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mirror of https://github.com/sp-tarkov/build.git synced 2025-02-13 09:50:45 -05:00
Refringe 73dad7e3be
Changes:
- Updates Drone pipeline with initial version that may or may not work.
- All three project repositories are checked to see if the tag exists before the builds take place.
- Additional static project files are now added into the release directory (release is now whole)
- The release directory is being compressed into a ZIP file using the Deflate algorithm (compatibility) with maximum compression.

TODO:
- Needs major testing within a Drone pipeline--Probably doesn't work at all right now.
- Adapt build script to work with a dynamic tag value.
- Upload release to public folder.
2024-02-27 18:05:43 -05:00

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INI

[UnityDoorstop]
# Specifies whether assembly executing is enabled
enabled=true
# Specifies the path (absolute, or relative to the game's exe) to the DLL/EXE that should be executed by Doorstop
targetAssembly=BepInEx\core\BepInEx.Preloader.dll
# Specifies whether Unity's output log should be redirected to <current folder>\output_log.txt
redirectOutputLog=false
# If enabled, DOORSTOP_DISABLE env var value is ignored
# USE THIS ONLY WHEN ASKED TO OR YOU KNOW WHAT THIS MEANS
ignoreDisableSwitch=false
# Overrides default Mono DLL search path
# Sometimes it is needed to instruct Mono to seek its assemblies from a different path
# (e.g. mscorlib is stripped in original game)
# This option causes Mono to seek mscorlib and core libraries from a different folder before Managed
# Original Managed folder is added as a secondary folder in the search path
dllSearchPathOverride=