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namespace LootDumpProcessor.Model.Input;
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2025-01-11 10:52:23 +03:00
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public class AdditionalHostilitySetting
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{
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public string? BotRole { get; set; }
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public List<string>? AlwaysEnemies { get; set; }
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public List<ChancedEnemy>? ChancedEnemies { get; set; }
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public List<string>? Warn { get; set; }
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public List<string>? Neutral { get; set; }
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public List<string>? AlwaysFriends { get; set; }
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public string? SavagePlayerBehaviour { get; set; }
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public string? BearPlayerBehaviour { get; set; }
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public int? BearEnemyChance { get; set; }
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public string? UsecPlayerBehaviour { get; set; }
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public int? UsecEnemyChance { get; set; }
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}
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