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namespace LootDumpProcessor.Model;
public class GroupPosition : ICloneable
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{
public string Name { get; set; }
public int Weight { get; set; }
public Vector3 Position { get; set; }
public Vector3 Rotation { get; set; }
public object Clone() => new GroupPosition
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{
Name = Name,
Weight = Weight,
Position = Position,
Rotation = Rotation
};
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}