestData, sessionID: string): IGetBodyResponseData<DialogueInfo>;
|
getMailDialogInfo(url: string, info: IGetMailDialogInfoRequestData, sessionID: string): IGetBodyResponseData<DialogueInfo>;
|
||||||
/** Handle client/mail/dialog/remove */
|
/** Handle client/mail/dialog/remove */
|
||||||
removeDialog(url: string, info: IRemoveDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
removeDialog(url: string, info: IRemoveDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
||||||
|
/** Handle client/mail/dialog/pin */
|
||||||
pinDialog(url: string, info: IPinDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
pinDialog(url: string, info: IPinDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
||||||
|
/** Handle client/mail/dialog/unpin */
|
||||||
unpinDialog(url: string, info: IPinDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
unpinDialog(url: string, info: IPinDialogRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
||||||
|
/** Handle client/mail/dialog/read */
|
||||||
setRead(url: string, info: ISetDialogReadRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
setRead(url: string, info: ISetDialogReadRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
||||||
/**
|
/**
|
||||||
* Handles client/mail/dialog/getAllAttachments
|
* Handle client/mail/dialog/getAllAttachments
|
||||||
* @returns IGetAllAttachmentsResponse
|
* @returns IGetAllAttachmentsResponse
|
||||||
*/
|
*/
|
||||||
getAllAttachments(url: string, info: IGetAllAttachmentsRequestData, sessionID: string): IGetBodyResponseData<IGetAllAttachmentsResponse>;
|
getAllAttachments(url: string, info: IGetAllAttachmentsRequestData, sessionID: string): IGetBodyResponseData<IGetAllAttachmentsResponse>;
|
||||||
|
/** Handle client/mail/msg/send */
|
||||||
|
sendMessage(url: string, request: ISendMessageRequest, sessionID: string): IGetBodyResponseData<string>;
|
||||||
/** Handle client/friend/request/list/outbox */
|
/** Handle client/friend/request/list/outbox */
|
||||||
listOutbox(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
listOutbox(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any[]>;
|
||||||
/**
|
/**
|
||||||
@ -76,8 +81,16 @@ export declare class DialogueCallbacks implements OnUpdate {
|
|||||||
* Handle client/friend/request/cancel
|
* Handle client/friend/request/cancel
|
||||||
*/
|
*/
|
||||||
cancelFriendRequest(url: string, request: ICancelFriendRequestData, sessionID: string): IGetBodyResponseData<boolean>;
|
cancelFriendRequest(url: string, request: ICancelFriendRequestData, sessionID: string): IGetBodyResponseData<boolean>;
|
||||||
|
/** Handle client/friend/delete */
|
||||||
deleteFriend(url: string, request: IDeleteFriendRequest, sessionID: string): INullResponseData;
|
deleteFriend(url: string, request: IDeleteFriendRequest, sessionID: string): INullResponseData;
|
||||||
sendMessage(url: string, request: ISendMessageRequest, sessionID: string): IGetBodyResponseData<number>;
|
/** Handle client/friend/ignore/set */
|
||||||
|
ignoreFriend(url: string, request: {
|
||||||
|
uid: string;
|
||||||
|
}, sessionID: string): any;
|
||||||
|
/** Handle client/friend/ignore/set */
|
||||||
|
unIgnoreFriend(url: string, request: {
|
||||||
|
uid: string;
|
||||||
|
}, sessionID: string): any;
|
||||||
clearMail(url: string, request: IClearMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
|
clearMail(url: string, request: IClearMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
|
||||||
removeMail(url: string, request: IRemoveMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
|
removeMail(url: string, request: IRemoveMailMessageRequest, sessionID: string): IGetBodyResponseData<any[]>;
|
||||||
onUpdate(timeSinceLastRun: number): Promise<boolean>;
|
onUpdate(timeSinceLastRun: number): Promise<boolean>;
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
import { GameController } from "../controllers/GameController";
|
import { GameController } from "../controllers/GameController";
|
||||||
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
import { IEmptyRequestData } from "../models/eft/common/IEmptyRequestData";
|
||||||
import { ICheckVersionResponse } from "../models/eft/game/ICheckVersionResponse";
|
import { ICheckVersionResponse } from "../models/eft/game/ICheckVersionResponse";
|
||||||
|
import { ICurrentGroupResponse } from "../models/eft/game/ICurrentGroupResponse";
|
||||||
import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
||||||
import { IGameEmptyCrcRequestData } from "../models/eft/game/IGameEmptyCrcRequestData";
|
import { IGameEmptyCrcRequestData } from "../models/eft/game/IGameEmptyCrcRequestData";
|
||||||
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
|
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
|
||||||
@ -48,7 +49,7 @@ declare class GameCallbacks {
|
|||||||
/**
|
/**
|
||||||
* Handle client/match/group/current
|
* Handle client/match/group/current
|
||||||
*/
|
*/
|
||||||
getCurrentGroup(url: string, info: IEmptyRequestData, sessionID: string): any;
|
getCurrentGroup(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ICurrentGroupResponse>;
|
||||||
/**
|
/**
|
||||||
* Handle client/checkVersion
|
* Handle client/checkVersion
|
||||||
*/
|
*/
|
||||||
|
@ -23,11 +23,11 @@ export declare class HideoutCallbacks implements OnUpdate {
|
|||||||
constructor(hideoutController: HideoutController, // TODO: delay needed
|
constructor(hideoutController: HideoutController, // TODO: delay needed
|
||||||
configServer: ConfigServer);
|
configServer: ConfigServer);
|
||||||
/**
|
/**
|
||||||
* Handle HideoutUpgrade
|
* Handle HideoutUpgrade event
|
||||||
*/
|
*/
|
||||||
upgrade(pmcData: IPmcData, body: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse;
|
upgrade(pmcData: IPmcData, body: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Handle HideoutUpgradeComplete
|
* Handle HideoutUpgradeComplete event
|
||||||
*/
|
*/
|
||||||
upgradeComplete(pmcData: IPmcData, body: IHideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse;
|
upgradeComplete(pmcData: IPmcData, body: IHideoutUpgradeCompleteRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
@ -35,19 +35,19 @@ export declare class HideoutCallbacks implements OnUpdate {
|
|||||||
*/
|
*/
|
||||||
putItemsInAreaSlots(pmcData: IPmcData, body: IHideoutPutItemInRequestData, sessionID: string): IItemEventRouterResponse;
|
putItemsInAreaSlots(pmcData: IPmcData, body: IHideoutPutItemInRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Handle HideoutTakeItemsFromAreaSlots
|
* Handle HideoutTakeItemsFromAreaSlots event
|
||||||
*/
|
*/
|
||||||
takeItemsFromAreaSlots(pmcData: IPmcData, body: IHideoutTakeItemOutRequestData, sessionID: string): IItemEventRouterResponse;
|
takeItemsFromAreaSlots(pmcData: IPmcData, body: IHideoutTakeItemOutRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Handle HideoutToggleArea
|
* Handle HideoutToggleArea event
|
||||||
*/
|
*/
|
||||||
toggleArea(pmcData: IPmcData, body: IHideoutToggleAreaRequestData, sessionID: string): IItemEventRouterResponse;
|
toggleArea(pmcData: IPmcData, body: IHideoutToggleAreaRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Handle HideoutSingleProductionStart
|
* Handle HideoutSingleProductionStart event
|
||||||
*/
|
*/
|
||||||
singleProductionStart(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
singleProductionStart(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Handle HideoutScavCaseProductionStart
|
* Handle HideoutScavCaseProductionStart event
|
||||||
*/
|
*/
|
||||||
scavCaseProductionStart(pmcData: IPmcData, body: IHideoutScavCaseStartRequestData, sessionID: string): IItemEventRouterResponse;
|
scavCaseProductionStart(pmcData: IPmcData, body: IHideoutScavCaseStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
@ -55,7 +55,7 @@ export declare class HideoutCallbacks implements OnUpdate {
|
|||||||
*/
|
*/
|
||||||
continuousProductionStart(pmcData: IPmcData, body: IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
continuousProductionStart(pmcData: IPmcData, body: IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Handle HideoutTakeProduction
|
* Handle HideoutTakeProduction event
|
||||||
*/
|
*/
|
||||||
takeProduction(pmcData: IPmcData, body: IHideoutTakeProductionRequestData, sessionID: string): IItemEventRouterResponse;
|
takeProduction(pmcData: IPmcData, body: IHideoutTakeProductionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
|
@ -12,6 +12,7 @@ export declare class InraidCallbacks {
|
|||||||
constructor(inraidController: InraidController, httpResponse: HttpResponseUtil);
|
constructor(inraidController: InraidController, httpResponse: HttpResponseUtil);
|
||||||
/**
|
/**
|
||||||
* Handle client/location/getLocalloot
|
* Handle client/location/getLocalloot
|
||||||
|
* Store active map in profile + applicationContext
|
||||||
* @param url
|
* @param url
|
||||||
* @param info register player request
|
* @param info register player request
|
||||||
* @param sessionID Session id
|
* @param sessionID Session id
|
||||||
|
@ -23,7 +23,7 @@ export declare class InsuranceCallbacks implements OnUpdate {
|
|||||||
*/
|
*/
|
||||||
getInsuranceCost(url: string, info: IGetInsuranceCostRequestData, sessionID: string): IGetBodyResponseData<IGetInsuranceCostResponseData>;
|
getInsuranceCost(url: string, info: IGetInsuranceCostRequestData, sessionID: string): IGetBodyResponseData<IGetInsuranceCostResponseData>;
|
||||||
/**
|
/**
|
||||||
* Handle Insure
|
* Handle Insure event
|
||||||
* @returns IItemEventRouterResponse
|
* @returns IItemEventRouterResponse
|
||||||
*/
|
*/
|
||||||
insure(pmcData: IPmcData, body: IInsureRequestData, sessionID: string): IItemEventRouterResponse;
|
insure(pmcData: IPmcData, body: IInsureRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
@ -26,16 +26,20 @@ export declare class InventoryCallbacks {
|
|||||||
splitItem(pmcData: IPmcData, body: IInventorySplitRequestData, sessionID: string): IItemEventRouterResponse;
|
splitItem(pmcData: IPmcData, body: IInventorySplitRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
mergeItem(pmcData: IPmcData, body: IInventoryMergeRequestData, sessionID: string): IItemEventRouterResponse;
|
mergeItem(pmcData: IPmcData, body: IInventoryMergeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
transferItem(pmcData: IPmcData, body: IInventoryTransferRequestData, sessionID: string): IItemEventRouterResponse;
|
transferItem(pmcData: IPmcData, body: IInventoryTransferRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle Swap */
|
||||||
swapItem(pmcData: IPmcData, body: IInventorySwapRequestData, sessionID: string): IItemEventRouterResponse;
|
swapItem(pmcData: IPmcData, body: IInventorySwapRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
foldItem(pmcData: IPmcData, body: IInventoryFoldRequestData, sessionID: string): IItemEventRouterResponse;
|
foldItem(pmcData: IPmcData, body: IInventoryFoldRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
toggleItem(pmcData: IPmcData, body: IInventoryToggleRequestData, sessionID: string): IItemEventRouterResponse;
|
toggleItem(pmcData: IPmcData, body: IInventoryToggleRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
tagItem(pmcData: IPmcData, body: IInventoryTagRequestData, sessionID: string): IItemEventRouterResponse;
|
tagItem(pmcData: IPmcData, body: IInventoryTagRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
bindItem(pmcData: IPmcData, body: IInventoryBindRequestData, sessionID: string): IItemEventRouterResponse;
|
bindItem(pmcData: IPmcData, body: IInventoryBindRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
examineItem(pmcData: IPmcData, body: IInventoryExamineRequestData, sessionID: string): IItemEventRouterResponse;
|
examineItem(pmcData: IPmcData, body: IInventoryExamineRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle ReadEncyclopedia */
|
||||||
readEncyclopedia(pmcData: IPmcData, body: IInventoryReadEncyclopediaRequestData, sessionID: string): IItemEventRouterResponse;
|
readEncyclopedia(pmcData: IPmcData, body: IInventoryReadEncyclopediaRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle ApplyInventoryChanges */
|
||||||
sortInventory(pmcData: IPmcData, body: IInventorySortRequestData, sessionID: string): IItemEventRouterResponse;
|
sortInventory(pmcData: IPmcData, body: IInventorySortRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
createMapMarker(pmcData: IPmcData, body: IInventoryCreateMarkerRequestData, sessionID: string): IItemEventRouterResponse;
|
createMapMarker(pmcData: IPmcData, body: IInventoryCreateMarkerRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
deleteMapMarker(pmcData: IPmcData, body: IInventoryDeleteMarkerRequestData, sessionID: string): IItemEventRouterResponse;
|
deleteMapMarker(pmcData: IPmcData, body: IInventoryDeleteMarkerRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
editMapMarker(pmcData: IPmcData, body: IInventoryEditMarkerRequestData, sessionID: string): IItemEventRouterResponse;
|
editMapMarker(pmcData: IPmcData, body: IInventoryEditMarkerRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle OpenRandomLootContainer */
|
||||||
openRandomLootContainer(pmcData: IPmcData, body: IOpenRandomLootContainerRequestData, sessionID: string): IItemEventRouterResponse;
|
openRandomLootContainer(pmcData: IPmcData, body: IOpenRandomLootContainerRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -9,7 +9,10 @@ export declare class LocationCallbacks {
|
|||||||
protected httpResponse: HttpResponseUtil;
|
protected httpResponse: HttpResponseUtil;
|
||||||
protected locationController: LocationController;
|
protected locationController: LocationController;
|
||||||
constructor(httpResponse: HttpResponseUtil, locationController: LocationController);
|
constructor(httpResponse: HttpResponseUtil, locationController: LocationController);
|
||||||
|
/** Handle client/locations */
|
||||||
getLocationData(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ILocationsGenerateAllResponse>;
|
getLocationData(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ILocationsGenerateAllResponse>;
|
||||||
|
/** Handle client/location/getLocalloot */
|
||||||
getLocation(url: string, info: IGetLocationRequestData, sessionID: string): IGetBodyResponseData<ILocationBase>;
|
getLocation(url: string, info: IGetLocationRequestData, sessionID: string): IGetBodyResponseData<ILocationBase>;
|
||||||
|
/** Handle client/location/getAirdropLoot */
|
||||||
getAirdropLoot(url: string, info: IEmptyRequestData, sessionID: string): string;
|
getAirdropLoot(url: string, info: IEmptyRequestData, sessionID: string): string;
|
||||||
}
|
}
|
||||||
|
@ -27,11 +27,14 @@ export declare class MatchCallbacks {
|
|||||||
protected matchController: MatchController;
|
protected matchController: MatchController;
|
||||||
protected databaseServer: DatabaseServer;
|
protected databaseServer: DatabaseServer;
|
||||||
constructor(httpResponse: HttpResponseUtil, jsonUtil: JsonUtil, matchController: MatchController, databaseServer: DatabaseServer);
|
constructor(httpResponse: HttpResponseUtil, jsonUtil: JsonUtil, matchController: MatchController, databaseServer: DatabaseServer);
|
||||||
|
/** Handle client/match/updatePing */
|
||||||
updatePing(url: string, info: IUpdatePingRequestData, sessionID: string): INullResponseData;
|
updatePing(url: string, info: IUpdatePingRequestData, sessionID: string): INullResponseData;
|
||||||
exitMatch(url: string, info: IEmptyRequestData, sessionID: string): INullResponseData;
|
exitMatch(url: string, info: IEmptyRequestData, sessionID: string): INullResponseData;
|
||||||
|
/** Handle client/match/group/exit_from_menu */
|
||||||
exitToMenu(url: string, info: IEmptyRequestData, sessionID: string): INullResponseData;
|
exitToMenu(url: string, info: IEmptyRequestData, sessionID: string): INullResponseData;
|
||||||
startGroupSearch(url: string, info: IEmptyRequestData, sessionID: string): INullResponseData;
|
startGroupSearch(url: string, info: IEmptyRequestData, sessionID: string): INullResponseData;
|
||||||
stopGroupSearch(url: string, info: IEmptyRequestData, sessionID: string): INullResponseData;
|
stopGroupSearch(url: string, info: IEmptyRequestData, sessionID: string): INullResponseData;
|
||||||
|
/** Handle client/match/group/invite/send */
|
||||||
sendGroupInvite(url: string, info: ISendGroupInviteRequest, sessionID: string): IGetBodyResponseData<string>;
|
sendGroupInvite(url: string, info: ISendGroupInviteRequest, sessionID: string): IGetBodyResponseData<string>;
|
||||||
/** Handle client/match/group/invite/accept */
|
/** Handle client/match/group/invite/accept */
|
||||||
acceptGroupInvite(url: string, info: IAcceptGroupInviteRequest, sessionID: string): IGetBodyResponseData<IAcceptGroupInviteResponse[]>;
|
acceptGroupInvite(url: string, info: IAcceptGroupInviteRequest, sessionID: string): IGetBodyResponseData<IAcceptGroupInviteResponse[]>;
|
||||||
@ -39,21 +42,32 @@ export declare class MatchCallbacks {
|
|||||||
cancelGroupInvite(url: string, info: ICancelGroupInviteRequest, sessionID: string): IGetBodyResponseData<boolean>;
|
cancelGroupInvite(url: string, info: ICancelGroupInviteRequest, sessionID: string): IGetBodyResponseData<boolean>;
|
||||||
/** Handle client/match/group/transfer */
|
/** Handle client/match/group/transfer */
|
||||||
transferGroup(url: string, info: ITransferGroupRequest, sessionID: string): IGetBodyResponseData<boolean>;
|
transferGroup(url: string, info: ITransferGroupRequest, sessionID: string): IGetBodyResponseData<boolean>;
|
||||||
|
/** Handle client/match/group/invite/cancel-all */
|
||||||
cancelAllGroupInvite(url: string, info: any, sessionID: string): INullResponseData;
|
cancelAllGroupInvite(url: string, info: any, sessionID: string): INullResponseData;
|
||||||
|
/** @deprecated - not called on raid start/end or game start/exit */
|
||||||
putMetrics(url: string, info: IPutMetricsRequestData, sessionID: string): INullResponseData;
|
putMetrics(url: string, info: IPutMetricsRequestData, sessionID: string): INullResponseData;
|
||||||
|
/** Handle raid/profile/list */
|
||||||
getProfile(url: string, info: IGetProfileRequestData, sessionID: string): IGetBodyResponseData<IPmcData[]>;
|
getProfile(url: string, info: IGetProfileRequestData, sessionID: string): IGetBodyResponseData<IPmcData[]>;
|
||||||
serverAvailable(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<boolean>;
|
serverAvailable(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<boolean>;
|
||||||
|
/** Handle match/group/start_game */
|
||||||
joinMatch(url: string, info: IJoinMatchRequestData, sessionID: string): IGetBodyResponseData<IJoinMatchResult>;
|
joinMatch(url: string, info: IJoinMatchRequestData, sessionID: string): IGetBodyResponseData<IJoinMatchResult>;
|
||||||
|
/** Handle client/getMetricsConfig */
|
||||||
getMetrics(url: string, info: any, sessionID: string): IGetBodyResponseData<string>;
|
getMetrics(url: string, info: any, sessionID: string): IGetBodyResponseData<string>;
|
||||||
/**
|
/**
|
||||||
|
* @deprecated - not called on raid start/end or game start/exit
|
||||||
* Handle client/match/group/status
|
* Handle client/match/group/status
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
getGroupStatus(url: string, info: IGetGroupStatusRequestData, sessionID: string): IGetBodyResponseData<any>;
|
getGroupStatus(url: string, info: IGetGroupStatusRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||||
|
/** Handle client/match/group/create */
|
||||||
createGroup(url: string, info: ICreateGroupRequestData, sessionID: string): IGetBodyResponseData<any>;
|
createGroup(url: string, info: ICreateGroupRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||||
|
/** Handle client/match/group/delete */
|
||||||
deleteGroup(url: string, info: any, sessionID: string): INullResponseData;
|
deleteGroup(url: string, info: any, sessionID: string): INullResponseData;
|
||||||
leaveGroup(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<boolean>;
|
leaveGroup(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<boolean>;
|
||||||
|
/** Handle client/match/group/player/remove */
|
||||||
removePlayerFromGroup(url: string, info: IRemovePlayerFromGroupRequest, sessionID: string): INullResponseData;
|
removePlayerFromGroup(url: string, info: IRemovePlayerFromGroupRequest, sessionID: string): INullResponseData;
|
||||||
|
/** Handle client/match/offline/end */
|
||||||
endOfflineRaid(url: string, info: IEndOfflineRaidRequestData, sessionID: string): INullResponseData;
|
endOfflineRaid(url: string, info: IEndOfflineRaidRequestData, sessionID: string): INullResponseData;
|
||||||
|
/** Handle client/raid/configuration */
|
||||||
getRaidConfiguration(url: string, info: IGetRaidConfigurationRequestData, sessionID: string): INullResponseData;
|
getRaidConfiguration(url: string, info: IGetRaidConfigurationRequestData, sessionID: string): INullResponseData;
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,10 @@ import { INoteActionData } from "../models/eft/notes/INoteActionData";
|
|||||||
export declare class NoteCallbacks {
|
export declare class NoteCallbacks {
|
||||||
protected noteController: NoteController;
|
protected noteController: NoteController;
|
||||||
constructor(noteController: NoteController);
|
constructor(noteController: NoteController);
|
||||||
|
/** Handle AddNote event */
|
||||||
addNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
|
addNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle EditNote event */
|
||||||
editNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
|
editNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle DeleteNote event */
|
||||||
deleteNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
|
deleteNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -18,7 +18,10 @@ export declare class NotifierCallbacks {
|
|||||||
* and the client would abort the connection due to spam.
