mirror of
https://github.com/sp-tarkov/loot-dump-processor.git
synced 2025-02-13 09:50:44 -05:00
The changes include: - Replaced Newtonsoft.Json with System.Text.Json for serialization - Removed redundant JsonProperty attributes and simplified model classes - Converted static fields to constants where appropriate - Improved code formatting and readability - Simplified method bodies and expressions - Removed unused imports and cleaned up namespaces
33 lines
550 B
C#
33 lines
550 B
C#
namespace LootDumpProcessor.Model.Input;
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public class SpawnPointParam
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{
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public string? Id { get; set; }
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public Vector3? Position { get; set; }
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public float? Rotation { get; set; }
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public List<string>? Sides { get; set; }
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public List<string>? Categories { get; set; }
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public string? Infiltration { get; set; }
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public float? DelayToCanSpawnSec { get; set; }
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public ColliderParams? ColliderParams { get; set; }
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public string? BotZoneName { get; set; }
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public int? CorePointId { get; set; }
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} |