2025-01-11 10:52:23 +03:00
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namespace LootDumpProcessor.Model.Input;
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2024-08-22 15:33:27 -04:00
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2025-01-11 10:52:23 +03:00
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public class BTRServerSettings
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{
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2025-01-11 10:52:23 +03:00
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public float? ChanceSpawn { get; set; }
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public Vector3? SpawnPeriod { get; set; }
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public float? MoveSpeed { get; set; }
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public float? ReadyToDepartureTime { get; set; }
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public float? CheckTurnDistanceTime { get; set; }
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public float? TurnCheckSensitivity { get; set; }
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public float? DecreaseSpeedOnTurnLimit { get; set; }
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public float? EndSplineDecelerationDistance { get; set; }
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public float? AccelerationSpeed { get; set; }
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public float? DecelerationSpeed { get; set; }
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public Vector3? PauseDurationRange { get; set; }
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public float? BodySwingReturnSpeed { get; set; }
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public float? BodySwingDamping { get; set; }
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public float? BodySwingIntensity { get; set; }
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public ServerMapBTRSettings? ServerMapBTRSettings { get; set; }
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2024-08-22 15:33:27 -04:00
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}
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