|
* and the client would abort the connection due to spam.
|
||||||
*/
|
*/
|
||||||
sendNotification(sessionID: string, req: any, resp: any, data: any): void;
|
sendNotification(sessionID: string, req: any, resp: any, data: any): void;
|
||||||
|
/** Handle push/notifier/get */
|
||||||
|
/** Handle push/notifier/getwebsocket */
|
||||||
getNotifier(url: string, info: any, sessionID: string): IGetBodyResponseData<any[]>;
|
getNotifier(url: string, info: any, sessionID: string): IGetBodyResponseData<any[]>;
|
||||||
|
/** Handle client/notifier/channel/create */
|
||||||
createNotifierChannel(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<INotifierChannel>;
|
createNotifierChannel(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<INotifierChannel>;
|
||||||
/**
|
/**
|
||||||
* Handle client/game/profile/select
|
* Handle client/game/profile/select
|
||||||
|
@ -10,7 +10,10 @@ export declare class PresetBuildCallbacks {
|
|||||||
protected httpResponse: HttpResponseUtil;
|
protected httpResponse: HttpResponseUtil;
|
||||||
protected presetBuildController: PresetBuildController;
|
protected presetBuildController: PresetBuildController;
|
||||||
constructor(httpResponse: HttpResponseUtil, presetBuildController: PresetBuildController);
|
constructor(httpResponse: HttpResponseUtil, presetBuildController: PresetBuildController);
|
||||||
|
/** Handle client/handbook/builds/my/list */
|
||||||
getHandbookUserlist(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<WeaponBuild[]>;
|
getHandbookUserlist(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<WeaponBuild[]>;
|
||||||
|
/** Handle SaveBuild event */
|
||||||
saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle RemoveBuild event*/
|
||||||
removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -20,16 +20,17 @@ export declare class ProfileCallbacks {
|
|||||||
protected timeUtil: TimeUtil;
|
protected timeUtil: TimeUtil;
|
||||||
protected profileController: ProfileController;
|
protected profileController: ProfileController;
|
||||||
constructor(httpResponse: HttpResponseUtil, timeUtil: TimeUtil, profileController: ProfileController);
|
constructor(httpResponse: HttpResponseUtil, timeUtil: TimeUtil, profileController: ProfileController);
|
||||||
|
/**
|
||||||
|
* Handle client/game/profile/create
|
||||||
|
*/
|
||||||
createProfile(url: string, info: IProfileCreateRequestData, sessionID: string): IGetBodyResponseData<any>;
|
createProfile(url: string, info: IProfileCreateRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||||
/**
|
/**
|
||||||
|
* Handle client/game/profile/list
|
||||||
* Get the complete player profile (scav + pmc character)
|
* Get the complete player profile (scav + pmc character)
|
||||||
* @param url
|
|
||||||
* @param info Empty
|
|
||||||
* @param sessionID Session id
|
|
||||||
* @returns Profile object
|
|
||||||
*/
|
*/
|
||||||
getProfileData(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IPmcData[]>;
|
getProfileData(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IPmcData[]>;
|
||||||
/**
|
/**
|
||||||
|
* Handle client/game/profile/savage/regenerate
|
||||||
* Handle the creation of a scav profile for player
|
* Handle the creation of a scav profile for player
|
||||||
* Occurs post-raid and when profile first created immediately after character details are confirmed by player
|
* Occurs post-raid and when profile first created immediately after character details are confirmed by player
|
||||||
* @param url
|
* @param url
|
||||||
@ -40,33 +41,40 @@ export declare class ProfileCallbacks {
|
|||||||
regenerateScav(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IPmcData[]>;
|
regenerateScav(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IPmcData[]>;
|
||||||
/**
|
/**
|
||||||
* Handle client/game/profile/voice/change event
|
* Handle client/game/profile/voice/change event
|
||||||
* @param url
|
|
||||||
* @param info Change voice request object
|
|
||||||
* @param sessionID Session id
|
|
||||||
* @returns Client response
|
|
||||||
*/
|
*/
|
||||||
changeVoice(url: string, info: IProfileChangeVoiceRequestData, sessionID: string): INullResponseData;
|
changeVoice(url: string, info: IProfileChangeVoiceRequestData, sessionID: string): INullResponseData;
|
||||||
/**
|
/**
|
||||||
* Handle client/game/profile/nickname/change event
|
* Handle client/game/profile/nickname/change event
|
||||||
* Client allows player to adjust their profile name
|
* Client allows player to adjust their profile name
|
||||||
* @param url
|
|
||||||
* @param info Change nickname request object
|
|
||||||
* @param sessionID Session id
|
|
||||||
* @returns client response
|
|
||||||
*/
|
*/
|
||||||
changeNickname(url: string, info: IProfileChangeNicknameRequestData, sessionID: string): IGetBodyResponseData<any>;
|
changeNickname(url: string, info: IProfileChangeNicknameRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||||
|
/**
|
||||||
|
* Handle client/game/profile/nickname/validate
|
||||||
|
*/
|
||||||
validateNickname(url: string, info: IValidateNicknameRequestData, sessionID: string): IGetBodyResponseData<any>;
|
validateNickname(url: string, info: IValidateNicknameRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||||
|
/**
|
||||||
|
* Handle client/game/profile/nickname/reserved
|
||||||
|
*/
|
||||||
getReservedNickname(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string>;
|
getReservedNickname(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string>;
|
||||||
/**
|
/**
|
||||||
|
* Handle client/profile/status
|
||||||
* Called when creating a character when choosing a character face/voice
|
* Called when creating a character when choosing a character face/voice
|
||||||
* @param url
|
|
||||||
* @param info response (empty)
|
|
||||||
* @param sessionID
|
|
||||||
* @returns
|
|
||||||
*/
|
*/
|
||||||
getProfileStatus(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<GetProfileStatusResponseData>;
|
getProfileStatus(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<GetProfileStatusResponseData>;
|
||||||
|
/**
|
||||||
|
* Handle client/profile/settings
|
||||||
|
*/
|
||||||
getProfileSettings(url: string, info: IGetProfileSettingsRequest, sessionId: string): IGetBodyResponseData<string>;
|
getProfileSettings(url: string, info: IGetProfileSettingsRequest, sessionId: string): IGetBodyResponseData<string>;
|
||||||
|
/**
|
||||||
|
* Handle client/game/profile/search
|
||||||
|
*/
|
||||||
searchFriend(url: string, info: ISearchFriendRequestData, sessionID: string): IGetBodyResponseData<ISearchFriendResponse[]>;
|
searchFriend(url: string, info: ISearchFriendRequestData, sessionID: string): IGetBodyResponseData<ISearchFriendResponse[]>;
|
||||||
|
/**
|
||||||
|
* Handle launcher/profile/info
|
||||||
|
*/
|
||||||
getMiniProfile(url: string, info: IGetMiniProfileRequestData, sessionID: string): string;
|
getMiniProfile(url: string, info: IGetMiniProfileRequestData, sessionID: string): string;
|
||||||
|
/**
|
||||||
|
* Handle /launcher/profiles
|
||||||
|
*/
|
||||||
getAllMiniProfiles(url: string, info: any, sessionID: string): string;
|
getAllMiniProfiles(url: string, info: any, sessionID: string): string;
|
||||||
}
|
}
|
||||||
|
@ -17,17 +17,28 @@ export declare class QuestCallbacks {
|
|||||||
protected questController: QuestController;
|
protected questController: QuestController;
|
||||||
protected repeatableQuestController: RepeatableQuestController;
|
protected repeatableQuestController: RepeatableQuestController;
|
||||||
constructor(httpResponse: HttpResponseUtil, questController: QuestController, repeatableQuestController: RepeatableQuestController);
|
constructor(httpResponse: HttpResponseUtil, questController: QuestController, repeatableQuestController: RepeatableQuestController);
|
||||||
|
/**
|
||||||
|
* Handle RepeatableQuestChange event
|
||||||
|
*/
|
||||||
changeRepeatableQuest(pmcData: IPmcData, body: IRepeatableQuestChangeRequest, sessionID: string): IItemEventRouterResponse;
|
changeRepeatableQuest(pmcData: IPmcData, body: IRepeatableQuestChangeRequest, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/**
|
||||||
|
* Handle QuestAccept event
|
||||||
|
*/
|
||||||
acceptQuest(pmcData: IPmcData, body: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
acceptQuest(pmcData: IPmcData, body: IAcceptQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/**
|
||||||
|
* Handle QuestComplete event
|
||||||
|
*/
|
||||||
completeQuest(pmcData: IPmcData, body: ICompleteQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
completeQuest(pmcData: IPmcData, body: ICompleteQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/**
|
||||||
|
* Handle QuestHandover event
|
||||||
|
*/
|
||||||
handoverQuest(pmcData: IPmcData, body: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
handoverQuest(pmcData: IPmcData, body: IHandoverQuestRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Handle client/quest/list
|
* Handle client/quest/list
|
||||||
* @param url
|
|
||||||
* @param info
|
|
||||||
* @param sessionID
|
|
||||||
* @returns
|
|
||||||
*/
|
*/
|
||||||
listQuests(url: string, info: IListQuestsRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>;
|
listQuests(url: string, info: IListQuestsRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>;
|
||||||
|
/**
|
||||||
|
* Handle client/repeatalbeQuests/activityPeriods
|
||||||
|
*/
|
||||||
activityPeriods(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IPmcDataRepeatableQuest[]>;
|
activityPeriods(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IPmcDataRepeatableQuest[]>;
|
||||||
}
|
}
|
||||||
|
@ -32,16 +32,25 @@ export declare class RagfairCallbacks implements OnLoad, OnUpdate {
|
|||||||
constructor(httpResponse: HttpResponseUtil, jsonUtil: JsonUtil, ragfairServer: RagfairServer, ragfairController: RagfairController, configServer: ConfigServer);
|
constructor(httpResponse: HttpResponseUtil, jsonUtil: JsonUtil, ragfairServer: RagfairServer, ragfairController: RagfairController, configServer: ConfigServer);
|
||||||
onLoad(): Promise<void>;
|
onLoad(): Promise<void>;
|
||||||
getRoute(): string;
|
getRoute(): string;
|
||||||
|
onUpdate(timeSinceLastRun: number): Promise<boolean>;
|
||||||
|
/**
|
||||||
|
* Handle client/ragfair/search
|
||||||
|
* Handle client/ragfair/find
|
||||||
|
*/
|
||||||
search(url: string, info: ISearchRequestData, sessionID: string): IGetBodyResponseData<IGetOffersResult>;
|
search(url: string, info: ISearchRequestData, sessionID: string): IGetBodyResponseData<IGetOffersResult>;
|
||||||
|
/** Handle client/ragfair/itemMarketPrice */
|
||||||
getMarketPrice(url: string, info: IGetMarketPriceRequestData, sessionID: string): IGetBodyResponseData<IGetItemPriceResult>;
|
getMarketPrice(url: string, info: IGetMarketPriceRequestData, sessionID: string): IGetBodyResponseData<IGetItemPriceResult>;
|
||||||
|
/** Handle RagFairAddOffer event */
|
||||||
addOffer(pmcData: IPmcData, info: IAddOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
addOffer(pmcData: IPmcData, info: IAddOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** \Handle RagFairRemoveOffer event */
|
||||||
removeOffer(pmcData: IPmcData, info: IRemoveOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
removeOffer(pmcData: IPmcData, info: IRemoveOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle RagFairRenewOffer event */
|
||||||
extendOffer(pmcData: IPmcData, info: IExtendOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
extendOffer(pmcData: IPmcData, info: IExtendOfferRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Handle /client/items/prices
|
* Handle /client/items/prices
|
||||||
* Called when clicking an item to list on flea
|
* Called when clicking an item to list on flea
|
||||||
*/
|
*/
|
||||||
getFleaPrices(url: string, request: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, number>>;
|
getFleaPrices(url: string, request: IEmptyRequestData, sessionID: string): IGetBodyResponseData<Record<string, number>>;
|
||||||
onUpdate(timeSinceLastRun: number): Promise<boolean>;
|
/** Handle client/reports/ragfair/send */
|
||||||
sendReport(url: string, info: ISendRagfairReportRequestData, sessionID: string): INullResponseData;
|
sendReport(url: string, info: ISendRagfairReportRequestData, sessionID: string): INullResponseData;
|
||||||
}
|
}
|
||||||
|
@ -7,19 +7,21 @@ export declare class RepairCallbacks {
|
|||||||
protected repairController: RepairController;
|
protected repairController: RepairController;
|
||||||
constructor(repairController: RepairController);
|
constructor(repairController: RepairController);
|
||||||
/**
|
/**
|
||||||
|
* Handle TraderRepair event
|
||||||
* use trader to repair item
|
* use trader to repair item
|
||||||
* @param pmcData
|
* @param pmcData Player profile
|
||||||
* @param body
|
* @param traderRepairRequest Request object
|
||||||
* @param sessionID
|
* @param sessionID Session id
|
||||||
* @returns
|
* @returns IItemEventRouterResponse
|
||||||
*/
|
*/
|
||||||
traderRepair(pmcData: IPmcData, body: ITraderRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
|
traderRepair(pmcData: IPmcData, traderRepairRequest: ITraderRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
|
* Handle Repair event
|
||||||
* Use repair kit to repair item
|
* Use repair kit to repair item
|
||||||
* @param pmcData
|
* @param pmcData Player profile
|
||||||
* @param body
|
* @param repairRequest Request object
|
||||||
* @param sessionID
|
* @param sessionID Session id
|
||||||
* @returns
|
* @returns IItemEventRouterResponse
|
||||||
*/
|
*/
|
||||||
repair(pmcData: IPmcData, body: IRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
|
repair(pmcData: IPmcData, repairRequest: IRepairActionDataRequest, sessionID: string): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -7,8 +7,9 @@ export declare class TradeCallbacks {
|
|||||||
protected tradeController: TradeController;
|
protected tradeController: TradeController;
|
||||||
constructor(tradeController: TradeController);
|
constructor(tradeController: TradeController);
|
||||||
/**
|
/**
|
||||||
* Handle client/game/profile/items/moving TradingConfirm
|
* Handle client/game/profile/items/moving TradingConfirm event
|
||||||
*/
|
*/
|
||||||
processTrade(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
processTrade(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle RagFairBuyOffer event */
|
||||||
processRagfairTrade(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
processRagfairTrade(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -12,7 +12,10 @@ export declare class TraderCallbacks implements OnLoad, OnUpdate {
|
|||||||
onLoad(): Promise<void>;
|
onLoad(): Promise<void>;
|
||||||
onUpdate(): Promise<boolean>;
|
onUpdate(): Promise<boolean>;
|
||||||
getRoute(): string;
|
getRoute(): string;
|
||||||
|
/** Handle client/trading/api/traderSettings */
|
||||||
getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
|
getTraderSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase[]>;
|
||||||
|
/** Handle client/trading/api/getTrader */
|
||||||
getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
|
getTrader(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderBase>;
|
||||||
|
/** Handle client/trading/api/getTraderAssort */
|
||||||
getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;
|
getAssort(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<ITraderAssort>;
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,8 @@ import { IWishlistActionData } from "../models/eft/wishlist/IWishlistActionData"
|
|||||||
export declare class WishlistCallbacks {
|
export declare class WishlistCallbacks {
|
||||||
protected wishlistController: WishlistController;
|
protected wishlistController: WishlistController;
|
||||||
constructor(wishlistController: WishlistController);
|
constructor(wishlistController: WishlistController);
|
||||||
|
/** Handle AddToWishList event */
|
||||||
addToWishlist(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
|
addToWishlist(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle RemoveFromWishList event */
|
||||||
removeFromWishlist(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
|
removeFromWishlist(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -38,6 +38,7 @@ export declare class BotController {
|
|||||||
*/
|
*/
|
||||||
getBotPresetGenerationLimit(type: string): number;
|
getBotPresetGenerationLimit(type: string): number;
|
||||||
/**
|
/**
|
||||||
|
* Handle singleplayer/settings/bot/difficulty
|
||||||
* Get the core.json difficulty settings from database\bots
|
* Get the core.json difficulty settings from database\bots
|
||||||
* @returns IBotCore
|
* @returns IBotCore
|
||||||
*/
|
*/
|
||||||
|
@ -28,9 +28,13 @@ export declare class CustomizationController {
|
|||||||
* @returns ISuit array
|
* @returns ISuit array
|
||||||
*/
|
*/
|
||||||
getTraderSuits(traderID: string, sessionID: string): ISuit[];
|
getTraderSuits(traderID: string, sessionID: string): ISuit[];
|
||||||
/** Equip one to many clothing items to player */
|
/**
|
||||||
|
* Handle CustomizationWear event
|
||||||
|
* Equip one to many clothing items to player
|
||||||
|
*/
|
||||||
wearClothing(pmcData: IPmcData, wearClothingRequest: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
|
wearClothing(pmcData: IPmcData, wearClothingRequest: IWearClothingRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
|
* Handle CustomizationBuy event
|
||||||
* Purchase/unlock a clothing item from a trader
|
* Purchase/unlock a clothing item from a trader
|
||||||
* @param pmcData Player profile
|
* @param pmcData Player profile
|
||||||
* @param buyClothingRequest Request object
|
* @param buyClothingRequest Request object
|
||||||
@ -42,8 +46,8 @@ export declare class CustomizationController {
|
|||||||
/**
|
/**
|
||||||
* Has an outfit been purchased by a player
|
* Has an outfit been purchased by a player
|
||||||
* @param suitId clothing id
|
* @param suitId clothing id
|
||||||
* @param sessionID Session id
|
* @param sessionID Session id of profile to check for clothing in
|
||||||
* @returns true if purchased already
|
* @returns true if already purchased
|
||||||
*/
|
*/
|
||||||
protected outfitAlreadyPurchased(suitId: string, sessionID: string): boolean;
|
protected outfitAlreadyPurchased(suitId: string, sessionID: string): boolean;
|
||||||
/**
|
/**
|
||||||
@ -60,7 +64,6 @@ export declare class CustomizationController {
|
|||||||
* @param pmcData Player profile
|
* @param pmcData Player profile
|
||||||
* @param clothingItem Clothing item purchased
|
* @param clothingItem Clothing item purchased
|
||||||
* @param output Client response
|
* @param output Client response
|
||||||
* @returns
|
|
||||||
*/
|
*/
|
||||||
protected payForClothingItem(sessionId: string, pmcData: IPmcData, clothingItem: ClothingItem, output: IItemEventRouterResponse): void;
|
protected payForClothingItem(sessionId: string, pmcData: IPmcData, clothingItem: ClothingItem, output: IItemEventRouterResponse): void;
|
||||||
protected getAllTraderSuits(sessionID: string): ISuit[];
|
protected getAllTraderSuits(sessionID: string): ISuit[];
|
||||||
|
@ -1,8 +1,10 @@
|
|||||||
import { DialogueHelper } from "../helpers/DialogueHelper";
|
import { DialogueHelper } from "../helpers/DialogueHelper";
|
||||||
import { IGetAllAttachmentsResponse } from "../models/eft/dialog/IGetAllAttachmentsResponse";
|
import { IGetAllAttachmentsResponse } from "../models/eft/dialog/IGetAllAttachmentsResponse";
|
||||||
import { IGetFriendListDataResponse } from "../models/eft/dialog/IGetFriendListDataResponse";
|
import { IGetFriendListDataResponse } from "../models/eft/dialog/IGetFriendListDataResponse";
|
||||||
|
import { IGetMailDialogViewRequestData } from "../models/eft/dialog/IGetMailDialogViewRequestData";
|
||||||
import { IGetMailDialogViewResponseData } from "../models/eft/dialog/IGetMailDialogViewResponseData";
|
import { IGetMailDialogViewResponseData } from "../models/eft/dialog/IGetMailDialogViewResponseData";
|
||||||
import { DialogueInfo, IAkiProfile, IUserDialogInfo, Message } from "../models/eft/profile/IAkiProfile";
|
import { ISendMessageRequest } from "../models/eft/dialog/ISendMessageRequest";
|
||||||
|
import { Dialogue, DialogueInfo, IAkiProfile, IUserDialogInfo, Message } from "../models/eft/profile/IAkiProfile";
|
||||||
import { SaveServer } from "../servers/SaveServer";
|
import { SaveServer } from "../servers/SaveServer";
|
||||||
import { TimeUtil } from "../utils/TimeUtil";
|
import { TimeUtil } from "../utils/TimeUtil";
|
||||||
export declare class DialogueController {
|
export declare class DialogueController {
|
||||||
@ -10,9 +12,15 @@ export declare class DialogueController {
|
|||||||
protected timeUtil: TimeUtil;
|
protected timeUtil: TimeUtil;
|
||||||
protected dialogueHelper: DialogueHelper;
|
protected dialogueHelper: DialogueHelper;
|
||||||
constructor(saveServer: SaveServer, timeUtil: TimeUtil, dialogueHelper: DialogueHelper);
|
constructor(saveServer: SaveServer, timeUtil: TimeUtil, dialogueHelper: DialogueHelper);
|
||||||
|
/** Handle onUpdate spt event */
|
||||||
update(): void;
|
update(): void;
|
||||||
|
/**
|
||||||
|
* Handle client/friend/list
|
||||||
|
* @returns IGetFriendListDataResponse
|
||||||
|
*/
|
||||||
getFriendList(sessionID: string): IGetFriendListDataResponse;
|
getFriendList(sessionID: string): IGetFriendListDataResponse;
|
||||||
/**
|
/**
|
||||||
|
* Handle client/mail/dialog/list
|
||||||
* Create array holding trader dialogs and mail interactions with player
|
* Create array holding trader dialogs and mail interactions with player
|
||||||
* Set the content of the dialogue on the list tab.
