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mirror of https://github.com/sp-tarkov/loot-dump-processor.git synced 2025-02-13 09:50:44 -05:00
bluextx 465ad95cb5 Refactored code to use System.Text.Json and improved code style
The changes include:
- Replaced Newtonsoft.Json with System.Text.Json for serialization
- Removed redundant JsonProperty attributes and simplified model classes
- Converted static fields to constants where appropriate
- Improved code formatting and readability
- Simplified method bodies and expressions
- Removed unused imports and cleaned up namespaces
2025-01-11 10:52:23 +03:00

25 lines
931 B
C#

namespace LootDumpProcessor.Model.Input;
public class Exit
{
public string? Name { get; set; }
public string? EntryPoints { get; set; }
public float? Chance { get; set; }
public int? MinTime { get; set; }
public int? MaxTime { get; set; }
public int? PlayersCount { get; set; }
public float? ExfiltrationTime { get; set; }
public string? PassageRequirement { get; set; }
public string? ExfiltrationType { get; set; }
public string? RequiredSlot { get; set; }
public string? Id { get; set; }
public string? RequirementTip { get; set; }
public int? Count { get; set; }
public bool? EventAvailable { get; set; }
public int? MinTimePVE { get; set; }
public int? MaxTimePVE { get; set; }
public float? ChancePVE { get; set; }
public int? CountPVE { get; set; }
public float? ExfiltrationTimePVE { get; set; }
public int? PlayersCountPVE { get; set; }
}