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loot-dump-processor/source/LootDumpProcessor/Model/Input/AdditionalHostilitySetting.cs

15 lines
469 B
C#

namespace LootDumpProcessor.Model.Input;
public readonly record struct AdditionalHostilitySetting(
string BotRole,
IReadOnlyList<string> AlwaysEnemies,
IReadOnlyList<ChancedEnemy> ChancedEnemies,
IReadOnlyList<string> Warn,
IReadOnlyList<string> Neutral,
IReadOnlyList<string> AlwaysFriends,
string SavagePlayerBehaviour,
string BearPlayerBehaviour,
int BearEnemyChance,
string UsecPlayerBehaviour,
int UsecEnemyChance
);