|
* Set the content of the dialogue on the list tab.
|
||||||
* @param sessionID Session Id
|
* @param sessionID Session Id
|
||||||
@ -27,14 +35,22 @@ export declare class DialogueController {
|
|||||||
*/
|
*/
|
||||||
getDialogueInfo(dialogueID: string, sessionID: string): DialogueInfo;
|
getDialogueInfo(dialogueID: string, sessionID: string): DialogueInfo;
|
||||||
/**
|
/**
|
||||||
|
* Handle client/mail/dialog/view
|
||||||
* Handle player clicking 'messenger' and seeing all the messages they've recieved
|
* Handle player clicking 'messenger' and seeing all the messages they've recieved
|
||||||
* Set the content of the dialogue on the details panel, showing all the messages
|
* Set the content of the dialogue on the details panel, showing all the messages
|
||||||
* for the specified dialogue.
|
* for the specified dialogue.
|
||||||
* @param dialogueID Dialog id
|
* @param request Get dialog request
|
||||||
* @param sessionID Session id
|
* @param sessionId Session id
|
||||||
* @returns IGetMailDialogViewResponseData object
|
* @returns IGetMailDialogViewResponseData object
|
||||||
*/
|
*/
|
||||||
generateDialogueView(dialogueID: string, sessionID: string): IGetMailDialogViewResponseData;
|
generateDialogueView(request: IGetMailDialogViewRequestData, sessionId: string): IGetMailDialogViewResponseData;
|
||||||
|
/**
|
||||||
|
* Get dialog from player profile, create if doesn't exist
|
||||||
|
* @param profile Player profile
|
||||||
|
* @param request get dialog request (params used when dialog doesnt exist in profile)
|
||||||
|
* @returns Dialogue
|
||||||
|
*/
|
||||||
|
protected getDialogByIdFromProfile(profile: IAkiProfile, request: IGetMailDialogViewRequestData): Dialogue;
|
||||||
protected getProfilesForMail(pmcProfile: IAkiProfile, dialogUsers: IUserDialogInfo[]): IUserDialogInfo[];
|
protected getProfilesForMail(pmcProfile: IAkiProfile, dialogUsers: IUserDialogInfo[]): IUserDialogInfo[];
|
||||||
/**
|
/**
|
||||||
* Get a count of messages with attachments from a particular dialog
|
* Get a count of messages with attachments from a particular dialog
|
||||||
@ -49,16 +65,21 @@ export declare class DialogueController {
|
|||||||
* @returns true if uncollected rewards found
|
* @returns true if uncollected rewards found
|
||||||
*/
|
*/
|
||||||
protected messagesHaveUncollectedRewards(messages: Message[]): boolean;
|
protected messagesHaveUncollectedRewards(messages: Message[]): boolean;
|
||||||
|
/** Handle client/mail/dialog/remove */
|
||||||
removeDialogue(dialogueID: string, sessionID: string): void;
|
removeDialogue(dialogueID: string, sessionID: string): void;
|
||||||
setDialoguePin(dialogueID: string, shouldPin: boolean, sessionID: string): void;
|
setDialoguePin(dialogueID: string, shouldPin: boolean, sessionID: string): void;
|
||||||
|
/** Handle client/mail/dialog/read */
|
||||||
setRead(dialogueIDs: string[], sessionID: string): void;
|
setRead(dialogueIDs: string[], sessionID: string): void;
|
||||||
/**
|
/**
|
||||||
|
* Handle client/mail/dialog/getAllAttachments
|
||||||
* Get all uncollected items attached to mail in a particular dialog
|
* Get all uncollected items attached to mail in a particular dialog
|
||||||
* @param dialogueID Dialog to get mail attachments from
|
* @param dialogueID Dialog to get mail attachments from
|
||||||
* @param sessionID Session id
|
* @param sessionID Session id
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
getAllAttachments(dialogueID: string, sessionID: string): IGetAllAttachmentsResponse;
|
getAllAttachments(dialogueID: string, sessionID: string): IGetAllAttachmentsResponse;
|
||||||
|
/** client/mail/msg/send */
|
||||||
|
sendMessage(sessionId: string, request: ISendMessageRequest): string;
|
||||||
/**
|
/**
|
||||||
* Get messages from a specific dialog that have items not expired
|
* Get messages from a specific dialog that have items not expired
|
||||||
* @param sessionId Session id
|
* @param sessionId Session id
|
||||||
|
@ -8,6 +8,7 @@ import { IPmcData } from "../models/eft/common/IPmcData";
|
|||||||
import { ICheckVersionResponse } from "../models/eft/game/ICheckVersionResponse";
|
import { ICheckVersionResponse } from "../models/eft/game/ICheckVersionResponse";
|
||||||
import { ICurrentGroupResponse } from "../models/eft/game/ICurrentGroupResponse";
|
import { ICurrentGroupResponse } from "../models/eft/game/ICurrentGroupResponse";
|
||||||
import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
import { IGameConfigResponse } from "../models/eft/game/IGameConfigResponse";
|
||||||
|
import { IGameKeepAliveResponse } from "../models/eft/game/IGameKeepAliveResponse";
|
||||||
import { IServerDetails } from "../models/eft/game/IServerDetails";
|
import { IServerDetails } from "../models/eft/game/IServerDetails";
|
||||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||||
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
||||||
@ -50,6 +51,7 @@ export declare class GameController {
|
|||||||
* Handle client/game/start
|
* Handle client/game/start
|
||||||
*/
|
*/
|
||||||
gameStart(_url: string, _info: IEmptyRequestData, sessionID: string, startTimeStampMS: number): void;
|
gameStart(_url: string, _info: IEmptyRequestData, sessionID: string, startTimeStampMS: number): void;
|
||||||
|
protected adjustMapBotLimits(): void;
|
||||||
/**
|
/**
|
||||||
* Handle client/game/config
|
* Handle client/game/config
|
||||||
*/
|
*/
|
||||||
@ -66,6 +68,10 @@ export declare class GameController {
|
|||||||
* Handle client/checkVersion
|
* Handle client/checkVersion
|
||||||
*/
|
*/
|
||||||
getValidGameVersion(sessionId: string): ICheckVersionResponse;
|
getValidGameVersion(sessionId: string): ICheckVersionResponse;
|
||||||
|
/**
|
||||||
|
* Handle client/game/keepalive
|
||||||
|
*/
|
||||||
|
getKeepAlive(sessionId: string): IGameKeepAliveResponse;
|
||||||
/**
|
/**
|
||||||
* BSG have two values for shotgun dispersion, we make sure both have the same value
|
* BSG have two values for shotgun dispersion, we make sure both have the same value
|
||||||
*/
|
*/
|
||||||
|
@ -59,6 +59,7 @@ export declare class HideoutController {
|
|||||||
protected hideoutConfig: IHideoutConfig;
|
protected hideoutConfig: IHideoutConfig;
|
||||||
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, inventoryHelper: InventoryHelper, saveServer: SaveServer, playerService: PlayerService, presetHelper: PresetHelper, paymentHelper: PaymentHelper, eventOutputHolder: EventOutputHolder, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, hideoutHelper: HideoutHelper, scavCaseRewardGenerator: ScavCaseRewardGenerator, localisationService: LocalisationService, configServer: ConfigServer, jsonUtil: JsonUtil, fenceService: FenceService);
|
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, databaseServer: DatabaseServer, randomUtil: RandomUtil, inventoryHelper: InventoryHelper, saveServer: SaveServer, playerService: PlayerService, presetHelper: PresetHelper, paymentHelper: PaymentHelper, eventOutputHolder: EventOutputHolder, httpResponse: HttpResponseUtil, profileHelper: ProfileHelper, hideoutHelper: HideoutHelper, scavCaseRewardGenerator: ScavCaseRewardGenerator, localisationService: LocalisationService, configServer: ConfigServer, jsonUtil: JsonUtil, fenceService: FenceService);
|
||||||
/**
|
/**
|
||||||
|
* Handle HideoutUpgrade event
|
||||||
* Start a hideout area upgrade
|
* Start a hideout area upgrade
|
||||||
* @param pmcData Player profile
|
* @param pmcData Player profile
|
||||||
* @param request upgrade start request
|
* @param request upgrade start request
|
||||||
@ -67,6 +68,7 @@ export declare class HideoutController {
|
|||||||
*/
|
*/
|
||||||
startUpgrade(pmcData: IPmcData, request: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse;
|
startUpgrade(pmcData: IPmcData, request: IHideoutUpgradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
|
* Handle HideoutUpgradeComplete event
|
||||||
* Complete a hideout area upgrade
|
* Complete a hideout area upgrade
|
||||||
* @param pmcData Player profile
|
* @param pmcData Player profile
|
||||||
* @param request Completed upgrade request
|
* @param request Completed upgrade request
|
||||||
@ -84,6 +86,7 @@ export declare class HideoutController {
|
|||||||
*/
|
*/
|
||||||
putItemsInAreaSlots(pmcData: IPmcData, addItemToHideoutRequest: IHideoutPutItemInRequestData, sessionID: string): IItemEventRouterResponse;
|
putItemsInAreaSlots(pmcData: IPmcData, addItemToHideoutRequest: IHideoutPutItemInRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
|
* Handle HideoutTakeItemsFromAreaSlots event
|
||||||
* Remove item from hideout area and place into player inventory
|
* Remove item from hideout area and place into player inventory
|
||||||
* @param pmcData Player profile
|
* @param pmcData Player profile
|
||||||
* @param request Take item out of area request
|
* @param request Take item out of area request
|
||||||
@ -102,6 +105,7 @@ export declare class HideoutController {
|
|||||||
*/
|
*/
|
||||||
protected removeResourceFromArea(sessionID: string, pmcData: IPmcData, removeResourceRequest: IHideoutTakeItemOutRequestData, output: IItemEventRouterResponse, hideoutArea: HideoutArea): IItemEventRouterResponse;
|
protected removeResourceFromArea(sessionID: string, pmcData: IPmcData, removeResourceRequest: IHideoutTakeItemOutRequestData, output: IItemEventRouterResponse, hideoutArea: HideoutArea): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
|
* Handle HideoutToggleArea event
|
||||||
* Toggle area on/off
|
* Toggle area on/off
|
||||||
* @param pmcData Player profile
|
* @param pmcData Player profile
|
||||||
* @param request Toggle area request
|
* @param request Toggle area request
|
||||||
@ -110,6 +114,7 @@ export declare class HideoutController {
|
|||||||
*/
|
*/
|
||||||
toggleArea(pmcData: IPmcData, request: IHideoutToggleAreaRequestData, sessionID: string): IItemEventRouterResponse;
|
toggleArea(pmcData: IPmcData, request: IHideoutToggleAreaRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
|
* Handle HideoutSingleProductionStart event
|
||||||
* Start production for an item from hideout area
|
* Start production for an item from hideout area
|
||||||
* @param pmcData Player profile
|
* @param pmcData Player profile
|
||||||
* @param body Start prodution of single item request
|
* @param body Start prodution of single item request
|
||||||
@ -118,6 +123,7 @@ export declare class HideoutController {
|
|||||||
*/
|
*/
|
||||||
singleProductionStart(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
singleProductionStart(pmcData: IPmcData, body: IHideoutSingleProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
|
* Handle HideoutScavCaseProductionStart event
|
||||||
* Handles event after clicking 'start' on the scav case hideout page
|
* Handles event after clicking 'start' on the scav case hideout page
|
||||||
* @param pmcData player profile
|
* @param pmcData player profile
|
||||||
* @param body client request object
|
* @param body client request object
|
||||||
@ -149,6 +155,7 @@ export declare class HideoutController {
|
|||||||
*/
|
*/
|
||||||
continuousProductionStart(pmcData: IPmcData, request: IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
continuousProductionStart(pmcData: IPmcData, request: IHideoutContinuousProductionStartRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
|
* Handle HideoutTakeProduction event
|
||||||
* Take completed item out of hideout area and place into player inventory
|
* Take completed item out of hideout area and place into player inventory
|
||||||
* @param pmcData Player profile
|
* @param pmcData Player profile
|
||||||
* @param request Remove production from area request
|
* @param request Remove production from area request
|
||||||
|
@ -52,6 +52,7 @@ export declare class InraidController {
|
|||||||
*/
|
*/
|
||||||
addPlayer(sessionID: string, info: IRegisterPlayerRequestData): void;
|
addPlayer(sessionID: string, info: IRegisterPlayerRequestData): void;
|
||||||
/**
|
/**
|
||||||
|
* Handle raid/profile/save
|
||||||
* Save profile state to disk
|
* Save profile state to disk
|
||||||
* Handles pmc/pscav
|
* Handles pmc/pscav
|
||||||
* @param offraidData post-raid request data
|
* @param offraidData post-raid request data
|
||||||
|
@ -45,6 +45,7 @@ export declare class InsuranceController {
|
|||||||
*/
|
*/
|
||||||
protected itemShouldBeLost(insuredItem: Item, traderId: string, itemsBeingDeleted: string[]): boolean;
|
protected itemShouldBeLost(insuredItem: Item, traderId: string, itemsBeingDeleted: string[]): boolean;
|
||||||
/**
|
/**
|
||||||
|
* Handle Insure event
|
||||||
* Add insurance to an item
|
* Add insurance to an item
|
||||||
* @param pmcData Player profile
|
* @param pmcData Player profile
|
||||||
* @param body Insurance request
|
* @param body Insurance request
|
||||||
@ -53,6 +54,7 @@ export declare class InsuranceController {
|
|||||||
*/
|
*/
|
||||||
insure(pmcData: IPmcData, body: IInsureRequestData, sessionID: string): IItemEventRouterResponse;
|
insure(pmcData: IPmcData, body: IInsureRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
|
* Handle client/insurance/items/list/cost
|
||||||
* Calculate insurance cost
|
* Calculate insurance cost
|
||||||
* @param info request object
|
* @param info request object
|
||||||
* @param sessionID session id
|
* @param sessionID session id
|
||||||
|
@ -189,6 +189,7 @@ export declare class InventoryController {
|
|||||||
*/
|
*/
|
||||||
protected sanitiseMapMarkerText(mapNoteText: string): string;
|
protected sanitiseMapMarkerText(mapNoteText: string): string;
|
||||||
/**
|
/**
|
||||||
|
* Handle OpenRandomLootContainer event
|
||||||
* Handle event fired when a container is unpacked (currently only the halloween pumpkin)
|
* Handle event fired when a container is unpacked (currently only the halloween pumpkin)
|
||||||
* @param pmcData Profile data
|
* @param pmcData Profile data
|
||||||
* @param body open loot container request data
|
* @param body open loot container request data
|
||||||
|
@ -27,14 +27,22 @@ export declare class LocationController {
|
|||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
protected airdropConfig: IAirdropConfig;
|
protected airdropConfig: IAirdropConfig;
|
||||||
constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, weightedRandomHelper: WeightedRandomHelper, logger: ILogger, locationGenerator: LocationGenerator, localisationService: LocalisationService, lootGenerator: LootGenerator, databaseServer: DatabaseServer, timeUtil: TimeUtil, configServer: ConfigServer);
|
constructor(jsonUtil: JsonUtil, hashUtil: HashUtil, weightedRandomHelper: WeightedRandomHelper, logger: ILogger, locationGenerator: LocationGenerator, localisationService: LocalisationService, lootGenerator: LootGenerator, databaseServer: DatabaseServer, timeUtil: TimeUtil, configServer: ConfigServer);
|
||||||
get(location: string): ILocationBase;
|
|
||||||
generate(name: string): ILocationBase;
|
|
||||||
/**
|
/**
|
||||||
|
* Handle client/location/getLocalloot
|
||||||
|
* Get a location (map) with generated loot data
|
||||||
|
* @param location Map to generate loot for
|
||||||
|
* @returns ILocationBase
|
||||||
|
*/
|
||||||
|
get(location: string): ILocationBase;
|
||||||
|
private generate;
|
||||||
|
/**
|
||||||
|
* Handle client/locations
|
||||||
* Get all maps base location properties without loot data
|
* Get all maps base location properties without loot data
|
||||||
* @returns ILocationsGenerateAllResponse
|
* @returns ILocationsGenerateAllResponse
|
||||||
*/
|
*/
|
||||||
generateAll(): ILocationsGenerateAllResponse;
|
generateAll(): ILocationsGenerateAllResponse;
|
||||||
/**
|
/**
|
||||||
|
* Handle client/location/getAirdropLoot
|
||||||
* Get loot for an airdop container
|
* Get loot for an airdop container
|
||||||
* Generates it randomly based on config/airdrop.json values
|
* Generates it randomly based on config/airdrop.json values
|
||||||
* @returns Array of LootItem objects
|
* @returns Array of LootItem objects
|
||||||
|
@ -35,15 +35,20 @@ export declare class MatchController {
|
|||||||
protected botConfig: IBotConfig;
|
protected botConfig: IBotConfig;
|
||||||
constructor(logger: ILogger, saveServer: SaveServer, profileHelper: ProfileHelper, matchLocationService: MatchLocationService, traderHelper: TraderHelper, botLootCacheService: BotLootCacheService, configServer: ConfigServer, profileSnapshotService: ProfileSnapshotService, botGenerationCacheService: BotGenerationCacheService, applicationContext: ApplicationContext);
|
constructor(logger: ILogger, saveServer: SaveServer, profileHelper: ProfileHelper, matchLocationService: MatchLocationService, traderHelper: TraderHelper, botLootCacheService: BotLootCacheService, configServer: ConfigServer, profileSnapshotService: ProfileSnapshotService, botGenerationCacheService: BotGenerationCacheService, applicationContext: ApplicationContext);
|
||||||
getEnabled(): boolean;
|
getEnabled(): boolean;
|
||||||
|
/** Handle raid/profile/list */
|
||||||
getProfile(info: IGetProfileRequestData): IPmcData[];
|
getProfile(info: IGetProfileRequestData): IPmcData[];
|
||||||
|
/** Handle client/match/group/create */
|
||||||
createGroup(sessionID: string, info: ICreateGroupRequestData): any;
|
createGroup(sessionID: string, info: ICreateGroupRequestData): any;
|
||||||
|
/** Handle client/match/group/delete */
|
||||||
deleteGroup(info: any): void;
|
deleteGroup(info: any): void;
|
||||||
|
/** Handle match/group/start_game */
|
||||||
joinMatch(info: IJoinMatchRequestData, sessionId: string): IJoinMatchResult;
|
joinMatch(info: IJoinMatchRequestData, sessionId: string): IJoinMatchResult;
|
||||||
|
/** Handle client/match/group/status */
|
||||||
getGroupStatus(info: IGetGroupStatusRequestData): any;
|
getGroupStatus(info: IGetGroupStatusRequestData): any;
|
||||||
/**
|
/**
|
||||||
* Handle /client/raid/configuration
|
* Handle /client/raid/configuration
|
||||||
* @param request
|
* @param request Raid config request
|
||||||
* @param sessionID
|
* @param sessionID Session id
|
||||||
*/
|
*/
|
||||||
startOfflineRaid(request: IGetRaidConfigurationRequestData, sessionID: string): void;
|
startOfflineRaid(request: IGetRaidConfigurationRequestData, sessionID: string): void;
|
||||||
/**
|
/**
|
||||||
@ -52,9 +57,10 @@ export declare class MatchController {
|
|||||||
* @returns bot difficulty
|
* @returns bot difficulty
|
||||||
*/
|
*/
|
||||||
protected convertDifficultyDropdownIntoBotDifficulty(botDifficulty: string): string;
|
protected convertDifficultyDropdownIntoBotDifficulty(botDifficulty: string): string;
|
||||||
|
/** Handle client/match/offline/end */
|
||||||
endOfflineRaid(info: IEndOfflineRaidRequestData, sessionId: string): void;
|
endOfflineRaid(info: IEndOfflineRaidRequestData, sessionId: string): void;
|
||||||
/**
|
/**
|
||||||
* Is extract by car
|
* Was extract by car
|
||||||
* @param extractName name of extract
|
* @param extractName name of extract
|
||||||
* @returns true if car extract
|
* @returns true if car extract
|
||||||
*/
|
*/
|
||||||
|
@ -18,5 +18,6 @@ export declare class NotifierController {
|
|||||||
*/
|
*/
|
||||||
notifyAsync(sessionID: string): Promise<unknown>;
|
notifyAsync(sessionID: string): Promise<unknown>;
|
||||||
getServer(sessionID: string): string;
|
getServer(sessionID: string): string;
|
||||||
|
/** Handle client/notifier/channel/create */
|
||||||
getChannel(sessionID: string): INotifierChannel;
|
getChannel(sessionID: string): INotifierChannel;
|
||||||
}
|
}
|
||||||
|
@ -12,7 +12,10 @@ export declare class PresetBuildController {
|
|||||||
protected itemHelper: ItemHelper;
|
protected itemHelper: ItemHelper;
|
||||||
protected saveServer: SaveServer;
|
protected saveServer: SaveServer;
|
||||||
constructor(hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, itemHelper: ItemHelper, saveServer: SaveServer);
|
constructor(hashUtil: HashUtil, eventOutputHolder: EventOutputHolder, itemHelper: ItemHelper, saveServer: SaveServer);
|
||||||
|
/** Handle client/handbook/builds/my/list */
|
||||||
getUserBuilds(sessionID: string): WeaponBuild[];
|
getUserBuilds(sessionID: string): WeaponBuild[];
|
||||||
|
/** Handle SaveBuild event */
|
||||||
saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
saveBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle RemoveBuild event*/
|
||||||
removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
