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using System.Text.Json.Serialization;
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using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Config;
public class IntakeReaderConfig
{
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[JsonProperty("maxDumpsPerMap")]
[JsonPropertyName("maxDumpsPerMap")]
public int MaxDumpsPerMap { get; set; } = 1500;
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[JsonProperty("ignoredDumpLocations")]
[JsonPropertyName("ignoredDumpLocations")]
public List<string> IgnoredDumpLocations { get; set; } = new();
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}