mirror of
https://github.com/sp-tarkov/loot-dump-processor.git
synced 2025-02-13 09:50:44 -05:00
The changes include: - Replaced Newtonsoft.Json with System.Text.Json for serialization - Removed redundant JsonProperty attributes and simplified model classes - Converted static fields to constants where appropriate - Improved code formatting and readability - Simplified method bodies and expressions - Removed unused imports and cleaned up namespaces
25 lines
931 B
C#
25 lines
931 B
C#
namespace LootDumpProcessor.Model.Input;
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public class Exit
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{
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public string? Name { get; set; }
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public string? EntryPoints { get; set; }
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public float? Chance { get; set; }
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public int? MinTime { get; set; }
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public int? MaxTime { get; set; }
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public int? PlayersCount { get; set; }
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public float? ExfiltrationTime { get; set; }
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public string? PassageRequirement { get; set; }
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public string? ExfiltrationType { get; set; }
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public string? RequiredSlot { get; set; }
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public string? Id { get; set; }
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public string? RequirementTip { get; set; }
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public int? Count { get; set; }
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public bool? EventAvailable { get; set; }
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public int? MinTimePVE { get; set; }
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public int? MaxTimePVE { get; set; }
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public float? ChancePVE { get; set; }
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public int? CountPVE { get; set; }
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public float? ExfiltrationTimePVE { get; set; }
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public int? PlayersCountPVE { get; set; }
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} |