removeBuild(pmcData: IPmcData, body: IPresetBuildActionRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -14,6 +14,7 @@ import { IProfileCreateRequestData } from "../models/eft/profile/IProfileCreateR
|
|||||||
import { ISearchFriendRequestData } from "../models/eft/profile/ISearchFriendRequestData";
|
import { ISearchFriendRequestData } from "../models/eft/profile/ISearchFriendRequestData";
|
||||||
import { ISearchFriendResponse } from "../models/eft/profile/ISearchFriendResponse";
|
import { ISearchFriendResponse } from "../models/eft/profile/ISearchFriendResponse";
|
||||||
import { IValidateNicknameRequestData } from "../models/eft/profile/IValidateNicknameRequestData";
|
import { IValidateNicknameRequestData } from "../models/eft/profile/IValidateNicknameRequestData";
|
||||||
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
import { EventOutputHolder } from "../routers/EventOutputHolder";
|
||||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
import { SaveServer } from "../servers/SaveServer";
|
import { SaveServer } from "../servers/SaveServer";
|
||||||
@ -21,6 +22,7 @@ import { ProfileFixerService } from "../services/ProfileFixerService";
|
|||||||
import { HashUtil } from "../utils/HashUtil";
|
import { HashUtil } from "../utils/HashUtil";
|
||||||
import { TimeUtil } from "../utils/TimeUtil";
|
import { TimeUtil } from "../utils/TimeUtil";
|
||||||
export declare class ProfileController {
|
export declare class ProfileController {
|
||||||
|
protected logger: ILogger;
|
||||||
protected hashUtil: HashUtil;
|
protected hashUtil: HashUtil;
|
||||||
protected timeUtil: TimeUtil;
|
protected timeUtil: TimeUtil;
|
||||||
protected saveServer: SaveServer;
|
protected saveServer: SaveServer;
|
||||||
@ -33,21 +35,63 @@ export declare class ProfileController {
|
|||||||
protected dialogueHelper: DialogueHelper;
|
protected dialogueHelper: DialogueHelper;
|
||||||
protected questHelper: QuestHelper;
|
protected questHelper: QuestHelper;
|
||||||
protected profileHelper: ProfileHelper;
|
protected profileHelper: ProfileHelper;
|
||||||
constructor(hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, eventOutputHolder: EventOutputHolder, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
|
constructor(logger: ILogger, hashUtil: HashUtil, timeUtil: TimeUtil, saveServer: SaveServer, databaseServer: DatabaseServer, itemHelper: ItemHelper, profileFixerService: ProfileFixerService, playerScavGenerator: PlayerScavGenerator, eventOutputHolder: EventOutputHolder, traderHelper: TraderHelper, dialogueHelper: DialogueHelper, questHelper: QuestHelper, profileHelper: ProfileHelper);
|
||||||
|
/**
|
||||||
|
* Handle /launcher/profiles
|
||||||
|
*/
|
||||||
getMiniProfiles(): IMiniProfile[];
|
getMiniProfiles(): IMiniProfile[];
|
||||||
|
/**
|
||||||
|
* Handle launcher/profile/info
|
||||||
|
*/
|
||||||
getMiniProfile(sessionID: string): any;
|
getMiniProfile(sessionID: string): any;
|
||||||
|
/**
|
||||||
|
* Handle client/game/profile/list
|
||||||
|
*/
|
||||||
getCompleteProfile(sessionID: string): IPmcData[];
|
getCompleteProfile(sessionID: string): IPmcData[];
|
||||||
|
/**
|
||||||
|
* Handle client/game/profile/create
|
||||||
|
*/
|
||||||
createProfile(info: IProfileCreateRequestData, sessionID: string): void;
|
createProfile(info: IProfileCreateRequestData, sessionID: string): void;
|
||||||
|
/**
|
||||||
|
* Delete a profile
|
||||||
|
* @param sessionID Id of profile to delete
|
||||||
|
*/
|
||||||
|
protected deleteProfileBySessionId(sessionID: string): void;
|
||||||
|
/**
|
||||||
|
* Iterate over all quests in player profile, inspect rewards for the quests current state (accepted/completed)
|
||||||
|
* and send rewards to them in mail
|
||||||
|
* @param profileDetails Player profile
|
||||||
|
* @param sessionID Session id
|
||||||
|
* @param response Event router response
|
||||||
|
*/
|
||||||
protected givePlayerStartingQuestRewards(profileDetails: IAkiProfile, sessionID: string, response: IItemEventRouterResponse): void;
|
protected givePlayerStartingQuestRewards(profileDetails: IAkiProfile, sessionID: string, response: IItemEventRouterResponse): void;
|
||||||
|
/**
|
||||||
|
* For each trader reset their state to what a level 1 player would see
|
||||||
|
* @param sessionID Session id of profile to reset
|
||||||
|
*/
|
||||||
|
protected resetAllTradersInProfile(sessionID: string): void;
|
||||||
/**
|
/**
|
||||||
* Generate a player scav object
|
* Generate a player scav object
|
||||||
* pmc profile MUST exist first before pscav can be generated
|
* PMC profile MUST exist first before pscav can be generated
|
||||||
* @param sessionID
|
* @param sessionID
|
||||||
* @returns IPmcData object
|
* @returns IPmcData object
|
||||||
*/
|
*/
|
||||||
generatePlayerScav(sessionID: string): IPmcData;
|
generatePlayerScav(sessionID: string): IPmcData;
|
||||||
|
/**
|
||||||
|
* Handle client/game/profile/nickname/validate
|
||||||
|
*/
|
||||||
validateNickname(info: IValidateNicknameRequestData, sessionID: string): string;
|
validateNickname(info: IValidateNicknameRequestData, sessionID: string): string;
|
||||||
|
/**
|
||||||
|
* Handle client/game/profile/nickname/change event
|
||||||
|
* Client allows player to adjust their profile name
|
||||||
|
*/
|
||||||
changeNickname(info: IProfileChangeNicknameRequestData, sessionID: string): string;
|
changeNickname(info: IProfileChangeNicknameRequestData, sessionID: string): string;
|
||||||
|
/**
|
||||||
|
* Handle client/game/profile/voice/change event
|
||||||
|
*/
|
||||||
changeVoice(info: IProfileChangeVoiceRequestData, sessionID: string): void;
|
changeVoice(info: IProfileChangeVoiceRequestData, sessionID: string): void;
|
||||||
|
/**
|
||||||
|
* Handle client/game/profile/search
|
||||||
|
*/
|
||||||
getFriends(info: ISearchFriendRequestData, sessionID: string): ISearchFriendResponse[];
|
getFriends(info: ISearchFriendRequestData, sessionID: string): ISearchFriendResponse[];
|
||||||
}
|
}
|
||||||
|
@ -41,6 +41,7 @@ export declare class QuestController {
|
|||||||
protected questConfig: IQuestConfig;
|
protected questConfig: IQuestConfig;
|
||||||
constructor(logger: ILogger, timeUtil: TimeUtil, httpResponseUtil: HttpResponseUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, itemHelper: ItemHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, questHelper: QuestHelper, questConditionHelper: QuestConditionHelper, playerService: PlayerService, localeService: LocaleService, seasonalEventService: SeasonalEventService, localisationService: LocalisationService, configServer: ConfigServer);
|
constructor(logger: ILogger, timeUtil: TimeUtil, httpResponseUtil: HttpResponseUtil, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, itemHelper: ItemHelper, dialogueHelper: DialogueHelper, profileHelper: ProfileHelper, questHelper: QuestHelper, questConditionHelper: QuestConditionHelper, playerService: PlayerService, localeService: LocaleService, seasonalEventService: SeasonalEventService, localisationService: LocalisationService, configServer: ConfigServer);
|
||||||
/**
|
/**
|
||||||
|
* Handle client/quest/list
|
||||||
* Get all quests visible to player
|
* Get all quests visible to player
|
||||||
* Exclude quests with incomplete preconditions (level/loyalty)
|
* Exclude quests with incomplete preconditions (level/loyalty)
|
||||||
* @param sessionID session id
|
* @param sessionID session id
|
||||||
@ -67,6 +68,7 @@ export declare class QuestController {
|
|||||||
*/
|
*/
|
||||||
protected questIsForOtherSide(playerSide: string, questId: string): boolean;
|
protected questIsForOtherSide(playerSide: string, questId: string): boolean;
|
||||||
/**
|
/**
|
||||||
|
* Handle QuestAccept event
|
||||||
* Handle the client accepting a quest and starting it
|
* Handle the client accepting a quest and starting it
|
||||||
* Send starting rewards if any to player and
|
* Send starting rewards if any to player and
|
||||||
* Send start notification if any to player
|
* Send start notification if any to player
|
||||||
@ -94,9 +96,10 @@ export declare class QuestController {
|
|||||||
*/
|
*/
|
||||||
protected getRepeatableQuestFromProfile(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData): IRepeatableQuest;
|
protected getRepeatableQuestFromProfile(pmcData: IPmcData, acceptedQuest: IAcceptQuestRequestData): IRepeatableQuest;
|
||||||
/**
|
/**
|
||||||
|
* Handle QuestComplete event
|
||||||
* Update completed quest in profile
|
* Update completed quest in profile
|
||||||
* Add newly unlocked quests to profile
|
* Add newly unlocked quests to profile
|
||||||
* Also recalculate thier level due to exp rewards
|
* Also recalculate their level due to exp rewards
|
||||||
* @param pmcData Player profile
|
* @param pmcData Player profile
|
||||||
* @param body Completed quest request
|
* @param body Completed quest request
|
||||||
* @param sessionID Session id
|
* @param sessionID Session id
|
||||||
@ -133,7 +136,7 @@ export declare class QuestController {
|
|||||||
*/
|
*/
|
||||||
protected failQuests(sessionID: string, pmcData: IPmcData, questsToFail: IQuest[]): void;
|
protected failQuests(sessionID: string, pmcData: IPmcData, questsToFail: IQuest[]): void;
|
||||||
/**
|
/**
|
||||||
*
|
* Handle QuestHandover event
|
||||||
* @param pmcData Player profile
|
* @param pmcData Player profile
|
||||||
* @param handoverQuestRequest handover item request
|
* @param handoverQuestRequest handover item request
|
||||||
* @param sessionID Session id
|
* @param sessionID Session id
|
||||||
|
@ -23,6 +23,7 @@ export declare class RepairController {
|
|||||||
protected repairConfig: IRepairConfig;
|
protected repairConfig: IRepairConfig;
|
||||||
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, questHelper: QuestHelper, traderHelper: TraderHelper, paymentService: PaymentService, repairHelper: RepairHelper, repairService: RepairService);
|
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, databaseServer: DatabaseServer, questHelper: QuestHelper, traderHelper: TraderHelper, paymentService: PaymentService, repairHelper: RepairHelper, repairService: RepairService);
|
||||||
/**
|
/**
|
||||||
|
* Handle TraderRepair event
|
||||||
* Repair with trader
|
* Repair with trader
|
||||||
* @param sessionID session id
|
* @param sessionID session id
|
||||||
* @param body endpoint request data
|
* @param body endpoint request data
|
||||||
@ -31,6 +32,7 @@ export declare class RepairController {
|
|||||||
*/
|
*/
|
||||||
traderRepair(sessionID: string, body: ITraderRepairActionDataRequest, pmcData: IPmcData): IItemEventRouterResponse;
|
traderRepair(sessionID: string, body: ITraderRepairActionDataRequest, pmcData: IPmcData): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
|
* Handle Repair event
|
||||||
* Repair with repair kit
|
* Repair with repair kit
|
||||||
* @param sessionID session id
|
* @param sessionID session id
|
||||||
* @param body endpoint request data
|
* @param body endpoint request data
|
||||||
|
@ -77,7 +77,7 @@ export declare class RepeatableQuestController {
|
|||||||
protected questConfig: IQuestConfig;
|
protected questConfig: IQuestConfig;
|
||||||
constructor(timeUtil: TimeUtil, logger: ILogger, randomUtil: RandomUtil, httpResponse: HttpResponseUtil, mathUtil: MathUtil, jsonUtil: JsonUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, handbookHelper: HandbookHelper, ragfairServerHelper: RagfairServerHelper, eventOutputHolder: EventOutputHolder, localisationService: LocalisationService, paymentService: PaymentService, objectId: ObjectId, itemFilterService: ItemFilterService, configServer: ConfigServer);
|
constructor(timeUtil: TimeUtil, logger: ILogger, randomUtil: RandomUtil, httpResponse: HttpResponseUtil, mathUtil: MathUtil, jsonUtil: JsonUtil, databaseServer: DatabaseServer, itemHelper: ItemHelper, presetHelper: PresetHelper, profileHelper: ProfileHelper, profileFixerService: ProfileFixerService, handbookHelper: HandbookHelper, ragfairServerHelper: RagfairServerHelper, eventOutputHolder: EventOutputHolder, localisationService: LocalisationService, paymentService: PaymentService, objectId: ObjectId, itemFilterService: ItemFilterService, configServer: ConfigServer);
|
||||||
/**
|
/**
|
||||||
* This is the method reached by the /client/repeatalbeQuests/activityPeriods endpoint
|
* Handle client/repeatalbeQuests/activityPeriods
|
||||||
* Returns an array of objects in the format of repeatable quests to the client.
|
* Returns an array of objects in the format of repeatable quests to the client.
|
||||||
* repeatableQuestObject = {
|
* repeatableQuestObject = {
|
||||||
* id: Unique Id,
|
* id: Unique Id,
|
||||||
@ -113,7 +113,7 @@ export declare class RepeatableQuestController {
|
|||||||
* This method is called by GetClientRepeatableQuests and creates one element of quest type format (see assets/database/templates/repeatableQuests.json).
|
* This method is called by GetClientRepeatableQuests and creates one element of quest type format (see assets/database/templates/repeatableQuests.json).
|
||||||
* It randomly draws a quest type (currently Elimination, Completion or Exploration) as well as a trader who is providing the quest
|
* It randomly draws a quest type (currently Elimination, Completion or Exploration) as well as a trader who is providing the quest
|
||||||
*/
|
*/
|
||||||
generateRepeatableQuest(pmcLevel: number, pmcTraderInfo: Record<string, TraderInfo>, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IRepeatableQuest;
|
protected generateRepeatableQuest(pmcLevel: number, pmcTraderInfo: Record<string, TraderInfo>, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IRepeatableQuest;
|
||||||
/**
|
/**
|
||||||
* Just for debug reasons. Draws dailies a random assort of dailies extracted from dumps
|
* Just for debug reasons. Draws dailies a random assort of dailies extracted from dumps
|
||||||
*/
|
*/
|
||||||
@ -128,7 +128,7 @@ export declare class RepeatableQuestController {
|
|||||||
* @returns {object} a object which contains the base elements for repeatable quests of the requests type
|
* @returns {object} a object which contains the base elements for repeatable quests of the requests type
|
||||||
* (needs to be filled with reward and conditions by called to make a valid quest)
|
* (needs to be filled with reward and conditions by called to make a valid quest)
|
||||||
*/
|
*/
|
||||||
generateRepeatableTemplate(type: string, traderId: string, side: string): IRepeatableQuest;
|
protected generateRepeatableTemplate(type: string, traderId: string, side: string): IRepeatableQuest;
|
||||||
/**
|
/**
|
||||||
* Generates a valid Exploration quest
|
* Generates a valid Exploration quest
|
||||||
*
|
*
|
||||||
@ -138,7 +138,7 @@ export declare class RepeatableQuestController {
|
|||||||
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
|
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
|
||||||
* @returns {object} object of quest type format for "Exploration" (see assets/database/templates/repeatableQuests.json)
|
* @returns {object} object of quest type format for "Exploration" (see assets/database/templates/repeatableQuests.json)
|
||||||
*/
|
*/
|
||||||
generateExplorationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IExploration;
|
protected generateExplorationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IExploration;
|
||||||
/**
|
/**
|
||||||
* Generates a valid Completion quest
|
* Generates a valid Completion quest
|
||||||
*
|
*
|
||||||
@ -147,7 +147,7 @@ export declare class RepeatableQuestController {
|
|||||||
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
|
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
|
||||||
* @returns {object} object of quest type format for "Completion" (see assets/database/templates/repeatableQuests.json)
|
* @returns {object} object of quest type format for "Completion" (see assets/database/templates/repeatableQuests.json)
|
||||||
*/
|
*/
|
||||||
generateCompletionQuest(pmcLevel: number, traderId: string, repeatableConfig: IRepeatableQuestConfig): ICompletion;
|
protected generateCompletionQuest(pmcLevel: number, traderId: string, repeatableConfig: IRepeatableQuestConfig): ICompletion;
|
||||||
/**
|
/**
|
||||||
* Generates a valid Elimination quest
|
* Generates a valid Elimination quest
|
||||||
*
|
*
|
||||||
@ -157,7 +157,7 @@ export declare class RepeatableQuestController {
|
|||||||
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
|
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
|
||||||
* @returns {object} object of quest type format for "Elimination" (see assets/database/templates/repeatableQuests.json)
|
* @returns {object} object of quest type format for "Elimination" (see assets/database/templates/repeatableQuests.json)
|
||||||
*/
|
*/
|
||||||
generateEliminationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IElimination;
|
protected generateEliminationQuest(pmcLevel: number, traderId: string, questTypePool: IQuestTypePool, repeatableConfig: IRepeatableQuestConfig): IElimination;
|
||||||
/**
|
/**
|
||||||
* Get the relevant elimination config based on the current players PMC level
|
* Get the relevant elimination config based on the current players PMC level
|
||||||
* @param pmcLevel Level of PMC character
|
* @param pmcLevel Level of PMC character
|
||||||
@ -178,7 +178,7 @@ export declare class RepeatableQuestController {
|
|||||||
* @param {string} exit The exit name to generate the condition for
|
* @param {string} exit The exit name to generate the condition for
|
||||||
* @returns {object} Exit condition
|
* @returns {object} Exit condition
|
||||||
*/
|
*/
|
||||||
generateExplorationExitCondition(exit: Exit): IExplorationCondition;
|
protected generateExplorationExitCondition(exit: Exit): IExplorationCondition;
|
||||||
/**
|
/**
|
||||||
* A repeatable quest, besides some more or less static components, exists of reward and condition (see assets/database/templates/repeatableQuests.json)
|
* A repeatable quest, besides some more or less static components, exists of reward and condition (see assets/database/templates/repeatableQuests.json)
|
||||||
* This is a helper method for GenerateCompletionQuest to create a completion condition (of which a completion quest theoretically can have many)
|
* This is a helper method for GenerateCompletionQuest to create a completion condition (of which a completion quest theoretically can have many)
|
||||||
@ -187,7 +187,7 @@ export declare class RepeatableQuestController {
|
|||||||
* @param {integer} value amount of items of this specific type to request
|
* @param {integer} value amount of items of this specific type to request
|
||||||
* @returns {object} object of "Completion"-condition
|
* @returns {object} object of "Completion"-condition
|
||||||
*/
|
*/
|
||||||
generateCompletionAvailableForFinish(targetItemId: string, value: number): ICompletionAvailableFor;
|
protected generateCompletionAvailableForFinish(targetItemId: string, value: number): ICompletionAvailableFor;
|
||||||
/**
|
/**
|
||||||
* A repeatable quest, besides some more or less static components, exists of reward and condition (see assets/database/templates/repeatableQuests.json)
|
* A repeatable quest, besides some more or less static components, exists of reward and condition (see assets/database/templates/repeatableQuests.json)
|
||||||
* This is a helper method for GenerateEliminationQuest to create a location condition.
|
* This is a helper method for GenerateEliminationQuest to create a location condition.
|
||||||
@ -195,7 +195,7 @@ export declare class RepeatableQuestController {
|
|||||||
* @param {string} location the location on which to fulfill the elimination quest
|
* @param {string} location the location on which to fulfill the elimination quest
|
||||||
* @returns {object} object of "Elimination"-location-subcondition
|
* @returns {object} object of "Elimination"-location-subcondition
|
||||||
*/
|
*/
|
||||||
generateEliminationLocation(location: string[]): IEliminationCondition;
|
protected generateEliminationLocation(location: string[]): IEliminationCondition;
|
||||||
/**
|
/**
|
||||||
* A repeatable quest, besides some more or less static components, exists of reward and condition (see assets/database/templates/repeatableQuests.json)
|
* A repeatable quest, besides some more or less static components, exists of reward and condition (see assets/database/templates/repeatableQuests.json)
|
||||||
* This is a helper method for GenerateEliminationQuest to create a kill condition.
|
* This is a helper method for GenerateEliminationQuest to create a kill condition.
