This commit is contained in:
kmyuhkyuk 2024-05-27 00:28:04 +08:00
parent f243cec5e0
commit 20a9d88cf2
2 changed files with 7 additions and 7 deletions

View File

@ -41,21 +41,21 @@ namespace HideDress
settingsModel.KeyUpdateOtherPlayerHideDress.Value = !settingsModel.KeyUpdateOtherPlayerHideDress.Value; settingsModel.KeyUpdateOtherPlayerHideDress.Value = !settingsModel.KeyUpdateOtherPlayerHideDress.Value;
} }
if (settingsModel.KeyUpdatePlayerHideDress.Value && hideDressModel.PlayerModelViewBody != null) if (settingsModel.KeyUpdatePlayerHideDress.Value && hideDressModel.PlayerModelViewBody)
{ {
EnabledPartDress(hideDressModel.PlayerModelViewBody, settingsModel.KeyPlayerHideDressPart.Value); EnabledPartDress(hideDressModel.PlayerModelViewBody, settingsModel.KeyPlayerHideDressPart.Value);
} }
if (settingsModel.KeyUpdatePlayerHideDress.Value && player != null) if (settingsModel.KeyUpdatePlayerHideDress.Value && player)
{ {
EnabledPartDress(player.PlayerBody, settingsModel.KeyPlayerHideDressPart.Value); EnabledPartDress(player.PlayerBody, settingsModel.KeyPlayerHideDressPart.Value);
} }
if (settingsModel.KeyUpdateOtherPlayerHideDress.Value && world != null) if (settingsModel.KeyUpdateOtherPlayerHideDress.Value && world)
{ {
foreach (var otherPlayer in _GameWorldHelper.AllOtherPlayer) foreach (var otherPlayer in _GameWorldHelper.AllOtherPlayer)
{ {
if (otherPlayer == null) if (!otherPlayer)
continue; continue;
EnabledPartDress(otherPlayer.PlayerBody, settingsModel.KeyOtherPlayerHideDressPart.Value); EnabledPartDress(otherPlayer.PlayerBody, settingsModel.KeyOtherPlayerHideDressPart.Value);

View File

@ -1,5 +1,5 @@
using System; using System;
using System.Collections.Generic; using System.Collections;
using EFT; using EFT;
using EFT.UI; using EFT.UI;
using EFT.Visual; using EFT.Visual;
@ -16,7 +16,7 @@ namespace HideDress.Models
public readonly RefHelper.FieldRef<PlayerBody, object> RefSlotViews; public readonly RefHelper.FieldRef<PlayerBody, object> RefSlotViews;
public readonly RefHelper.FieldRef<object, IEnumerable<object>> RefSlotList; public readonly RefHelper.FieldRef<object, IList> RefSlotList;
public readonly RefHelper.FieldRef<object, Dress[]> RefDresses; public readonly RefHelper.FieldRef<object, Dress[]> RefDresses;
@ -27,7 +27,7 @@ namespace HideDress.Models
private ReflectionModel() private ReflectionModel()
{ {
RefSlotViews = RefHelper.FieldRef<PlayerBody, object>.Create("SlotViews"); RefSlotViews = RefHelper.FieldRef<PlayerBody, object>.Create("SlotViews");
RefSlotList = RefHelper.FieldRef<object, IEnumerable<object>>.Create(RefSlotViews.FieldType, "list_0"); RefSlotList = RefHelper.FieldRef<object, IList>.Create(RefSlotViews.FieldType, "list_0");
RefDresses = RefDresses =
RefHelper.FieldRef<object, Dress[]>.Create(RefSlotList.FieldType.GetGenericArguments()[0], "Dresses"); RefHelper.FieldRef<object, Dress[]>.Create(RefSlotList.FieldType.GetGenericArguments()[0], "Dresses");
RefRenderers = RefHelper.FieldRef<Dress, Renderer[]>.Create("Renderers"); RefRenderers = RefHelper.FieldRef<Dress, Renderer[]>.Create("Renderers");