2024-01-19 08:47:52 +00:00
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using EFT;
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using EFT.Interactive;
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using UnityEngine;
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2024-01-23 08:47:09 +00:00
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namespace Aki.Custom.BTR
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2024-01-19 08:47:52 +00:00
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{
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public class BTRRoadKillTrigger : DamageTrigger
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{
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public override bool IsStatic => false;
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public override void AddPenalty(GInterface94 player)
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{
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}
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public override void PlaySound()
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{
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}
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public override void ProceedDamage(GInterface94 player, BodyPartCollider bodyPart)
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{
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bodyPart.ApplyInstantKill(new DamageInfo()
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{
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Damage = 9999f,
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Direction = Vector3.zero,
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HitCollider = bodyPart.Collider,
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HitNormal = Vector3.zero,
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HitPoint = Vector3.zero,
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DamageType = EDamageType.Btr,
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HittedBallisticCollider = bodyPart,
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Player = null
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});
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}
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public override void RemovePenalty(GInterface94 player)
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{
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}
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}
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}
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