|
||||||
@ -205,7 +205,7 @@ export declare class RepeatableQuestController {
|
|||||||
* @param {number} distance distance from which to kill (currently only >= supported)
|
* @param {number} distance distance from which to kill (currently only >= supported)
|
||||||
* @returns {object} object of "Elimination"-kill-subcondition
|
* @returns {object} object of "Elimination"-kill-subcondition
|
||||||
*/
|
*/
|
||||||
generateEliminationCondition(target: string, bodyPart: string[], distance: number): IEliminationCondition;
|
protected generateEliminationCondition(target: string, bodyPart: string[], distance: number): IEliminationCondition;
|
||||||
/**
|
/**
|
||||||
* Used to create a quest pool during each cycle of repeatable quest generation. The pool will be subsequently
|
* Used to create a quest pool during each cycle of repeatable quest generation. The pool will be subsequently
|
||||||
* narrowed down during quest generation to avoid duplicate quests. Like duplicate extractions or elimination quests
|
* narrowed down during quest generation to avoid duplicate quests. Like duplicate extractions or elimination quests
|
||||||
@ -214,7 +214,7 @@ export declare class RepeatableQuestController {
|
|||||||
* @param pmcLevel level of pmc generating quest pool
|
* @param pmcLevel level of pmc generating quest pool
|
||||||
* @returns IQuestTypePool
|
* @returns IQuestTypePool
|
||||||
*/
|
*/
|
||||||
generateQuestPool(repeatableConfig: IRepeatableQuestConfig, pmcLevel: number): IQuestTypePool;
|
protected generateQuestPool(repeatableConfig: IRepeatableQuestConfig, pmcLevel: number): IQuestTypePool;
|
||||||
/**
|
/**
|
||||||
* Generate the reward for a mission. A reward can consist of
|
* Generate the reward for a mission. A reward can consist of
|
||||||
* - Experience
|
* - Experience
|
||||||
@ -235,7 +235,7 @@ export declare class RepeatableQuestController {
|
|||||||
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
|
* @param {object} repeatableConfig The configuration for the repeatably kind (daily, weekly) as configured in QuestConfig for the requestd quest
|
||||||
* @returns {object} object of "Reward"-type that can be given for a repeatable mission
|
* @returns {object} object of "Reward"-type that can be given for a repeatable mission
|
||||||
*/
|
*/
|
||||||
generateReward(pmcLevel: number, difficulty: number, traderId: string, repeatableConfig: IRepeatableQuestConfig): IRewards;
|
protected generateReward(pmcLevel: number, difficulty: number, traderId: string, repeatableConfig: IRepeatableQuestConfig): IRewards;
|
||||||
/**
|
/**
|
||||||
* Helper to create a reward item structured as required by the client
|
* Helper to create a reward item structured as required by the client
|
||||||
*
|
*
|
||||||
@ -244,9 +244,12 @@ export declare class RepeatableQuestController {
|
|||||||
* @param {integer} index all rewards will be appended to a list, for unkown reasons the client wants the index
|
* @param {integer} index all rewards will be appended to a list, for unkown reasons the client wants the index
|
||||||
* @returns {object} object of "Reward"-item-type
|
* @returns {object} object of "Reward"-item-type
|
||||||
*/
|
*/
|
||||||
generateRewardItem(tpl: string, value: number, index: number, preset?: any): IReward;
|
protected generateRewardItem(tpl: string, value: number, index: number, preset?: any): IReward;
|
||||||
debugLogRepeatableQuestIds(pmcData: IPmcData): void;
|
debugLogRepeatableQuestIds(pmcData: IPmcData): void;
|
||||||
probabilityObjectArray<K, V>(configArrayInput: ProbabilityObject<K, V>[]): ProbabilityObjectArray<K, V>;
|
protected probabilityObjectArray<K, V>(configArrayInput: ProbabilityObject<K, V>[]): ProbabilityObjectArray<K, V>;
|
||||||
|
/**
|
||||||
|
* Handle RepeatableQuestChange event
|
||||||
|
*/
|
||||||
changeRepeatableQuest(pmcData: IPmcData, body: IRepeatableQuestChangeRequest, sessionID: string): IItemEventRouterResponse;
|
changeRepeatableQuest(pmcData: IPmcData, body: IRepeatableQuestChangeRequest, sessionID: string): IItemEventRouterResponse;
|
||||||
/**
|
/**
|
||||||
* Picks rewardable items from items.json. This means they need to fit into the inventory and they shouldn't be keys (debatable)
|
* Picks rewardable items from items.json. This means they need to fit into the inventory and they shouldn't be keys (debatable)
|
||||||
@ -260,5 +263,5 @@ export declare class RepeatableQuestController {
|
|||||||
* @param {string} tpl template id of item to check
|
* @param {string} tpl template id of item to check
|
||||||
* @returns boolean: true if item is valid reward
|
* @returns boolean: true if item is valid reward
|
||||||
*/
|
*/
|
||||||
isValidRewardItem(tpl: string, repeatableQuestConfig: IRepeatableQuestConfig): boolean;
|
protected isValidRewardItem(tpl: string, repeatableQuestConfig: IRepeatableQuestConfig): boolean;
|
||||||
}
|
}
|
||||||
|
@ -27,7 +27,9 @@ declare class TradeController {
|
|||||||
protected ragfairConfig: IRagfairConfig;
|
protected ragfairConfig: IRagfairConfig;
|
||||||
protected traderConfig: ITraderConfig;
|
protected traderConfig: ITraderConfig;
|
||||||
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, tradeHelper: TradeHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, ragfairServer: RagfairServer, httpResponse: HttpResponseUtil, localisationService: LocalisationService, configServer: ConfigServer);
|
constructor(logger: ILogger, eventOutputHolder: EventOutputHolder, tradeHelper: TradeHelper, itemHelper: ItemHelper, profileHelper: ProfileHelper, ragfairServer: RagfairServer, httpResponse: HttpResponseUtil, localisationService: LocalisationService, configServer: ConfigServer);
|
||||||
|
/** Handle TradingConfirm event */
|
||||||
confirmTrading(pmcData: IPmcData, request: IProcessBaseTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
confirmTrading(pmcData: IPmcData, request: IProcessBaseTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle RagFairBuyOffer event */
|
||||||
confirmRagfairTrading(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
confirmRagfairTrading(pmcData: IPmcData, body: IProcessRagfairTradeRequestData, sessionID: string): IItemEventRouterResponse;
|
||||||
protected confirmTradingInternal(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string, foundInRaid?: boolean, upd?: Upd): IItemEventRouterResponse;
|
protected confirmTradingInternal(pmcData: IPmcData, body: IProcessBaseTradeRequestData, sessionID: string, foundInRaid?: boolean, upd?: Upd): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -35,6 +35,7 @@ export declare class TraderController {
|
|||||||
*/
|
*/
|
||||||
update(): boolean;
|
update(): boolean;
|
||||||
/**
|
/**
|
||||||
|
* Handle client/trading/api/traderSettings
|
||||||
* Return an array of all traders
|
* Return an array of all traders
|
||||||
* @param sessionID Session id
|
* @param sessionID Session id
|
||||||
* @returns array if ITraderBase objects
|
* @returns array if ITraderBase objects
|
||||||
@ -47,6 +48,8 @@ export declare class TraderController {
|
|||||||
* @returns 1,-1 or 0
|
* @returns 1,-1 or 0
|
||||||
*/
|
*/
|
||||||
protected sortByTraderId(traderA: ITraderBase, traderB: ITraderBase): number;
|
protected sortByTraderId(traderA: ITraderBase, traderB: ITraderBase): number;
|
||||||
|
/** Handle client/trading/api/getTrader */
|
||||||
getTrader(sessionID: string, traderID: string): ITraderBase;
|
getTrader(sessionID: string, traderID: string): ITraderBase;
|
||||||
|
/** Handle client/trading/api/getTraderAssort */
|
||||||
getAssort(sessionId: string, traderId: string): ITraderAssort;
|
getAssort(sessionId: string, traderId: string): ITraderAssort;
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,7 @@ export declare class WeatherController {
|
|||||||
protected configServer: ConfigServer;
|
protected configServer: ConfigServer;
|
||||||
protected weatherConfig: IWeatherConfig;
|
protected weatherConfig: IWeatherConfig;
|
||||||
constructor(weatherGenerator: WeatherGenerator, logger: ILogger, configServer: ConfigServer);
|
constructor(weatherGenerator: WeatherGenerator, logger: ILogger, configServer: ConfigServer);
|
||||||
|
/** Handle client/weather */
|
||||||
generate(): IWeatherData;
|
generate(): IWeatherData;
|
||||||
/**
|
/**
|
||||||
* Get the current in-raid time (MUST HAVE PLAYER LOGGED INTO CLIENT TO WORK)
|
* Get the current in-raid time (MUST HAVE PLAYER LOGGED INTO CLIENT TO WORK)
|
||||||
|
@ -5,6 +5,8 @@ import { IWishlistActionData } from "../models/eft/wishlist/IWishlistActionData"
|
|||||||
export declare class WishlistController {
|
export declare class WishlistController {
|
||||||
protected eventOutputHolder: EventOutputHolder;
|
protected eventOutputHolder: EventOutputHolder;
|
||||||
constructor(eventOutputHolder: EventOutputHolder);
|
constructor(eventOutputHolder: EventOutputHolder);
|
||||||
|
/** Handle AddToWishList */
|
||||||
addToWishList(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
|
addToWishList(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
|
||||||
|
/** Handle RemoveFromWishList event */
|
||||||
removeFromWishList(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
|
removeFromWishList(pmcData: IPmcData, body: IWishlistActionData, sessionID: string): IItemEventRouterResponse;
|
||||||
}
|
}
|
||||||
|
@ -2,10 +2,10 @@ import { IPmcData } from "../models/eft/common/IPmcData";
|
|||||||
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
import { IItemEventRouterResponse } from "../models/eft/itemEvent/IItemEventRouterResponse";
|
||||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||||
export declare class Router {
|
export declare class Router {
|
||||||
private handledRoutes;
|
protected handledRoutes: HandledRoute[];
|
||||||
getTopLevelRoute(): string;
|
getTopLevelRoute(): string;
|
||||||
protected getHandledRoutes(): HandledRoute[];
|
protected getHandledRoutes(): HandledRoute[];
|
||||||
private getInternalHandledRoutes;
|
protected getInternalHandledRoutes(): HandledRoute[];
|
||||||
canHandle(url: string, partialMatch?: boolean): boolean;
|
canHandle(url: string, partialMatch?: boolean): boolean;
|
||||||
}
|
}
|
||||||
export declare class StaticRouter extends Router {
|
export declare class StaticRouter extends Router {
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
import { MinMax } from "../models/common/MinMax";
|
import { MinMax } from "../models/common/MinMax";
|
||||||
import { IRandomisedBotLevelResult } from "../models/eft/bot/IRandomisedBotLevelResult";
|
import { IRandomisedBotLevelResult } from "../models/eft/bot/IRandomisedBotLevelResult";
|
||||||
import { ExpTable } from "../models/eft/common/IGlobals";
|
import { IExpTable } from "../models/eft/common/IGlobals";
|
||||||
import { IBotBase } from "../models/eft/common/tables/IBotBase";
|
import { IBotBase } from "../models/eft/common/tables/IBotBase";
|
||||||
import { BotGenerationDetails } from "../models/spt/bots/BotGenerationDetails";
|
import { BotGenerationDetails } from "../models/spt/bots/BotGenerationDetails";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
@ -25,5 +25,5 @@ export declare class BotLevelGenerator {
|
|||||||
* @param relativeDeltaMax max delta above player level to go
|
* @param relativeDeltaMax max delta above player level to go
|
||||||
* @returns highest level possible for bot
|
* @returns highest level possible for bot
|
||||||
*/
|
*/
|
||||||
protected getHighestRelativeBotLevel(playerLevel: number, relativeDeltaMax: number, levelDetails: MinMax, expTable: ExpTable[]): number;
|
protected getHighestRelativeBotLevel(playerLevel: number, relativeDeltaMax: number, levelDetails: MinMax, expTable: IExpTable[]): number;
|
||||||
}
|
}
|
||||||
|
@ -2,7 +2,7 @@ import { InventoryHelper } from "../helpers/InventoryHelper";
|
|||||||
import { ItemHelper } from "../helpers/ItemHelper";
|
import { ItemHelper } from "../helpers/ItemHelper";
|
||||||
import { PresetHelper } from "../helpers/PresetHelper";
|
import { PresetHelper } from "../helpers/PresetHelper";
|
||||||
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
|
import { WeightedRandomHelper } from "../helpers/WeightedRandomHelper";
|
||||||
import { Preset } from "../models/eft/common/IGlobals";
|
import { IPreset } from "../models/eft/common/IGlobals";
|
||||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||||
import { AddItem } from "../models/eft/inventory/IAddItemRequestData";
|
import { AddItem } from "../models/eft/inventory/IAddItemRequestData";
|
||||||
import { ISealedAirdropContainerSettings, RewardDetails } from "../models/spt/config/IInventoryConfig";
|
import { ISealedAirdropContainerSettings, RewardDetails } from "../models/spt/config/IInventoryConfig";
|
||||||
@ -71,7 +71,7 @@ export declare class LootGenerator {
|
|||||||
* @param result array to add found preset to
|
* @param result array to add found preset to
|
||||||
* @returns true if preset was valid and added to pool
|
* @returns true if preset was valid and added to pool
|
||||||
*/
|
*/
|
||||||
protected findAndAddRandomPresetToLoot(globalDefaultPresets: [string, Preset][], itemTypeCounts: Record<string, {
|
protected findAndAddRandomPresetToLoot(globalDefaultPresets: [string, IPreset][], itemTypeCounts: Record<string, {
|
||||||
current: number;
|
current: number;
|
||||||
max: number;
|
max: number;
|
||||||
}>, itemBlacklist: string[], result: LootItem[]): boolean;
|
}>, itemBlacklist: string[], result: LootItem[]): boolean;
|
||||||
@ -95,7 +95,7 @@ export declare class LootGenerator {
|
|||||||
* @param chosenWeaponPreset The weapon preset given to player as reward
|
* @param chosenWeaponPreset The weapon preset given to player as reward
|
||||||
* @returns AddItem array
|
* @returns AddItem array
|
||||||
*/
|
*/
|
||||||
protected getSealedContainerWeaponModRewards(containerSettings: ISealedAirdropContainerSettings, linkedItemsToWeapon: ITemplateItem[], chosenWeaponPreset: Preset): AddItem[];
|
protected getSealedContainerWeaponModRewards(containerSettings: ISealedAirdropContainerSettings, linkedItemsToWeapon: ITemplateItem[], chosenWeaponPreset: IPreset): AddItem[];
|
||||||
/**
|
/**
|
||||||
* Handle event-related loot containers - currently just the halloween jack-o-lanterns that give food rewards
|
* Handle event-related loot containers - currently just the halloween jack-o-lanterns that give food rewards
|
||||||
* @param rewardContainerDetails
|
* @param rewardContainerDetails
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { ItemHelper } from "../helpers/ItemHelper";
|
import { ItemHelper } from "../helpers/ItemHelper";
|
||||||
import { Preset } from "../models/eft/common/IGlobals";
|
import { IPreset } from "../models/eft/common/IGlobals";
|
||||||
import { Item } from "../models/eft/common/tables/IItem";
|
import { Item } from "../models/eft/common/tables/IItem";
|
||||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||||
import { ConfigServer } from "../servers/ConfigServer";
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
@ -36,12 +36,12 @@ export declare class RagfairAssortGenerator {
|
|||||||
* Get presets from globals.json
|
* Get presets from globals.json
|
||||||
* @returns Preset object array
|
* @returns Preset object array
|
||||||
*/
|
*/
|
||||||
protected getPresets(): Preset[];
|
protected getPresets(): IPreset[];
|
||||||
/**
|
/**
|
||||||
* Get default presets from globals.json
|
* Get default presets from globals.json
|
||||||
* @returns Preset object array
|
* @returns Preset object array
|
||||||
*/
|
*/
|
||||||
protected getDefaultPresets(): Preset[];
|
protected getDefaultPresets(): IPreset[];
|
||||||
/**
|
/**
|
||||||
* Create a base assort item and return it with populated values + 999999 stack count + unlimited count = true
|
* Create a base assort item and return it with populated values + 999999 stack count + unlimited count = true
|
||||||
* @param tplId tplid to add to item
|
* @param tplId tplid to add to item
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
import { ItemHelper } from "../helpers/ItemHelper";
|
import { ItemHelper } from "../helpers/ItemHelper";
|
||||||
import { Product } from "../models/eft/common/tables/IBotBase";
|
import { Product } from "../models/eft/common/tables/IBotBase";
|
||||||
|
import { Upd } from "../models/eft/common/tables/IItem";
|
||||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||||
import { IHideoutScavCase } from "../models/eft/hideout/IHideoutScavCase";
|
import { IHideoutScavCase } from "../models/eft/hideout/IHideoutScavCase";
|
||||||
import { IScavCaseConfig } from "../models/spt/config/IScavCaseConfig";
|
import { IScavCaseConfig } from "../models/spt/config/IScavCaseConfig";
|
||||||
@ -78,7 +79,7 @@ export declare class ScavCaseRewardGenerator {
|
|||||||
protected addStackCountToAmmoAndMoney(item: ITemplateItem, resultItem: {
|
protected addStackCountToAmmoAndMoney(item: ITemplateItem, resultItem: {
|
||||||
_id: string;
|
_id: string;
|
||||||
_tpl: string;
|
_tpl: string;
|
||||||
upd: any;
|
upd: Upd;
|
||||||
}, rarity: string): void;
|
}, rarity: string): void;
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
|
@ -53,5 +53,7 @@ export declare class HealthHelper {
|
|||||||
* @param duration How long the effect has left in seconds (-1 by default, no duration).
|
* @param duration How long the effect has left in seconds (-1 by default, no duration).
