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loot-dump-processor/source/LootDumpProcessor/Model/Input/AdditionalHostilitySetting.cs

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namespace LootDumpProcessor.Model.Input;
public class AdditionalHostilitySetting
{
public string? BotRole { get; set; }
public List<string>? AlwaysEnemies { get; set; }
public List<ChancedEnemy>? ChancedEnemies { get; set; }
public List<string>? Warn { get; set; }
public List<string>? Neutral { get; set; }
public List<string>? AlwaysFriends { get; set; }
public string? SavagePlayerBehaviour { get; set; }
public string? BearPlayerBehaviour { get; set; }
public int? BearEnemyChance { get; set; }
public string? UsecPlayerBehaviour { get; set; }
public int? UsecEnemyChance { get; set; }
}