|
||||||
*/
|
*/
|
||||||
protected addEffect(pmcData: IPmcData, effectBodyPart: string, effectType: string, duration?: number): void;
|
protected addEffect(pmcData: IPmcData, effectBodyPart: string, effectType: string, duration?: number): void;
|
||||||
protected isEmpty(map: any): boolean;
|
protected isEmpty(map: Record<string, {
|
||||||
|
Time: number;
|
||||||
|
}>): boolean;
|
||||||
}
|
}
|
||||||
|
@ -61,6 +61,7 @@ export declare class InRaidHelper {
|
|||||||
* @returns Reset profile object
|
* @returns Reset profile object
|
||||||
*/
|
*/
|
||||||
updateProfileBaseStats(profileData: IPmcData, saveProgressRequest: ISaveProgressRequestData, sessionID: string): IPmcData;
|
updateProfileBaseStats(profileData: IPmcData, saveProgressRequest: ISaveProgressRequestData, sessionID: string): IPmcData;
|
||||||
|
protected resetSkillPointsEarnedDuringRaid(profile: IPmcData): void;
|
||||||
/**
|
/**
|
||||||
* Take body part effects from client profile and apply to server profile
|
* Take body part effects from client profile and apply to server profile
|
||||||
* @param saveProgressRequest post-raid request
|
* @param saveProgressRequest post-raid request
|
||||||
|
@ -75,7 +75,7 @@ export declare class InventoryHelper {
|
|||||||
*/
|
*/
|
||||||
protected splitStackIntoSmallerStacks(assortItems: Item[], requestItem: AddItem, result: IAddItemTempObject[]): void;
|
protected splitStackIntoSmallerStacks(assortItems: Item[], requestItem: AddItem, result: IAddItemTempObject[]): void;
|
||||||
/**
|
/**
|
||||||
* Remove item from player inventory
|
* Remove item from player inventory + insured items array
|
||||||
* @param pmcData Profile to remove item from
|
* @param pmcData Profile to remove item from
|
||||||
* @param itemId Items id to remove
|
* @param itemId Items id to remove
|
||||||
* @param sessionID Session id
|
* @param sessionID Session id
|
||||||
|
@ -1,18 +1,18 @@
|
|||||||
import { Preset } from "../models/eft/common/IGlobals";
|
import { IPreset } from "../models/eft/common/IGlobals";
|
||||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
import { JsonUtil } from "../utils/JsonUtil";
|
import { JsonUtil } from "../utils/JsonUtil";
|
||||||
export declare class PresetHelper {
|
export declare class PresetHelper {
|
||||||
protected jsonUtil: JsonUtil;
|
protected jsonUtil: JsonUtil;
|
||||||
protected databaseServer: DatabaseServer;
|
protected databaseServer: DatabaseServer;
|
||||||
protected lookup: Record<string, string[]>;
|
protected lookup: Record<string, string[]>;
|
||||||
protected defaultPresets: Record<string, Preset>;
|
protected defaultPresets: Record<string, IPreset>;
|
||||||
constructor(jsonUtil: JsonUtil, databaseServer: DatabaseServer);
|
constructor(jsonUtil: JsonUtil, databaseServer: DatabaseServer);
|
||||||
hydratePresetStore(input: Record<string, string[]>): void;
|
hydratePresetStore(input: Record<string, string[]>): void;
|
||||||
getDefaultPresets(): Record<string, Preset>;
|
getDefaultPresets(): Record<string, IPreset>;
|
||||||
isPreset(id: string): boolean;
|
isPreset(id: string): boolean;
|
||||||
hasPreset(templateId: string): boolean;
|
hasPreset(templateId: string): boolean;
|
||||||
getPreset(id: string): Preset;
|
getPreset(id: string): IPreset;
|
||||||
getPresets(templateId: string): Preset[];
|
getPresets(templateId: string): IPreset[];
|
||||||
getDefaultPreset(templateId: string): Preset;
|
getDefaultPreset(templateId: string): IPreset;
|
||||||
getBaseItemTpl(presetId: string): string;
|
getBaseItemTpl(presetId: string): string;
|
||||||
}
|
}
|
||||||
|
@ -68,6 +68,10 @@ export declare class ProfileHelper {
|
|||||||
getFullProfile(sessionID: string): IAkiProfile;
|
getFullProfile(sessionID: string): IAkiProfile;
|
||||||
getPmcProfile(sessionID: string): IPmcData;
|
getPmcProfile(sessionID: string): IPmcData;
|
||||||
getScavProfile(sessionID: string): IPmcData;
|
getScavProfile(sessionID: string): IPmcData;
|
||||||
|
/**
|
||||||
|
* Get baseline counter values for a fresh profile
|
||||||
|
* @returns Stats
|
||||||
|
*/
|
||||||
getDefaultCounters(): Stats;
|
getDefaultCounters(): Stats;
|
||||||
protected isWiped(sessionID: string): boolean;
|
protected isWiped(sessionID: string): boolean;
|
||||||
protected getServerVersion(): string;
|
protected getServerVersion(): string;
|
||||||
|
@ -15,6 +15,9 @@ export declare class BundleLoader {
|
|||||||
protected jsonUtil: JsonUtil;
|
protected jsonUtil: JsonUtil;
|
||||||
protected bundles: Record<string, BundleInfo>;
|
protected bundles: Record<string, BundleInfo>;
|
||||||
constructor(httpServerHelper: HttpServerHelper, vfs: VFS, jsonUtil: JsonUtil);
|
constructor(httpServerHelper: HttpServerHelper, vfs: VFS, jsonUtil: JsonUtil);
|
||||||
|
/**
|
||||||
|
* Handle singleplayer/bundles
|
||||||
|
*/
|
||||||
getBundles(local: boolean): BundleInfo[];
|
getBundles(local: boolean): BundleInfo[];
|
||||||
getBundle(key: string, local: boolean): BundleInfo;
|
getBundle(key: string, local: boolean): BundleInfo;
|
||||||
addBundles(modpath: string): void;
|
addBundles(modpath: string): void;
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -1,3 +1,5 @@
|
|||||||
|
import { MinMax } from "../../../models/common/MinMax";
|
||||||
|
import { Ixyz } from "./Ixyz";
|
||||||
export interface ILocationBase {
|
export interface ILocationBase {
|
||||||
AccessKeys: string[];
|
AccessKeys: string[];
|
||||||
AirdropParameters: AirdropParameter[];
|
AirdropParameters: AirdropParameter[];
|
||||||
@ -81,9 +83,7 @@ export interface ILocationBase {
|
|||||||
users_summon_seconds: number;
|
users_summon_seconds: number;
|
||||||
waves: Wave[];
|
waves: Wave[];
|
||||||
}
|
}
|
||||||
export interface ILimit {
|
export interface ILimit extends MinMax {
|
||||||
min: number;
|
|
||||||
max: number;
|
|
||||||
items: any[];
|
items: any[];
|
||||||
}
|
}
|
||||||
export interface AirdropParameter {
|
export interface AirdropParameter {
|
||||||
@ -140,10 +140,8 @@ export interface BotLocationModifier {
|
|||||||
Scattering: number;
|
Scattering: number;
|
||||||
VisibleDistance: number;
|
VisibleDistance: number;
|
||||||
}
|
}
|
||||||
export interface MinMaxBot {
|
export interface MinMaxBot extends MinMax {
|
||||||
WildSpawnType: WildSpawnType;
|
WildSpawnType: WildSpawnType | string;
|
||||||
max: number;
|
|
||||||
min: number;
|
|
||||||
}
|
}
|
||||||
export interface Preview {
|
export interface Preview {
|
||||||
path: string;
|
path: string;
|
||||||
@ -160,7 +158,7 @@ export interface SpawnPointParam {
|
|||||||
DelayToCanSpawnSec: number;
|
DelayToCanSpawnSec: number;
|
||||||
Id: string;
|
Id: string;
|
||||||
Infiltration: string;
|
Infiltration: string;
|
||||||
Position: xyz;
|
Position: Ixyz;
|
||||||
Rotation: number;
|
Rotation: number;
|
||||||
Sides: string[];
|
Sides: string[];
|
||||||
}
|
}
|
||||||
@ -169,14 +167,9 @@ export interface ColliderParams {
|
|||||||
_props: Props;
|
_props: Props;
|
||||||
}
|
}
|
||||||
export interface Props {
|
export interface Props {
|
||||||
Center: xyz;
|
Center: Ixyz;
|
||||||
Radius: number;
|
Radius: number;
|
||||||
}
|
}
|
||||||
export interface xyz {
|
|
||||||
x: number;
|
|
||||||
y: number;
|
|
||||||
z: number;
|
|
||||||
}
|
|
||||||
export interface Exit {
|
export interface Exit {
|
||||||
Chance: number;
|
Chance: number;
|
||||||
Count: number;
|
Count: number;
|
||||||
@ -211,5 +204,6 @@ export interface Wave {
|
|||||||
}
|
}
|
||||||
export declare enum WildSpawnType {
|
export declare enum WildSpawnType {
|
||||||
ASSAULT = "assault",
|
ASSAULT = "assault",
|
||||||
MARKSMAN = "marksman"
|
MARKSMAN = "marksman",
|
||||||
|
PMCBOT = "pmcbot"
|
||||||
}
|
}
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
import { Ixyz } from "./Ixyz";
|
||||||
import { Item } from "./tables/IItem";
|
import { Item } from "./tables/IItem";
|
||||||
export interface ILooseLoot {
|
export interface ILooseLoot {
|
||||||
spawnpointCount: SpawnpointCount;
|
spawnpointCount: SpawnpointCount;
|
||||||
@ -18,11 +19,11 @@ export interface SpawnpointTemplate {
|
|||||||
IsStatic: boolean;
|
IsStatic: boolean;
|
||||||
useGravity: boolean;
|
useGravity: boolean;
|
||||||
randomRotation: boolean;
|
randomRotation: boolean;
|
||||||
Position: Xyz;
|
Position: Ixyz;
|
||||||
Rotation: Xyz;
|
Rotation: Ixyz;
|
||||||
IsGroupPosition: boolean;
|
IsGroupPosition: boolean;
|
||||||
GroupPositions: any[];
|
GroupPositions: any[];
|
||||||
Root: any;
|
Root: string;
|
||||||
Items: Item[];
|
Items: Item[];
|
||||||
}
|
}
|
||||||
export interface Spawnpoint {
|
export interface Spawnpoint {
|
||||||
@ -31,11 +32,6 @@ export interface Spawnpoint {
|
|||||||
template: SpawnpointTemplate;
|
template: SpawnpointTemplate;
|
||||||
itemDistribution: ItemDistribution[];
|
itemDistribution: ItemDistribution[];
|
||||||
}
|
}
|
||||||
export interface Xyz {
|
|
||||||
x: number;
|
|
||||||
y: number;
|
|
||||||
z: number;
|
|
||||||
}
|
|
||||||
export interface ItemDistribution {
|
export interface ItemDistribution {
|
||||||
composedKey: ComposedKey;
|
composedKey: ComposedKey;
|
||||||
relativeProbability: number;
|
relativeProbability: number;
|
||||||
|
5
TypeScript/1LogToConsole/types/models/eft/common/Ixyz.d.ts
vendored
Normal file
5
TypeScript/1LogToConsole/types/models/eft/common/Ixyz.d.ts
vendored
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
export interface Ixyz {
|
||||||
|
x: number;
|
||||||
|
y: number;
|
||||||
|
z: number;
|
||||||
|
}
|
@ -1,3 +1,4 @@
|
|||||||
|
import { Ixyz } from "../Ixyz";
|
||||||
export interface ICustomizationItem {
|
export interface ICustomizationItem {
|
||||||
_id: string;
|
_id: string;
|
||||||
_name: string;
|
_name: string;
|
||||||
@ -19,15 +20,10 @@ export interface Props {
|
|||||||
Prefab: Prefab;
|
Prefab: Prefab;
|
||||||
WatchPrefab: Prefab;
|
WatchPrefab: Prefab;
|
||||||
IntegratedArmorVest: boolean;
|
IntegratedArmorVest: boolean;
|
||||||
WatchPosition: Xyz;
|
WatchPosition: Ixyz;
|
||||||
WatchRotation: Xyz;
|
WatchRotation: Ixyz;
|
||||||
}
|
}
|
||||||
export interface Prefab {
|
export interface Prefab {
|
||||||
path: string;
|
path: string;
|
||||||
rcid: string;
|
rcid: string;
|
||||||
}
|
}
|
||||||
export interface Xyz {
|
|
||||||
x: number;
|
|
||||||
y: number;
|
|
||||||
z: number;
|
|
||||||
}
|
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
import { Ixyz } from "../Ixyz";
|
||||||
import { Item } from "./IItem";
|
import { Item } from "./IItem";
|
||||||
export interface ILootBase {
|
export interface ILootBase {
|
||||||
staticAmmo: Record<string, IStaticAmmoDetails[]>;
|
staticAmmo: Record<string, IStaticAmmoDetails[]>;
|
||||||
@ -18,8 +19,8 @@ export interface IStaticWeaponProps {
|
|||||||
IsStatic: boolean;
|
IsStatic: boolean;
|
||||||
useGravity: boolean;
|
useGravity: boolean;
|
||||||
randomRotation: boolean;
|
randomRotation: boolean;
|
||||||
Position: Xyz;
|
Position: Ixyz;
|
||||||
Rotation: Xyz;
|
Rotation: Ixyz;
|
||||||
IsGroupPosition: boolean;
|
IsGroupPosition: boolean;
|
||||||
GroupPositions: any[];
|
GroupPositions: any[];
|
||||||
Root: string;
|
Root: string;
|
||||||
@ -30,20 +31,15 @@ export interface IStaticContainerProps {
|
|||||||
IsStatic: boolean;
|
IsStatic: boolean;
|
||||||
useGravity: boolean;
|
useGravity: boolean;
|
||||||
randomRotation: boolean;
|
randomRotation: boolean;
|
||||||
Position: Xyz;
|
Position: Ixyz;
|
||||||
Rotation: Xyz;
|
Rotation: Ixyz;
|
||||||
IsGroupPosition: boolean;
|
IsGroupPosition: boolean;
|
||||||
GroupPositions: any[];
|
GroupPositions: any[];
|
||||||
Root: any;
|
Root: string;
|
||||||
Items: StaticItem[];
|
Items: StaticItem[];
|
||||||
}
|
}
|
||||||
export interface Xyz {
|
|
||||||
x: number;
|
|
||||||
y: number;
|
|
||||||
z: number;
|
|
||||||
}
|
|
||||||
export interface StaticItem {
|
export interface StaticItem {
|
||||||
_id: any;
|
_id: string;
|
||||||
_tpl: string;
|
_tpl: string;
|
||||||
}
|
}
|
||||||
export interface IStaticForcedProps {
|
export interface IStaticForcedProps {
|
||||||
|
@ -1,7 +1,9 @@
|
|||||||
import { QuestRewardType } from "../../../enums/QuestRewardType";
|
import { QuestRewardType } from "../../../enums/QuestRewardType";
|
||||||
import { QuestStatus } from "../../../enums/QuestStatus";
|
import { QuestStatus } from "../../../enums/QuestStatus";
|
||||||
|
import { QuestTypeEnum } from "../../../enums/QuestTypeEnum";
|
||||||
import { Item } from "./IItem";
|
import { Item } from "./IItem";
|
||||||
export interface IQuest {
|
export interface IQuest {
|
||||||
|
/** SPT addition - human readable quest name */
|
||||||
QuestName?: string;
|
QuestName?: string;
|
||||||
_id: string;
|
_id: string;
|
||||||
canShowNotificationsInGame: boolean;
|
canShowNotificationsInGame: boolean;
|
||||||
@ -13,9 +15,10 @@ export interface IQuest {
|
|||||||
traderId: string;
|
traderId: string;
|
||||||
location: string;
|
location: string;
|
||||||
image: string;
|
image: string;
|
||||||
type: string;
|
type: QuestTypeEnum;
|
||||||
isKey: boolean;
|
isKey: boolean;
|
||||||
questStatus: any;
|
/** @deprecated - Likely not used, use 'status' instead */
|
||||||
|
questStatus: QuestStatus;
|
||||||
restartable: boolean;
|
restartable: boolean;
|
||||||
instantComplete: boolean;
|
instantComplete: boolean;
|
||||||
secretQuest: boolean;
|
secretQuest: boolean;
|
||||||
@ -23,9 +26,11 @@ export interface IQuest {
|
|||||||
successMessageText: string;
|
successMessageText: string;
|
||||||
templateId: string;
|
templateId: string;
|
||||||
rewards: Rewards;
|
rewards: Rewards;
|
||||||
|
/** Becomes 'AppearStatus' inside client */
|
||||||
status: string | number;
|
status: string | number;
|
||||||
KeyQuest: boolean;
|
KeyQuest: boolean;
|
||||||
changeQuestMessageText: string;
|
changeQuestMessageText: string;
|
||||||
|
/** "Pmc" or "Scav" */
|
||||||
side: string;
|
side: string;
|
||||||
}
|
}
|
||||||
export interface Conditions {
|
export interface Conditions {
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
import { Ixyz } from "../Ixyz";
|
||||||
export interface ITemplateItem {
|
export interface ITemplateItem {
|
||||||
_id: string;
|
_id: string;
|
||||||
_name: string;
|
_name: string;
|
||||||
@ -201,11 +202,11 @@ export interface Props {
|
|||||||
CameraSnap?: number;
|
CameraSnap?: number;
|
||||||
ReloadMode?: string;
|
ReloadMode?: string;
|
||||||
AimPlane?: number;
|
AimPlane?: number;
|
||||||
TacticalReloadStiffnes?: Xyz;
|
TacticalReloadStiffnes?: Ixyz;
|
||||||
TacticalReloadFixation?: number;
|
TacticalReloadFixation?: number;
|
||||||
RecoilCenter?: Xyz;
|
RecoilCenter?: Ixyz;
|
||||||
RotationCenter?: Xyz;
|
RotationCenter?: Ixyz;
|
||||||
RotationCenterNoStock?: Xyz;
|
RotationCenterNoStock?: Ixyz;
|
||||||
FoldedSlot?: string;
|
FoldedSlot?: string;
|
||||||
CompactHandling?: boolean;
|
CompactHandling?: boolean;
|
||||||
MinRepairDegradation?: number;
|
MinRepairDegradation?: number;
|
||||||
@ -247,7 +248,7 @@ export interface Props {
|
|||||||
FaceShieldComponent?: boolean;
|
FaceShieldComponent?: boolean;
|
||||||
FaceShieldMask?: string;
|
FaceShieldMask?: string;
|
||||||
MaterialType?: string;
|
MaterialType?: string;
|
||||||
RicochetParams?: Xyz;
|
RicochetParams?: Ixyz;
|
||||||
DeafStrength?: string;
|
DeafStrength?: string;
|
||||||
BlindnessProtection?: number;
|
BlindnessProtection?: number;
|
||||||
Distortion?: number;
|
Distortion?: number;
|
||||||
@ -283,12 +284,12 @@ export interface Props {
|
|||||||
PrimaryConsumption?: number;
|
PrimaryConsumption?: number;
|
||||||
SecondryConsumption?: number;
|
SecondryConsumption?: number;
|
||||||
DeflectionConsumption?: number;
|
DeflectionConsumption?: number;
|
||||||
AppliedTrunkRotation?: Xyz;
|
AppliedTrunkRotation?: Ixyz;
|
||||||
AppliedHeadRotation?: Xyz;
|
AppliedHeadRotation?: Ixyz;
|
||||||
DisplayOnModel?: boolean;
|
DisplayOnModel?: boolean;
|
||||||
AdditionalAnimationLayer?: number;
|
AdditionalAnimationLayer?: number;
|
||||||
StaminaBurnRate?: number;
|
StaminaBurnRate?: number;
|
||||||
ColliderScaleMultiplier?: Xyz;
|
ColliderScaleMultiplier?: Ixyz;
|
||||||
ConfigPathStr?: string;
|
ConfigPathStr?: string;
|
||||||
MaxMarkersCount?: number;
|
MaxMarkersCount?: number;
|
||||||
scaleMin?: number;
|
scaleMin?: number;
|
||||||
@ -353,9 +354,9 @@ export interface Props {
|
|||||||
ShowHitEffectOnExplode?: boolean;
|
ShowHitEffectOnExplode?: boolean;
|
||||||
ExplosionType?: string;
|
ExplosionType?: string;
|
||||||
AmmoLifeTimeSec?: number;
|
AmmoLifeTimeSec?: number;
|
||||||
Contusion?: Xyz;
|
Contusion?: Ixyz;
|
||||||
ArmorDistanceDistanceDamage?: Xyz;
|
ArmorDistanceDistanceDamage?: Ixyz;
|
||||||
Blindness?: Xyz;
|
Blindness?: Ixyz;
|
||||||
IsLightAndSoundShot?: boolean;
|
IsLightAndSoundShot?: boolean;
|
||||||
LightAndSoundShotAngle?: number;
|
LightAndSoundShotAngle?: number;
|
||||||
LightAndSoundShotSelfContusionTime?: number;
|
LightAndSoundShotSelfContusionTime?: number;
|
||||||
@ -427,11 +428,6 @@ export interface SlotFilter {
|
|||||||
Filter: string[];
|
Filter: string[];
|
||||||
AnimationIndex?: number;
|
AnimationIndex?: number;
|
||||||
}
|
}
|
||||||
export interface Xyz {
|
|
||||||
x: number;
|
|
||||||
y: number;
|
|
||||||
z: number;
|
|
||||||
}
|
|
||||||
export interface StackSlot {
|
export interface StackSlot {
|
||||||
_name?: string;
|
_name?: string;
|
||||||
_id: string;
|
_id: string;
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
import { Message } from "../profile/IAkiProfile";
|
import { IUserDialogInfo, Message } from "../profile/IAkiProfile";
|
||||||
export interface IGetMailDialogViewResponseData {
|
export interface IGetMailDialogViewResponseData {
|
||||||
messages: Message[];
|
messages: Message[];
|
||||||
profiles: any[];
|
profiles: IUserDialogInfo[];
|
||||||
hasMessagesWithRewards: boolean;
|
hasMessagesWithRewards: boolean;
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ import { Item } from "../common/tables/IItem";
|
|||||||
export interface IAkiProfile {
|
export interface IAkiProfile {
|
||||||
info: Info;
|
info: Info;
|
||||||
characters: Characters;
|
characters: Characters;
|
||||||
|
/** Clothing purchases */
|
||||||
suits: string[];
|
suits: string[];
|
||||||
weaponbuilds: WeaponBuild[];
|
weaponbuilds: WeaponBuild[];
|
||||||
dialogues: Record<string, Dialogue>;
|
dialogues: Record<string, Dialogue>;
|
||||||
|
@ -1,5 +1,4 @@
|
|||||||
export interface IGetItemPriceResult {
|
import { MinMax } from "../../../models/common/MinMax";
|
||||||
|
export interface IGetItemPriceResult extends MinMax {
|
||||||
avg: number;
|
avg: number;
|
||||||
min: number;
|
|
||||||
max: number;
|
|
||||||
}
|
}
|
||||||
|
@ -5,5 +5,7 @@ export declare enum QuestRewardType {
|
|||||||
TRADER_UNLOCK = "TraderUnlock",
|
TRADER_UNLOCK = "TraderUnlock",
|
||||||
ITEM = "Item",
|
ITEM = "Item",
|
||||||
ASSORTMENT_UNLOCK = "AssortmentUnlock",
|
ASSORTMENT_UNLOCK = "AssortmentUnlock",
|
||||||
PRODUCTIONS_SCHEME = "ProductionScheme"
|
PRODUCTIONS_SCHEME = "ProductionScheme",
|
||||||
|
TRADER_STANDING_RESET = "TraderStandingReset",
|
||||||
|
TRADER_STANDING_RESTORE = "TraderStandingRestore"
|
||||||
}
|
}
|
||||||
|
15
TypeScript/1LogToConsole/types/models/enums/QuestTypeEnum.d.ts
vendored
Normal file
15
TypeScript/1LogToConsole/types/models/enums/QuestTypeEnum.d.ts
vendored
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
export declare enum QuestTypeEnum {
|
||||||
|
PICKUP = "PickUp",
|
||||||
|
ELIMINATION = "Elimination",
|
||||||
|
DISCOVER = "Discover",
|
||||||
|
COMPLETION = "Completion",
|
||||||
|
EXPLORATION = "Exploration",
|
||||||
|
LEVELLING = "Levelling",
|
||||||
|
EXPERIENCE = "Experience",
|
||||||
|
STANDING = "Standing",
|
||||||
|
LOYALTY = "Loyalty",
|
||||||
|
MERCHANT = "Merchant",
|
||||||
|
SKILL = "Skill",
|
||||||
|
MULTI = "Multi",
|
||||||
|
WEAPON_ASSEMBLY = "WeaponAssembly"
|
||||||
|
}
|
@ -1,6 +1,5 @@
|
|||||||
import { IEmptyRequestData } from "../../eft/common/IEmptyRequestData";
|
import { IEmptyRequestData } from "../../eft/common/IEmptyRequestData";
|
||||||
import { IGlobals } from "../../eft/common/IGlobals";
|
import { IGlobals } from "../../eft/common/IGlobals";
|
||||||
import { IQuest } from "../../eft/common/tables/IQuest";
|
|
||||||
import { IHideoutArea } from "../../eft/hideout/IHideoutArea";
|
import { IHideoutArea } from "../../eft/hideout/IHideoutArea";
|
||||||
import { IHideoutProduction } from "../../eft/hideout/IHideoutProduction";
|
import { IHideoutProduction } from "../../eft/hideout/IHideoutProduction";
|
||||||
import { IHideoutScavCase } from "../../eft/hideout/IHideoutScavCase";
|
import { IHideoutScavCase } from "../../eft/hideout/IHideoutScavCase";
|
||||||
@ -14,7 +13,6 @@ export interface IDataCallbacks {
|
|||||||
getTemplateHandbook(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
getTemplateHandbook(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||||
getTemplateSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
getTemplateSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<any>;
|
||||||
getTemplateCharacter(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string[]>;
|
getTemplateCharacter(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<string[]>;
|
||||||
getTemplateQuests(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IQuest[]>;
|
|
||||||
getHideoutSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutSettingsBase>;
|
getHideoutSettings(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutSettingsBase>;
|
||||||
getHideoutAreas(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutArea[]>;
|
getHideoutAreas(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutArea[]>;
|
||||||
gethideoutProduction(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutProduction[]>;
|
gethideoutProduction(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IHideoutProduction[]>;
|
||||||
|
@ -5,16 +5,26 @@ export interface IAirdropConfig extends IBaseConfig {
|
|||||||
kind: "aki-airdrop";
|
kind: "aki-airdrop";
|
||||||
airdropChancePercent: AirdropChancePercent;
|
airdropChancePercent: AirdropChancePercent;
|
||||||
airdropTypeWeightings: Record<AirdropTypeEnum, number>;
|
airdropTypeWeightings: Record<AirdropTypeEnum, number>;
|
||||||
|
/** Lowest point plane will fly at */
|
||||||
planeMinFlyHeight: number;
|
planeMinFlyHeight: number;
|
||||||
|
/** Highest point plane will fly at */
|
||||||
planeMaxFlyHeight: number;
|
planeMaxFlyHeight: number;
|
||||||
|
/** Loudness of plane engine */
|
||||||
planeVolume: number;
|
planeVolume: number;
|
||||||
|
/** Speed plane flies overhead */
|
||||||
planeSpeed: number;
|
planeSpeed: number;
|
||||||
|
/** Speed loot crate falls after being dropped */
|
||||||
crateFallSpeed: number;
|
crateFallSpeed: number;
|
||||||
|
/** Container tpls to use when spawning crate - affects container size, keyed by drop type e.g. mixed/weaponArmor/foodMedical/barter */
|
||||||
containerIds: Record<string, string>;
|
containerIds: Record<string, string>;
|
||||||
|
/** Earliest time aircraft will spawn in raid */
|
||||||
airdropMinStartTimeSeconds: number;
|
airdropMinStartTimeSeconds: number;
|
||||||
|
/** Latest time aircraft will spawn in raid */
|
||||||
airdropMaxStartTimeSeconds: number;
|
airdropMaxStartTimeSeconds: number;
|
||||||
|
/** What rewards will the loot crate contain, keyed by drop type e.g. mixed/weaponArmor/foodMedical/barter */
|
||||||
loot: Record<string, AirdropLoot>;
|
loot: Record<string, AirdropLoot>;
|
||||||
}
|
}
|
||||||
|
/** Chance map will have an airdrop occur out of 100 - locations not included count as 0% */
|
||||||
export interface AirdropChancePercent {
|
export interface AirdropChancePercent {
|
||||||
bigmap: number;
|
bigmap: number;
|
||||||
woods: number;
|
woods: number;
|
||||||
@ -24,14 +34,22 @@ export interface AirdropChancePercent {
|
|||||||
reserve: number;
|
reserve: number;
|
||||||
tarkovStreets: number;
|
tarkovStreets: number;
|
||||||
}
|
}
|
||||||
|
/** Loot inside crate */
|
||||||
export interface AirdropLoot {
|
export interface AirdropLoot {
|
||||||
|
/** Min/max of weapons inside crate */
|
||||||
presetCount?: MinMax;
|
presetCount?: MinMax;
|
||||||
|
/** Min/max of items inside crate */
|
||||||
itemCount: MinMax;
|
itemCount: MinMax;
|
||||||
|
/** Min/max of sealed weapon boxes inside crate */
|
||||||
weaponCrateCount: MinMax;
|
weaponCrateCount: MinMax;
|
||||||
|
/** Items to never allow - tpls */
|
||||||
itemBlacklist: string[];
|
itemBlacklist: string[];
|
||||||
|
/** Item type (parentId) to allow inside crate */
|
||||||
itemTypeWhitelist: string[];
|
itemTypeWhitelist: string[];
|
||||||
/** key: item base type: value: max count */
|
/** Item type/ item tpls to limit count of inside crate - key: item base type: value: max count */
|
||||||
itemLimits: Record<string, number>;
|
itemLimits: Record<string, number>;
|
||||||
|
/** Items to limit stack size of key: item tpl value: min/max stack size */
|
||||||
itemStackLimits: Record<string, MinMax>;
|
itemStackLimits: Record<string, MinMax>;
|
||||||
|
/** Armor levels to allow inside crate e.g. [4,5,6] */
|
||||||
armorLevelWhitelist?: number[];
|
armorLevelWhitelist?: number[];
|
||||||
}
|
}
|
||||||
|
@ -32,6 +32,7 @@ export interface IBotConfig extends IBaseConfig {
|
|||||||
/** Batch generation size when type not available in cache */
|
/** Batch generation size when type not available in cache */
|
||||||
botGenerationBatchSizePerType: number;
|
botGenerationBatchSizePerType: number;
|
||||||
}
|
}
|
||||||
|
/** Number of bots to generate and store in cache on raid start per bot type */
|
||||||
export interface PresetBatch {
|
export interface PresetBatch {
|
||||||
assault: number;
|
assault: number;
|
||||||
bossBully: number;
|
bossBully: number;
|
||||||
@ -67,7 +68,9 @@ export interface LootNvalue {
|
|||||||
pmc: number;
|
pmc: number;
|
||||||
}
|
}
|
||||||
export interface EquipmentFilters {
|
export interface EquipmentFilters {
|
||||||
|
/** Limits for mod types per weapon .e.g. scopes */
|
||||||
weaponModLimits: ModLimits;
|
weaponModLimits: ModLimits;
|
||||||
|
/** Whitelsit for weapons allowed per gun */
|
||||||
weaponSightWhitelist: Record<string, string[]>;
|
weaponSightWhitelist: Record<string, string[]>;
|
||||||
faceShieldIsActiveChancePercent?: number;
|
faceShieldIsActiveChancePercent?: number;
|
||||||
lightIsActiveDayChancePercent?: number;
|
lightIsActiveDayChancePercent?: number;
|
||||||
@ -75,10 +78,14 @@ export interface EquipmentFilters {
|
|||||||
laserIsActiveChancePercent?: number;
|
laserIsActiveChancePercent?: number;
|
||||||
nvgIsActiveChanceDayPercent?: number;
|
nvgIsActiveChanceDayPercent?: number;
|
||||||
nvgIsActiveChanceNightPercent?: number;
|
nvgIsActiveChanceNightPercent?: number;
|
||||||
|
/** Adjust weighting/chances of items on bot by level of bot */
|
||||||
randomisation: RandomisationDetails[];
|
randomisation: RandomisationDetails[];
|
||||||
|
/** Blacklist equipment by level of bot */
|
||||||
blacklist: EquipmentFilterDetails[];
|
blacklist: EquipmentFilterDetails[];
|
||||||
|
/** Whitelist equipment by level of bot */
|
||||||
whitelist: EquipmentFilterDetails[];
|
whitelist: EquipmentFilterDetails[];
|
||||||
clothing: WeightingAdjustmentDetails[];
|
clothing: WeightingAdjustmentDetails[];
|
||||||
|
/** Adjust clothing choice weighting by level of bot */
|
||||||
weightingAdjustments: WeightingAdjustmentDetails[];
|
weightingAdjustments: WeightingAdjustmentDetails[];
|
||||||
}
|
}
|
||||||
export interface ModLimits {
|
export interface ModLimits {
|
||||||
@ -88,24 +95,34 @@ export interface ModLimits {
|
|||||||
lightLaserLimit?: number;
|
lightLaserLimit?: number;
|
||||||
}
|
}
|
||||||
export interface RandomisationDetails {
|
export interface RandomisationDetails {
|
||||||
|
/** Between what levels do these randomisation setting apply to */
|
||||||
levelRange: MinMax;
|
levelRange: MinMax;
|
||||||
generation?: Record<string, MinMaxWithWhitelist>;
|
generation?: Record<string, MinMaxWithWhitelist>;
|
||||||
|
/** Mod slots that should be fully randomisate -ignores mods from bottype.json */
|
||||||
randomisedWeaponModSlots?: string[];
|
randomisedWeaponModSlots?: string[];
|
||||||
|
/** Armor slots that should be randomised e.g. 'Headwear, Armband' */
|
||||||
randomisedArmorSlots?: string[];
|
randomisedArmorSlots?: string[];
|
||||||
/** Equipment chances */
|
/** Equipment chances */
|
||||||
equipment?: Record<string, number>;
|
equipment?: Record<string, number>;
|
||||||
/** Modc chances */
|
/** Mod chances */
|
||||||
mods?: Record<string, number>;
|
mods?: Record<string, number>;
|
||||||
}
|
}
|
||||||
export interface EquipmentFilterDetails {
|
export interface EquipmentFilterDetails {
|
||||||
|
/** Between what levels do these equipment filter setting apply to */
|
||||||
levelRange: MinMax;
|
levelRange: MinMax;
|
||||||
|
/** Key: mod slot name e.g. mod_magazine, value: item tpls */
|
||||||
equipment: Record<string, string[]>;
|
equipment: Record<string, string[]>;
|
||||||
|
/** Key: cartridge type e.g. Caliber23x75, value: item tpls */
|
||||||
cartridge: Record<string, string[]>;
|
cartridge: Record<string, string[]>;
|
||||||
}
|
}
|
||||||
export interface WeightingAdjustmentDetails {
|
export interface WeightingAdjustmentDetails {
|
||||||
|
/** Between what levels do these weight settings apply to */
|
||||||
levelRange: MinMax;
|
levelRange: MinMax;
|
||||||
|
/** Key: ammo type e.g. Caliber556x45NATO, value: item tpl + weight */
|
||||||
ammo?: AdjustmentDetails;
|
ammo?: AdjustmentDetails;
|
||||||
|
/** Key: equipment slot e.g. TacticalVest, value: item tpl + weight */
|
||||||
equipment?: AdjustmentDetails;
|
equipment?: AdjustmentDetails;
|
||||||
|
/** Key: clothing slor e.g. feet, value: item tpl + weight */
|
||||||
clothing?: AdjustmentDetails;
|
clothing?: AdjustmentDetails;
|
||||||
}
|
}
|
||||||
export interface AdjustmentDetails {
|
export interface AdjustmentDetails {
|
||||||
|
@ -6,5 +6,12 @@ export interface ICoreConfig extends IBaseConfig {
|
|||||||
compatibleTarkovVersion: string;
|
compatibleTarkovVersion: string;
|
||||||
serverName: string;
|
serverName: string;
|
||||||
profileSaveIntervalSeconds: number;
|
profileSaveIntervalSeconds: number;
|
||||||
|
fixes: IGameFixes;
|
||||||
commit: string;
|
commit: string;
|
||||||
}
|
}
|
||||||
|
export interface IGameFixes {
|
||||||
|
/** Shotguns use a different value than normal guns causing huge pellet dispersion */
|
||||||
|
fixShotgunDispersion: boolean;
|
||||||
|
/** Remove items added by mods when the mod no longer exists - can fix dead profiles stuck at game load*/
|
||||||
|
removeModItemsFromProfile: boolean;
|
||||||
|
}
|
||||||
|
@ -2,10 +2,15 @@ import { IBaseConfig } from "./IBaseConfig";
|
|||||||
export interface IInRaidConfig extends IBaseConfig {
|
export interface IInRaidConfig extends IBaseConfig {
|
||||||
kind: "aki-inraid";
|
kind: "aki-inraid";
|
||||||
MIAOnRaidEnd: boolean;
|
MIAOnRaidEnd: boolean;
|
||||||
|
/** Overrides to apply to the pre-raid settings screen */
|
||||||
raidMenuSettings: RaidMenuSettings;
|
raidMenuSettings: RaidMenuSettings;
|
||||||
|
/** What effects should be saved post-raid */
|
||||||
save: Save;
|
save: Save;
|
||||||
|
/** Names of car extracts */
|
||||||
carExtracts: string[];
|
carExtracts: string[];
|
||||||
|
/** Fene rep gain from a single car extract */
|
||||||
carExtractBaseStandingGain: number;
|
carExtractBaseStandingGain: number;
|
||||||
|
/** Fence rep gain when successfully extracting as pscav */
|
||||||
scavExtractGain: number;
|
scavExtractGain: number;
|
||||||
}
|
}
|
||||||
export interface RaidMenuSettings {
|
export interface RaidMenuSettings {
|
||||||
@ -17,6 +22,7 @@ export interface RaidMenuSettings {
|
|||||||
enablePve: boolean;
|
enablePve: boolean;
|
||||||
}
|
}
|
||||||
export interface Save {
|
export interface Save {
|
||||||
|
/** Should loot gained from raid be saved */
|
||||||
loot: boolean;
|
loot: boolean;
|
||||||
durability: boolean;
|
durability: boolean;
|
||||||
}
|
}
|
||||||
|
@ -1,10 +1,16 @@
|
|||||||
import { IBaseConfig } from "./IBaseConfig";
|
import { IBaseConfig } from "./IBaseConfig";
|
||||||
export interface IInsuranceConfig extends IBaseConfig {
|
export interface IInsuranceConfig extends IBaseConfig {
|
||||||
kind: "aki-insurance";
|
kind: "aki-insurance";
|
||||||
|
/** Insurance price multiplier */
|
||||||
insuranceMultiplier: Record<string, number>;
|
insuranceMultiplier: Record<string, number>;
|
||||||
|
/** Chance item is returned as insurance, keyed by trader id */
|
||||||
returnChancePercent: Record<string, number>;
|
returnChancePercent: Record<string, number>;
|
||||||
|
/** Item slots that should never be returned as insurance */
|
||||||
blacklistedEquipment: string[];
|
blacklistedEquipment: string[];
|
||||||
|
/** Names of equipment slots that could not be returned as insurance */
|
||||||
slotIdsWithChanceOfNotReturning: string[];
|
slotIdsWithChanceOfNotReturning: string[];
|
||||||
|
/** Override to control how quickly insurance is processed/returned in second */
|
||||||
returnTimeOverrideSeconds: number;
|
returnTimeOverrideSeconds: number;
|
||||||
|
/** How often server should process insurance in seconds */
|
||||||
runIntervalSeconds: number;
|
runIntervalSeconds: number;
|
||||||
}
|
}
|
||||||
|
@ -2,6 +2,7 @@ import { MinMax } from "../../../models/common/MinMax";
|
|||||||
import { IBaseConfig } from "./IBaseConfig";
|
import { IBaseConfig } from "./IBaseConfig";
|
||||||
export interface IInventoryConfig extends IBaseConfig {
|
export interface IInventoryConfig extends IBaseConfig {
|
||||||
kind: "aki-inventory";
|
kind: "aki-inventory";
|
||||||
|
/** Should new items purchased by flagged as found in raid */
|
||||||
newItemsMarkedFound: boolean;
|
newItemsMarkedFound: boolean;
|
||||||
randomLootContainers: Record<string, RewardDetails>;
|
randomLootContainers: Record<string, RewardDetails>;
|
||||||
sealedAirdropContainer: ISealedAirdropContainerSettings;
|
sealedAirdropContainer: ISealedAirdropContainerSettings;
|
||||||
@ -17,6 +18,7 @@ export interface RewardDetails {
|
|||||||
export interface ISealedAirdropContainerSettings {
|
export interface ISealedAirdropContainerSettings {
|
||||||
weaponRewardWeight: Record<string, number>;
|
weaponRewardWeight: Record<string, number>;
|
||||||
defaultPresetsOnly: boolean;
|
defaultPresetsOnly: boolean;
|
||||||
|
/** Should contents be flagged as found in raid when opened */
|
||||||
foundInRaid: boolean;
|
foundInRaid: boolean;
|
||||||
weaponModRewardLimits: Record<string, MinMax>;
|
weaponModRewardLimits: Record<string, MinMax>;
|
||||||
rewardTypeLimits: Record<string, MinMax>;
|
rewardTypeLimits: Record<string, MinMax>;
|
||||||
|
@ -1,12 +1,17 @@
|
|||||||
|
import { MinMax } from "../../../models/common/MinMax";
|
||||||
import { BossLocationSpawn, Wave } from "../../../models/eft/common/ILocationBase";
|
import { BossLocationSpawn, Wave } from "../../../models/eft/common/ILocationBase";
|
||||||
import { IBaseConfig } from "./IBaseConfig";
|
import { IBaseConfig } from "./IBaseConfig";
|
||||||
export interface ILocationConfig extends IBaseConfig {
|
export interface ILocationConfig extends IBaseConfig {
|
||||||
kind: "aki-location";
|
kind: "aki-location";
|
||||||
|
/** Waves with a min/max of the same value don't spawn any bots, bsg only spawn the difference between min and max */
|
||||||
fixEmptyBotWavesSettings: IFixEmptyBotWavesSettings;
|
fixEmptyBotWavesSettings: IFixEmptyBotWavesSettings;
|
||||||
|
/** Rogues are classified as bosses and spawn immediatly, this can result in no scavs spawning, delay rogues spawning to allow scavs to spawn first */
|
||||||
rogueLighthouseSpawnTimeSettings: IRogueLighthouseSpawnTimeSettings;
|
rogueLighthouseSpawnTimeSettings: IRogueLighthouseSpawnTimeSettings;
|
||||||
|
/** When a map has hit max alive bots, any wave that should spawn will be reduced to 1 bot in size and placed in a spawn queue, this splits waves into smaller sizes to reduce the impact of this behaviour */
|
||||||
splitWaveIntoSingleSpawnsSettings: ISplitWaveSettings;
|
splitWaveIntoSingleSpawnsSettings: ISplitWaveSettings;
|
||||||
looseLootMultiplier: LootMultiplier;
|
looseLootMultiplier: LootMultiplier;
|
||||||
staticLootMultiplier: LootMultiplier;
|
staticLootMultiplier: LootMultiplier;
|
||||||
|
/** Custom bot waves to add to a locations base json on game start if addCustomBotWavesToMaps is true */
|
||||||
customWaves: CustomWaves;
|
customWaves: CustomWaves;
|
||||||
/** Open zones to add to map */
|
/** Open zones to add to map */
|
||||||
openZones: Record<string, string[]>;
|
openZones: Record<string, string[]>;
|
||||||
@ -14,6 +19,14 @@ export interface ILocationConfig extends IBaseConfig {
|
|||||||
forcedLootSingleSpawnById: Record<string, string[]>;
|
forcedLootSingleSpawnById: Record<string, string[]>;
|
||||||
/** How many attempts should be taken to fit an item into a container before giving up */
|
/** How many attempts should be taken to fit an item into a container before giving up */
|
||||||
fitLootIntoContainerAttempts: number;
|
fitLootIntoContainerAttempts: number;
|
||||||
|
/** Add all possible zones to each maps `OpenZones` property */
|
||||||
|
addOpenZonesToAllMaps: boolean;
|
||||||
|
/** Allow addition of custom bot waves designed by SPT to be added to maps - defined in configs/location.json.customWaves*/
|
||||||
|
addCustomBotWavesToMaps: boolean;
|
||||||
|
/** Should the limits defined inside botTypeLimits to appled to locations on game start */
|
||||||
|
enableBotTypeLimits: boolean;
|
||||||
|
/** Add limits to a locations base.MinMaxBots array if enableBotTypeLimits is true*/
|
||||||
|
botTypeLimits: Record<string, IBotTypeLimit[]>;
|
||||||
}
|
}
|
||||||
export interface IFixEmptyBotWavesSettings {
|
export interface IFixEmptyBotWavesSettings {
|
||||||
enabled: boolean;
|
enabled: boolean;
|
||||||
@ -29,9 +42,14 @@ export interface ISplitWaveSettings {
|
|||||||
waveSizeThreshold: number;
|
waveSizeThreshold: number;
|
||||||
}
|
}
|
||||||
export interface CustomWaves {
|
export interface CustomWaves {
|
||||||
|
/** Bosses spawn on raid start */
|
||||||
boss: Record<string, BossLocationSpawn[]>;
|
boss: Record<string, BossLocationSpawn[]>;
|
||||||
normal: Record<string, Wave[]>;
|
normal: Record<string, Wave[]>;
|
||||||
}
|
}
|
||||||
|
export interface IBotTypeLimit extends MinMax {
|
||||||
|
type: string;
|
||||||
|
}
|
||||||
|
/** Multiplier to apply to the loot count for a given map */
|
||||||
export interface LootMultiplier {
|
export interface LootMultiplier {
|
||||||
bigmap: number;
|
bigmap: number;
|
||||||
develop: number;
|
develop: number;
|
||||||
|
@ -1,8 +1,11 @@
|
|||||||
import { IBaseConfig } from "./IBaseConfig";
|
import { IBaseConfig } from "./IBaseConfig";
|
||||||
export interface ILostOnDeathConfig extends IBaseConfig {
|
export interface ILostOnDeathConfig extends IBaseConfig {
|
||||||
kind: "aki-lostondeath";
|
kind: "aki-lostondeath";
|
||||||
|
/** What equipment in each slot should be lost on death */
|
||||||
equipment: Equipment;
|
equipment: Equipment;
|
||||||
|
/** Should special slot items be removed from quest inventory on death e.g. wifi camera/markers */
|
||||||
specialSlotItems: boolean;
|
specialSlotItems: boolean;
|
||||||
|
/** Should quest items be removed from quest inventory on death */
|
||||||
questItems: boolean;
|
questItems: boolean;
|
||||||
}
|
}
|
||||||
export interface Equipment {
|
export interface Equipment {
|
||||||
|
@ -12,21 +12,31 @@ export interface IPmcConfig {
|
|||||||
/** Global whitelist/blacklist of backpack loot for PMCs */
|
/** Global whitelist/blacklist of backpack loot for PMCs */
|
||||||
backpackLoot: SlotLootSettings;
|
backpackLoot: SlotLootSettings;
|
||||||
dynamicLoot: DynamicLoot;
|
dynamicLoot: DynamicLoot;
|
||||||
|
/** Use difficulty defined in config/bot.json/difficulty instead of chosen difficulty dropdown value */
|
||||||
useDifficultyOverride: boolean;
|
useDifficultyOverride: boolean;
|
||||||
|
/** Difficulty override e.g. "AsOnline/Hard" */
|
||||||
difficulty: string;
|
difficulty: string;
|
||||||
|
/** Chance out of 100 to have a complete gun in backpack */
|
||||||
looseWeaponInBackpackChancePercent: number;
|
looseWeaponInBackpackChancePercent: number;
|
||||||
|
/** MinMax count of weapons to have in backpack */
|
||||||
looseWeaponInBackpackLootMinMax: MinMax;
|
looseWeaponInBackpackLootMinMax: MinMax;
|
||||||
|
/** Percentage chance PMC will be USEC */
|
||||||
isUsec: number;
|
isUsec: number;
|
||||||
|
/** WildSpawnType enum value USEC PMCs use */
|
||||||
usecType: string;
|
usecType: string;
|
||||||
|
/** WildSpawnType enum value BEAR PMCs use */
|
||||||
bearType: string;
|
bearType: string;
|
||||||
chanceSameSideIsHostilePercent: number;
|
chanceSameSideIsHostilePercent: number;
|
||||||
/** key: location, value: type for usec/bear */
|
/** What 'brain' does a PMC use, keyed by map and side (USEC/BEAR) key: map location, value: type for usec/bear */
|
||||||
pmcType: Record<string, Record<string, Record<string, number>>>;
|
pmcType: Record<string, Record<string, Record<string, number>>>;
|
||||||
maxBackpackLootTotalRub: number;
|
maxBackpackLootTotalRub: number;
|
||||||
maxPocketLootTotalRub: number;
|
maxPocketLootTotalRub: number;
|
||||||
maxVestLootTotalRub: number;
|
maxVestLootTotalRub: number;
|
||||||
|
/** Percentage chance a bot from a wave is converted into a PMC, key = bot wildspawn tpye (assault/exusec), value: min+max chance to be converted */
|
||||||
convertIntoPmcChance: Record<string, MinMax>;
|
convertIntoPmcChance: Record<string, MinMax>;
|
||||||
|
/** WildSpawnType bots PMCs should see as hostile */
|
||||||
enemyTypes: string[];
|
enemyTypes: string[];
|
||||||
|
/** How many levels above player level can a PMC be */
|
||||||
botRelativeLevelDeltaMax: number;
|
botRelativeLevelDeltaMax: number;
|
||||||
}
|
}
|
||||||
export interface PmcTypes {
|
export interface PmcTypes {
|
||||||
|
@ -29,10 +29,8 @@ export interface Chance {
|
|||||||
overpriced: number;
|
overpriced: number;
|
||||||
underpriced: number;
|
underpriced: number;
|
||||||
}
|
}
|
||||||
export interface Time {
|
export interface Time extends MinMax {
|
||||||
base: number;
|
base: number;
|
||||||
min: number;
|
|
||||||
max: number;
|
|
||||||
}
|
}
|
||||||
export interface Reputation {
|
export interface Reputation {
|
||||||
gain: number;
|
gain: number;
|
||||||
@ -100,11 +98,9 @@ export interface OfferAdjustment {
|
|||||||
/** What is the minimum rouble price to consider adjusting price of item */
|
/** What is the minimum rouble price to consider adjusting price of item */
|
||||||
priceThreshholdRub: number;
|
priceThreshholdRub: number;
|
||||||
}
|
}
|
||||||
export interface Condition {
|
export interface Condition extends MinMax {
|
||||||
/** Percentage change durability is altered */
|
/** Percentage change durability is altered */
|
||||||
conditionChance: number;
|
conditionChance: number;
|
||||||
min: number;
|
|
||||||
max: number;
|
|
||||||
}
|
}
|
||||||
export interface Blacklist {
|
export interface Blacklist {
|
||||||
/** Damaged ammo packs */
|
/** Damaged ammo packs */
|
||||||
|
@ -6,6 +6,7 @@ export interface ITraderConfig extends IBaseConfig {
|
|||||||
purchasesAreFoundInRaid: boolean;
|
purchasesAreFoundInRaid: boolean;
|
||||||
updateTimeDefault: number;
|
updateTimeDefault: number;
|
||||||
traderPriceMultipler: number;
|
traderPriceMultipler: number;
|
||||||
|
/** Keep track of purchased trader-limited items beyond server restarts to prevent server-restart item scumming */
|
||||||
persistPurchaseDataInProfile: boolean;
|
persistPurchaseDataInProfile: boolean;
|
||||||
fence: FenceConfig;
|
fence: FenceConfig;
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { Preset } from "../../eft/common/IGlobals";
|
import { IPreset } from "../../eft/common/IGlobals";
|
||||||
export interface CustomPreset {
|
export interface CustomPreset {
|
||||||
key: string;
|
key: string;
|
||||||
preset: Preset;
|
preset: IPreset;
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
import { HandbookHelper } from "../helpers/HandbookHelper";
|
import { HandbookHelper } from "../helpers/HandbookHelper";
|
||||||
import { ItemHelper } from "../helpers/ItemHelper";
|
import { ItemHelper } from "../helpers/ItemHelper";
|
||||||
import { PresetHelper } from "../helpers/PresetHelper";
|
import { PresetHelper } from "../helpers/PresetHelper";
|
||||||
import { FenceLevel, Preset } from "../models/eft/common/IGlobals";
|
import { IFenceLevel, IPreset } from "../models/eft/common/IGlobals";
|
||||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||||
import { Item } from "../models/eft/common/tables/IItem";
|
import { Item } from "../models/eft/common/tables/IItem";
|
||||||
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
import { ITemplateItem } from "../models/eft/common/tables/ITemplateItem";
|
||||||
@ -146,7 +146,7 @@ export declare class FenceService {
|
|||||||
* @param assorts object to add presets to
|
* @param assorts object to add presets to
|
||||||
* @param loyaltyLevel loyalty level to requre item at
|
* @param loyaltyLevel loyalty level to requre item at
|
||||||
*/
|
*/
|
||||||
protected addPresets(desiredPresetCount: number, defaultWeaponPresets: Record<string, Preset>, assorts: ITraderAssort, loyaltyLevel: number): void;
|
protected addPresets(desiredPresetCount: number, defaultWeaponPresets: Record<string, IPreset>, assorts: ITraderAssort, loyaltyLevel: number): void;
|
||||||
/**
|
/**
|
||||||
* Randomise items' upd properties e.g. med packs/weapons/armor
|
* Randomise items' upd properties e.g. med packs/weapons/armor
|
||||||
* @param itemDetails Item being randomised
|
* @param itemDetails Item being randomised
|
||||||
@ -176,7 +176,7 @@ export declare class FenceService {
|
|||||||
* @param pmcData Player profile
|
* @param pmcData Player profile
|
||||||
* @returns FenceLevel object
|
* @returns FenceLevel object
|
||||||
*/
|
*/
|
||||||
getFenceInfo(pmcData: IPmcData): FenceLevel;
|
getFenceInfo(pmcData: IPmcData): IFenceLevel;
|
||||||
/**
|
/**
|
||||||
* Remove an assort from fence by id
|
* Remove an assort from fence by id
|
||||||
* @param assortIdToRemove assort id to remove from fence assorts
|
* @param assortIdToRemove assort id to remove from fence assorts
|
||||||
|
@ -1,11 +1,14 @@
|
|||||||
import { HideoutHelper } from "../helpers/HideoutHelper";
|
import { HideoutHelper } from "../helpers/HideoutHelper";
|
||||||
|
import { InventoryHelper } from "../helpers/InventoryHelper";
|
||||||
import { IPmcData } from "../models/eft/common/IPmcData";
|
import { IPmcData } from "../models/eft/common/IPmcData";
|
||||||
import { Bonus, HideoutSlot } from "../models/eft/common/tables/IBotBase";
|
import { Bonus, HideoutSlot } from "../models/eft/common/tables/IBotBase";
|
||||||
import { IPmcDataRepeatableQuest, IRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests";
|
import { IPmcDataRepeatableQuest, IRepeatableQuest } from "../models/eft/common/tables/IRepeatableQuests";
|
||||||
import { StageBonus } from "../models/eft/hideout/IHideoutArea";
|
import { StageBonus } from "../models/eft/hideout/IHideoutArea";
|
||||||
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
import { IAkiProfile } from "../models/eft/profile/IAkiProfile";
|
||||||
import { HideoutAreas } from "../models/enums/HideoutAreas";
|
import { HideoutAreas } from "../models/enums/HideoutAreas";
|
||||||
|
import { ICoreConfig } from "../models/spt/config/ICoreConfig";
|
||||||
import { ILogger } from "../models/spt/utils/ILogger";
|
import { ILogger } from "../models/spt/utils/ILogger";
|
||||||
|
import { ConfigServer } from "../servers/ConfigServer";
|
||||||
import { DatabaseServer } from "../servers/DatabaseServer";
|
import { DatabaseServer } from "../servers/DatabaseServer";
|
||||||
import { TimeUtil } from "../utils/TimeUtil";
|
import { TimeUtil } from "../utils/TimeUtil";
|
||||||
import { Watermark } from "../utils/Watermark";
|
import { Watermark } from "../utils/Watermark";
|
||||||
@ -14,10 +17,13 @@ export declare class ProfileFixerService {
|
|||||||
protected logger: ILogger;
|
protected logger: ILogger;
|
||||||
protected watermark: Watermark;
|
protected watermark: Watermark;
|
||||||
protected hideoutHelper: HideoutHelper;
|
protected hideoutHelper: HideoutHelper;
|
||||||
|
protected inventoryHelper: InventoryHelper;
|
||||||
protected localisationService: LocalisationService;
|
protected localisationService: LocalisationService;
|
||||||
protected timeUtil: TimeUtil;
|
protected timeUtil: TimeUtil;
|
||||||
protected databaseServer: DatabaseServer;
|
protected databaseServer: DatabaseServer;
|
||||||
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer);
|
protected configServer: ConfigServer;
|
||||||
|
protected coreConfig: ICoreConfig;
|
||||||
|
constructor(logger: ILogger, watermark: Watermark, hideoutHelper: HideoutHelper, inventoryHelper: InventoryHelper, localisationService: LocalisationService, timeUtil: TimeUtil, databaseServer: DatabaseServer, configServer: ConfigServer);
|
||||||
/**
|
/**
|
||||||
* Find issues in the pmc profile data that may cause issues and fix them
|
* Find issues in the pmc profile data that may cause issues and fix them
|
||||||
* @param pmcProfile profile to check and fix
|
* @param pmcProfile profile to check and fix
|
||||||
@ -91,9 +97,10 @@ export declare class ProfileFixerService {
|
|||||||
protected getBonusFromProfile(profileBonuses: Bonus[], bonus: StageBonus): Bonus;
|
protected getBonusFromProfile(profileBonuses: Bonus[], bonus: StageBonus): Bonus;
|
||||||
/**
|
/**
|
||||||
* Checks profile inventiory for items that do not exist inside the items db
|
* Checks profile inventiory for items that do not exist inside the items db
|
||||||
|
* @param sessionId Session id
|
||||||
* @param pmcProfile Profile to check inventory of
|
* @param pmcProfile Profile to check inventory of
|
||||||
*/
|
*/
|
||||||
checkForOrphanedModdedItems(pmcProfile: IPmcData): void;
|
checkForOrphanedModdedItems(sessionId: string, pmcProfile: IPmcData): void;
|
||||||
/**
|
/**
|
||||||
* Add `Improvements` object to hideout if missing - added in eft 13.0.21469
|
* Add `Improvements` object to hideout if missing - added in eft 13.0.21469
|
||||||
* @param pmcProfile profile to update
|
* @param pmcProfile profile to update
|
||||||
|
@ -3,7 +3,7 @@ import { HandbookHelper } from "../helpers/HandbookHelper";
|
|||||||
import { ItemHelper } from "../helpers/ItemHelper";
|
import { ItemHelper } from "../helpers/ItemHelper";
|
||||||
import { PresetHelper } from "../helpers/PresetHelper";
|
import { PresetHelper } from "../helpers/PresetHelper";
|
||||||
import { TraderHelper } from "../helpers/TraderHelper";
|
import { TraderHelper } from "../helpers/TraderHelper";
|
||||||
import { Preset } from "../models/eft/common/IGlobals";
|
import { IPreset } from "../models/eft/common/IGlobals";
|
||||||
import { Item } from "../models/eft/common/tables/IItem";
|
import { Item } from "../models/eft/common/tables/IItem";
|
||||||
import { IBarterScheme } from "../models/eft/common/tables/ITrader";
|
import { IBarterScheme } from "../models/eft/common/tables/ITrader";
|
||||||
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
import { IRagfairConfig } from "../models/spt/config/IRagfairConfig";
|
||||||
@ -126,8 +126,8 @@ export declare class RagfairPriceService implements OnLoad {
|
|||||||
* @param presets weapon presets to choose from
|
* @param presets weapon presets to choose from
|
||||||
* @returns Default preset object
|
* @returns Default preset object
|
||||||
*/
|
*/
|
||||||
protected getWeaponPreset(presets: Preset[], weapon: Item): {
|
protected getWeaponPreset(presets: IPreset[], weapon: Item): {
|
||||||
isDefault: boolean;
|
isDefault: boolean;
|
||||||
preset: Preset;
|
preset: IPreset;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
import { BotHelper } from "../helpers/BotHelper";
|
import { BotHelper } from "../helpers/BotHelper";
|
||||||
import { Config } from "../models/eft/common/IGlobals";
|
import { IConfig } from "../models/eft/common/IGlobals";
|
||||||
import { Inventory } from "../models/eft/common/tables/IBotType";
|
import { Inventory } from "../models/eft/common/tables/IBotType";
|
||||||
import { SeasonalEventType } from "../models/enums/SeasonalEventType";
|
import { SeasonalEventType } from "../models/enums/SeasonalEventType";
|
||||||
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
import { IHttpConfig } from "../models/spt/config/IHttpConfig";
|
||||||
@ -105,7 +105,7 @@ export declare class SeasonalEventService {
|
|||||||
* @param globalConfig globals.json
|
* @param globalConfig globals.json
|
||||||
* @param eventName Name of the event to enable. e.g. Christmas
|
* @param eventName Name of the event to enable. e.g. Christmas
|
||||||
*/
|
*/
|
||||||
protected updateGlobalEvents(globalConfig: Config, eventType: SeasonalEventType): void;
|
protected updateGlobalEvents(globalConfig: IConfig, eventType: SeasonalEventType): void;
|
||||||
/**
|
/**
|
||||||
* Change trader icons to be more event themed (Halloween only so far)
|
* Change trader icons to be more event themed (Halloween only so far)
|
||||||
* @param eventType What event is active
|
* @param eventType What event is active
|
||||||
|
@ -37,9 +37,9 @@ export declare class DatabaseImporter implements OnLoad {
|
|||||||
* @param filepath path to database folder
|
* @param filepath path to database folder
|
||||||
*/
|
*/
|
||||||
protected hydrateDatabase(filepath: string): Promise<void>;
|
protected hydrateDatabase(filepath: string): Promise<void>;
|
||||||
private onReadValidate;
|
protected onReadValidate(fileWithPath: string, data: string): void;
|
||||||
getRoute(): string;
|
getRoute(): string;
|
||||||
private validateFile;
|
protected validateFile(filePathAndName: string, fileData: any): boolean;
|
||||||
/**
|
/**
|
||||||
* Find and map files with image router inside a designated path
|
* Find and map files with image router inside a designated path
|
||||||
* @param filepath Path to find files in
|
* @param filepath Path to find files in
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
import { IRagfairOffer } from "../models/eft/ragfair/IRagfairOffer";
|
import { IRagfairOffer } from "../models/eft/ragfair/IRagfairOffer";
|
||||||
export declare class RagfairOfferHolder {
|
export declare class RagfairOfferHolder {
|
||||||
private offersById;
|
protected offersById: Map<string, IRagfairOffer>;
|
||||||
private offersByTemplate;
|
protected offersByTemplate: Map<string, Map<string, IRagfairOffer>>;
|
||||||
private offersByTrader;
|
protected offersByTrader: Map<string, Map<string, IRagfairOffer>>;
|
||||||
constructor();
|
constructor();
|
||||||
getOfferById(id: string): IRagfairOffer;
|
getOfferById(id: string): IRagfairOffer;
|
||||||
getOffersByTemplate(templateId: string): Array<IRagfairOffer>;
|
getOffersByTemplate(templateId: string): Array<IRagfairOffer>;
|
||||||
@ -18,7 +18,7 @@ export declare class RagfairOfferHolder {
|
|||||||
* @returns IRagfairOffer array
|
* @returns IRagfairOffer array
|
||||||
*/
|
*/
|
||||||
getStaleOffers(time: number): Array<IRagfairOffer>;
|
getStaleOffers(time: number): Array<IRagfairOffer>;
|
||||||
private addOfferByTemplates;
|
protected addOfferByTemplates(template: string, offer: IRagfairOffer): void;
|
||||||
private addOfferByTrader;
|
protected addOfferByTrader(trader: string, offer: IRagfairOffer): void;
|
||||||
protected isStale(offer: IRagfairOffer, time: number): boolean;
|
protected isStale(offer: IRagfairOffer, time: number): boolean;
|
||||||
}
|
}
|
||||||
|
@ -45,9 +45,9 @@ export declare class VFS {
|
|||||||
removeFileAsync(filepath: string): Promise<void>;
|
removeFileAsync(filepath: string): Promise<void>;
|
||||||
removeDir(filepath: string): void;
|
removeDir(filepath: string): void;
|
||||||
removeDirAsync(filepath: string): Promise<void>;
|
removeDirAsync(filepath: string): Promise<void>;
|
||||||
private lockFileSync;
|
protected lockFileSync(filepath: any): void;
|
||||||
private checkFileSync;
|
protected checkFileSync(filepath: any): any;
|
||||||
private unlockFileSync;
|
protected unlockFileSync(filepath: any): void;
|
||||||
getFileExtension(filepath: string): string;
|
getFileExtension(filepath: string): string;
|
||||||
stripExtension(filepath: string): string;
|
stripExtension(filepath: string): string;
|
||||||
minifyAllJsonInDirRecursive(filepath: string): Promise<void>;
|
minifyAllJsonInDirRecursive(filepath: string): Promise<void>;
|
||||||
|
@ -31,16 +31,17 @@ export declare class Watermark {
|
|||||||
*/
|
*/
|
||||||
getVersionTag(withEftVersion?: boolean): string;
|
getVersionTag(withEftVersion?: boolean): string;
|
||||||
/**
|
/**
|
||||||
|
* Handle singleplayer/settings/version
|
||||||
* Get text shown in game on screen, can't be translated as it breaks bsgs client when certian characters are used
|
* Get text shown in game on screen, can't be translated as it breaks bsgs client when certian characters are used
|
||||||
* @returns string
|
* @returns string
|
||||||
*/
|
*/
|
||||||
getInGameVersionLabel(): string;
|
getInGameVersionLabel(): string;
|
||||||
/** Set window title */
|
/** Set window title */
|
||||||
setTitle(): void;
|
protected setTitle(): void;
|
||||||
/** Reset console cursor to top */
|
/** Reset console cursor to top */
|
||||||
resetCursor(): void;
|
protected resetCursor(): void;
|
||||||
/** Draw the watermark */
|
/** Draw the watermark */
|
||||||
draw(): void;
|
protected draw(): void;
|
||||||
/** Caculate text length */
|
/** Caculate text length */
|
||||||
protected textLength(s: string): number;
|
protected textLength(s: string): number;
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user